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Author Topic: Post your Gemp-LotR bugs here  (Read 169216 times)

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September 13, 2012, 12:30:18 AM
Reply #1155

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #1155 on: September 13, 2012, 12:30:18 AM »
Placing threat wounds is a mandatory action triggered by the companion's death. Sam's ability is optional. Mandatory actions occur before optional ones do. Of course, you would have won that game if you had assigned all the threat wounds to Aragorn and Denethor instead of Sam.
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September 13, 2012, 12:58:35 AM
Reply #1156

Rhyme

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Re: Post your Gemp-LotR bugs here
« Reply #1156 on: September 13, 2012, 12:58:35 AM »
Placing threat wounds is a mandatory action triggered by the companion's death. Sam's ability is optional. Mandatory actions occur before optional ones do.

yes... i see the mandatory part...  but i thought the rule said "response:  A special ability or event labeled with the word "Response:" indicates that you may perform that action whenever the trigger described in its game text happens.  "
If you are allow to put on the one ring (that also is a response to wounds) to add burden instead of wounds..  then why not let the reponse of the frodo's death go first before the wounds that place..
if the mondatory need to apply all first.. then would it be all threats wounds be assigned before allowing to put on the ring??
« Last Edit: September 13, 2012, 01:08:48 AM by Rhyme »

September 13, 2012, 01:14:16 AM
Reply #1157

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #1157 on: September 13, 2012, 01:14:16 AM »
ALL of the threat wounds need to be placed before Sam can take the Ring. The Ring itself can be used as a response to any of the wounds placed on the Ringbearer (during a skirmish, anyway) because that's exactly what it says it can do.

The action procedure for your scenario looks like this:

Skirmish resolves, place a wound on the loser.
That wound results in Frodo's death.
As a mandatory response to Frodo's death, the FP must assign X threat wounds, each of which are placed one at a time and can be responded to individually where applicable.
Once all of the threat wounds have been assigned, you can now initiate Sam's optional action to take the Ring from Frodo's corpse.

Not that difficult to understand, to be perfectly honest.
All cards do what they say, no more, no less.

September 13, 2012, 01:39:23 AM
Reply #1158

Rhyme

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Re: Post your Gemp-LotR bugs here
« Reply #1158 on: September 13, 2012, 01:39:23 AM »
well.. on my point of view.. during the course of the game, many many things are mandatory..
responses is an ability for you to react on things that are mandatory..

I agree so far:
Skirmish resolves, place a wound on the loser. <- mandatory
That wound results in Frodo's death. <- mandatory
and i see the process should be...
Frodo dies, Sam's response kicks in as it as "as frodo dies, he is the ring-bearer"
then the Frodo's corpse move to the dead pile  <- this mandatory too
then the FP assigned the threat wounds to the remaining companions  <- mandatory
as the thread wounds be assigned only when camponion and/or ally move to dead pile.

September 13, 2012, 01:48:16 AM
Reply #1159

Ringbearer

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Re: Post your Gemp-LotR bugs here
« Reply #1159 on: September 13, 2012, 01:48:16 AM »
Sam isnt mandatory, you can choose not to.

And trust me, Bib is nearly always right if it comes to rules.

September 13, 2012, 02:02:23 AM
Reply #1160

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #1160 on: September 13, 2012, 02:02:23 AM »
Any bolded actions, or actions that use the word "may" are optional. Everything else is mandatory.

There are two actions which trigger off Frodo's death: threat wounds and Sam's action. Since both have the same trigger, the mandatory action HAS to go first. If there are two or more mandatory actions, the FP chooses which one will occur first. You will often see this kind of choice on Gemp when, say, a Dwarf with a Dwarven Axe wins a skirmish; as the FP, you choose for either the axe's text to discard a card occurs first, or placing the wound(S) on the losing minion occurs first.

And to clear one other thing up, yes, there is a brief period of time where you actually have no Ringbearer in play while you are assigning the threat wounds due to Frodo's death.
« Last Edit: September 13, 2012, 02:12:41 AM by bibfortuna25 »
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September 13, 2012, 02:51:57 AM
Reply #1161

Rhyme

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Re: Post your Gemp-LotR bugs here
« Reply #1161 on: September 13, 2012, 02:51:57 AM »
sounds fair.. ok...

September 13, 2012, 03:32:18 AM
Reply #1162

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #1162 on: September 13, 2012, 03:32:18 AM »
One other piece of advice:

Can I surmise that your intent was to have Sam take the Ring and put it on to help absorb the threat wounds? If so, there is a way to accomplish that. Just kill one of your other companions, then have a threat wound kill Frodo. Sam can then take the Ring and absorb the rest of the threats.
All cards do what they say, no more, no less.

September 13, 2012, 07:24:53 AM
Reply #1163

Not a Zombie

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Re: Post your Gemp-LotR bugs here
« Reply #1163 on: September 13, 2012, 07:24:53 AM »
http://gempukku.com/gemp-lotr/game.html?replayId=Sweet$0tlhrqwa5ixmjs4l
'
I had 5 cards in hand and used Madril's ability and nothing happened. Site 2
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

September 13, 2012, 11:08:15 AM
Reply #1164

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #1164 on: September 13, 2012, 11:08:15 AM »
http://gempukku.com/gemp-lotr/game.html?replayId=Sweet$0tlhrqwa5ixmjs4l
'
I had 5 cards in hand and used Madril's ability and nothing happened. Site 2
Site 2 - Rohirrim Camp - "Plains. If the Shadow has initiative, minions are not roaming."
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September 13, 2012, 08:12:39 PM
Reply #1165

Not a Zombie

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Re: Post your Gemp-LotR bugs here
« Reply #1165 on: September 13, 2012, 08:12:39 PM »
ah.
No one loves you like I do.
--God

I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

September 14, 2012, 04:26:33 PM
Reply #1166

Ishmar

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Re: Post your Gemp-LotR bugs here
« Reply #1166 on: September 14, 2012, 04:26:33 PM »
Corsair Marauder (8R57) renforce tokens even if the FP have prevented the discard of the chosen possession, like using Scouring of the shire


September 15, 2012, 06:38:57 AM
Reply #1167

Floydos

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Re: Post your Gemp-LotR bugs here
« Reply #1167 on: September 15, 2012, 06:38:57 AM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=Floydos$h4ohfmpdr1jb6817

Nelya 15R186 cant use his skirmish ability to wound companions with "morgul" condition OR Sauron´s Gaze prevent using that ability...dont know exactly....

September 15, 2012, 07:13:09 PM
Reply #1168

Rhyme

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Re: Post your Gemp-LotR bugs here
« Reply #1168 on: September 15, 2012, 07:13:09 PM »
Can I surmise that your intent was to have Sam take the Ring and put it on to help absorb the threat wounds?

yeah.. that was the plan...

September 19, 2012, 01:30:33 PM
Reply #1169

ramolnar

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Re: Post your Gemp-LotR bugs here
« Reply #1169 on: September 19, 2012, 01:30:33 PM »
The following game between yavovian and I had two potential issues:
http://www.gempukku.com/gemp-lotr/game.html?replayId=ramolnar$809kbxjjgvwt0p7s

1. On his move from site 1, he was not able to save Swept Away. I think the effects are in the correct order, Swept Away is required and needs to add the threat first. It can't, so it goes away. Then he can use Frodo, because Frodo is optional. But you should check.

2. At several sites - the first instance is at site 4 - he had Stronger and More Terrible (8C47) out, while I had Rallying Call (10U47). He won a skirmish with a Wraith. He was able to remove a threat. I believe that the source of the removal is Stronger and More Terrible, and since it is a FP card, he should not be able to remove the threat. However, the source might be winning the skirmish. Which is correct?

Thanks for checking into these things.