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Author Topic: Post your Gemp-LotR bugs here  (Read 169170 times)

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December 14, 2011, 04:09:11 PM
Reply #120

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #120 on: December 14, 2011, 04:09:11 PM »
I believe sites in support areas are only active when their controller is playing shadow, same as anything in the support area. I could be wrong.
From Comprehensive Rules:
"During your turn, only these cards in play are active:
• sites on the adventure path,
• sites in any player's support area,
..."
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December 14, 2011, 04:22:29 PM
Reply #121

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #121 on: December 14, 2011, 04:22:29 PM »
Southron Leader doesn't activate despite 4 FP cultures.

http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$fxfwzmtorqc1oe0v - site 8, last turn, just before I conceded
Fixed: - "Southron Leader" now can be used when should be.
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December 14, 2011, 05:01:28 PM
Reply #122

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #122 on: December 14, 2011, 05:01:28 PM »
Troop Tower adds strength also for your opponent's besiegers stacked on sites he controls.
Olog-hai of Mordor has his cost reduced also for your opponent's [Sauron] minions stacked on a site.
Well, I can't really find anything in rules or in game texts of these cards that would suggest otherwise. Troop Tower - "... for each besieger stacked on a site", Olog-hai of Mordor - "... for each [Sauron] minion stacked on a site"
During your turn, only these cards in play are active:
• sites on the adventure path,
• sites in any player's support area,
• your Free Peoples cards,
• your copy of The One Ring, and
• your opponents' Shadow cards.
All other cards in play are inactive. Inactive cards are not affected by the game and do not affect the game.

(Comprehensive Rulebook, entry on "active")

When I am FP player, my besiegers are not active and because of this don't count for my opponent's Troop Tower.

December 14, 2011, 05:04:54 PM
Reply #123

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #123 on: December 14, 2011, 05:04:54 PM »
During your turn, only these cards in play are active:
• sites on the adventure path,
• sites in any player's support area,
• your Free Peoples cards,
• your copy of The One Ring, and
• your opponents' Shadow cards.
All other cards in play are inactive. Inactive cards are not affected by the game and do not affect the game.

(Comprehensive Rulebook, entry on "active")

When I am FP player, my besiegers are not active and because of this don't count for my opponent's Troop Tower.

"Stacked cards are not in play and are not active. You cannot spot them." - they are not active also in your shadow phase, so I'm not sold on this one.
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December 14, 2011, 05:08:17 PM
Reply #124

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #124 on: December 14, 2011, 05:08:17 PM »
... also Library of Orthanc allows you to "see" a Free People card stacked on it, while you're a shadow player.
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December 15, 2011, 09:31:06 AM
Reply #125

Not a Zombie

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Re: Post your Gemp-LotR bugs here
« Reply #125 on: December 15, 2011, 09:31:06 AM »
The great River (fotr) doesn't stop Host of Thousands from playing a minion from discard
No one loves you like I do.
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

December 15, 2011, 10:25:21 AM
Reply #126

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #126 on: December 15, 2011, 10:25:21 AM »
The great River (fotr) doesn't stop Host of Thousands from playing a minion from discard
Fixed.
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December 15, 2011, 10:56:30 AM
Reply #127

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #127 on: December 15, 2011, 10:56:30 AM »
Not really a bug, but I think this will make playing easier and faster: each time some mandatory actions are triggered by the same thing, FP player gets the choice of order of those actions. I think that if all triggers come from several copies of the same card owned by the same player, they should be done in any order chosen by game engine - it's really not important in what order I place tokens on my 4 copies of Sudden Fury, or in what order 4 copies of Goblin Armory my opponent uses add their 1 twilight :)

Some sorting of support area could also be nice - for example FP at the left, Shadow at the right and by card number inside those two groups, so I can always quickly see how many copies of a given card are currently in play.

December 15, 2011, 11:19:02 AM
Reply #128

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #128 on: December 15, 2011, 11:19:02 AM »
Not really a bug, but I think this will make playing easier and faster: each time some mandatory actions are triggered by the same thing, FP player gets the choice of order of those actions. I think that if all triggers come from several copies of the same card owned by the same player, they should be done in any order chosen by game engine - it's really not important in what order I place tokens on my 4 copies of Sudden Fury, or in what order 4 copies of Goblin Armory my opponent uses add their 1 twilight :)
Fixed for most cases. In some cases differences between actions&cards are more difficult to detect (cards from different sets, etc.) in this case player might be given an option of choice anyway. But in most cases this will be handled automatically now.
Some sorting of support area could also be nice - for example FP at the left, Shadow at the right and by card number inside those two groups, so I can always quickly see how many copies of a given card are currently in play.
I will not do that for now, because I'm planning to give user an ability to sort cards within a zone by drag&drop or something similar.
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December 15, 2011, 11:36:08 AM
Reply #129

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #129 on: December 15, 2011, 11:36:08 AM »
Toil on Dark Powers Strengthen doesn't work - I had 5 twilight, 2 not exhausted Nazgul but could not play the card.

December 15, 2011, 11:38:00 AM
Reply #130

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #130 on: December 15, 2011, 11:38:00 AM »
Toil on Dark Powers Strengthen doesn't work - I had 5 twilight, 2 not exhausted Nazgul but could not play the card.
Fixed: - "Dark Powers Strengthen" now has Toil 2 (didn't have before).
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December 15, 2011, 03:04:23 PM
Reply #131

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #131 on: December 15, 2011, 03:04:23 PM »
Radagast, The Brown regroup phase move effect should be optional, not required. Game displays it as required effect. I don't know if shadow player has choice, as it was me playing Radagast.

December 15, 2011, 05:50:32 PM
Reply #132

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #132 on: December 15, 2011, 05:50:32 PM »
Some sorting of support area could also be nice - for example FP at the left, Shadow at the right and by card number inside those two groups, so I can always quickly see how many copies of a given card are currently in play.
Done! You might have to press Shift+F5 (or Ctrl+F5 depending on browser, just try both) during game to force reloading the script in your browser. Now you should be able to reorder cards in zones (FP companions, shadow, support, hand, etc). To do that, just drag the card left/right. Enjoy!
« Last Edit: December 15, 2011, 05:52:36 PM by MarcinS »
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December 16, 2011, 02:17:05 PM
Reply #133

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December 16, 2011, 02:41:14 PM
Reply #134

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #134 on: December 16, 2011, 02:41:14 PM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=another$9s11molgp5roxnc7

Boromir, site 5
Watch it yourself. Boromir did highlight on Site 5 after winning skirmish, but you did not use the ability (it's optional).
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