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Author Topic: Post your Gemp-LotR bugs here  (Read 169178 times)

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August 11, 2014, 01:19:49 AM
Reply #2115

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #2115 on: August 11, 2014, 01:19:49 AM »
Yeah you're correct. Gollum shouldn't be played, and a threat shouldn't be added.
All cards do what they say, no more, no less.

August 11, 2014, 06:53:03 AM
Reply #2116

sgtdraino

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Re: Post your Gemp-LotR bugs here
« Reply #2116 on: August 11, 2014, 06:53:03 AM »
I don't think that's correct. Gandalf, Wise Guide has text that says, "If an event is played, Exert Gandalf twice to cancel that event.

So in order for Gandalf to work, the event does first have to be played. Playing an event is an action, and the first thing a player must do to play an event, is to pay the costs. Playing Gollum is the cost of playing Captured By The Ring, and the CRs say:

"If an action is prevented, its effects are ignored
but its costs and requirements are still paid."
"I would have followed you, my brother... my captain... my king." - Boromir

August 11, 2014, 07:02:49 AM
Reply #2117

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #2117 on: August 11, 2014, 07:02:49 AM »
Whoops, you're right, I misread CBTR.
All cards do what they say, no more, no less.

August 14, 2014, 11:28:01 AM
Reply #2118

Merrick_H

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Re: Post your Gemp-LotR bugs here
« Reply #2118 on: August 14, 2014, 11:28:01 AM »
It does not appear that playing a card from your draw deck currently causes the deck to be re-shuffled:

Per the Comprehensive Rule Document 4.0: draw deck
Some cards allow you to play a card directly from your draw deck. You must still pay any costs and meet requirements necessary for playing that card. When you finish looking through it, reshuffle it and give the player to your right the opportunity to cut it. There is no penalty if you don't find (or choose not to play) a card you are looking for in your draw deck.

It appears that the only time the draw deck is shuffled is when you don't find the card you were looking for:

From the ChooseAndPlayCardFromDeckEffect.java routine
Code: [Select]
   @Override
    public void playEffect(final LotroGame game) {
        if (isPlayableInFull(game)) {
            Collection<PhysicalCard> deck = Filters.filter(game.getGameState().getDeck(_playerId), game.getGameState(), game.getModifiersQuerying(), Filters.and(_filter, Filters.playable(game, _twilightModifier)));
            game.getUserFeedback().sendAwaitingDecision(_playerId,
                    new ArbitraryCardsSelectionDecision(1, "Choose a card to play", new LinkedList<PhysicalCard>(deck), 0, 1) {
                        @Override
                        public void decisionMade(String result) throws DecisionResultInvalidException {
                            List<PhysicalCard> selectedCards = getSelectedCardsByResponse(result);
                            if (selectedCards.size() > 0) {
                                final PhysicalCard selectedCard = selectedCards.get(0);
                                cardSelectedToPlay(game, selectedCard);
                            } else {
                                game.getGameState().sendMessage(_playerId + " shuffles his or her deck");
                                game.getGameState().shuffleDeck(_playerId);
                            }
                        }
                    });
        }
    }

August 14, 2014, 12:54:49 PM
Reply #2119

sgtdraino

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Re: Post your Gemp-LotR bugs here
« Reply #2119 on: August 14, 2014, 12:54:49 PM »
Wow, that's so crazy, I wonder how long it's been doing that? I had to go back and look before I really believed it.
"I would have followed you, my brother... my captain... my king." - Boromir

August 14, 2014, 01:07:00 PM
Reply #2120

BigRedMF

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Re: Post your Gemp-LotR bugs here
« Reply #2120 on: August 14, 2014, 01:07:00 PM »
I have first hand experience that the deck is actually shuffled when using Prancing Pony in FotR block. I have placed cards under my deck with Gimli, played Aragorn using the Pony, and then drawn the card the very next turn. At first I thought Gemp was not keeping my card on the bottom of the deck but then realized my order of operations led to a deck shuffle.

August 14, 2014, 06:49:04 PM
Reply #2121

dmaz

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Re: Post your Gemp-LotR bugs here
« Reply #2121 on: August 14, 2014, 06:49:04 PM »
I don't think that's correct. Gandalf, Wise Guide has text that says, "If an event is played, Exert Gandalf twice to cancel that event.

So in order for Gandalf to work, the event does first have to be played. Playing an event is an action, and the first thing a player must do to play an event, is to pay the costs. Playing Gollum is the cost of playing Captured By The Ring, and the CRs say:

"If an action is prevented, its effects are ignored
but its costs and requirements are still paid."

Yuck...Gollum is tapped haha.
Well that is good to know! Lesson learned: save Gandalf for the other event (the one that actually hurts ;) )

August 15, 2014, 01:30:25 AM
Reply #2122

Cthulhu

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Re: Post your Gemp-LotR bugs here
« Reply #2122 on: August 15, 2014, 01:30:25 AM »
I have first hand experience that the deck is actually shuffled when using Prancing Pony in FotR block. I have placed cards under my deck with Gimli, played Aragorn using the Pony, and then drawn the card the very next turn. At first I thought Gemp was not keeping my card on the bottom of the deck but then realized my order of operations led to a deck shuffle.

yeah, I see that MarcinS has replied to Phallen saying so too.

Quote
[Aug 14 22:49:55] Phallen: Concerning the deck shuffling:
[Aug 14 22:50:05] Phallen: Yes, even if it doesn't say so, the deck gets shuffled. Regards, MarcinS
My current Gemp Tengwar count: 133 + 4

August 15, 2014, 07:04:08 AM
Reply #2123

Merrick_H

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Re: Post your Gemp-LotR bugs here
« Reply #2123 on: August 15, 2014, 07:04:08 AM »
I have first hand experience that the deck is actually shuffled when using Prancing Pony in FotR block. I have placed cards under my deck with Gimli, played Aragorn using the Pony, and then drawn the card the very next turn. At first I thought Gemp was not keeping my card on the bottom of the deck but then realized my order of operations led to a deck shuffle.

yeah, I see that MarcinS has replied to Phallen saying so too.

Quote
[Aug 14 22:49:55] Phallen: Concerning the deck shuffling:
[Aug 14 22:50:05] Phallen: Yes, even if it doesn't say so, the deck gets shuffled. Regards, MarcinS
Being the empiricist that I am, I had to run some tests.  It does appear that it shuffles even if it isn't in the game box text:

http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$00vsgv7tiupt0q07

1 Narya Under, play gorn with Prancing Pony
2 Hand Axe under
3 Vilya Under, AWiNL Gandalf
4 Glamdring under - Drew Narya and Vilya (not possible unless deck is shuffled after playing Gandalf with AWiNL)
Opponent moves to 5, no balrog.  Shuffle deck Twice, draw hand axe, Glamdring
5 Vilya Under
Opponent moves to 6, draw vilya as last card

Shuffling is done if you search through your deck as evidenced by
1) Drawing Narya and Vilya after placing them under my deck and then playing Gandalf with AWiNL
2) Drawing Glamdring after having put it at the bottom of my deck and then shuffling twice when looking for the Balrog

Putting cards under the deck does work as Vilya (only one copy in the deck) is the last card drawn.

August 18, 2014, 05:41:50 AM
Reply #2124

Merrick_H

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Re: Post your Gemp-LotR bugs here
« Reply #2124 on: August 18, 2014, 05:41:50 AM »
Dwarven Axe is currently discarding a card for each minion involved in a skirmish, however it should trigger only once per shadow player per Comprehensive Rules 4.0:

DWARVEN AXE   1 C 9
This card can trigger only once for each Shadow
player with a minion in that skirmish, regardless
of how many minions that player had.

August 27, 2014, 05:42:57 AM
Reply #2125

Shelobplayer

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Re: Post your Gemp-LotR bugs here
« Reply #2125 on: August 27, 2014, 05:42:57 AM »
Corsair Freebooter doesn't allow you to remove 2 culture tokens from different cards although it's text doesn't specify that you have to remove both from the same card, only that you have to reinforce 2 tokens on one card. Pretty sure that's not how the card was intended to work.

September 09, 2014, 09:53:05 PM
Reply #2126

dmaz

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Re: Post your Gemp-LotR bugs here
« Reply #2126 on: September 09, 2014, 09:53:05 PM »
Ok....so I'm kind of a jerk for posting this as a bug....but it technically is

http://www.gempukku.com/gemp-lotr/game.html?replayId=dmaz$wrfv00em2u0kgptu

At site 8

Grima, strength 4, bearing heaving chain skirmishes Elendil, strength 10. The skirmish results in an overwhelm...Grima should just take a wound.

September 10, 2014, 05:16:58 AM
Reply #2127

Merrick_H

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Re: Post your Gemp-LotR bugs here
« Reply #2127 on: September 10, 2014, 05:16:58 AM »
Ok....so I'm kind of a jerk for posting this as a bug....but it technically is

http://www.gempukku.com/gemp-lotr/game.html?replayId=dmaz$wrfv00em2u0kgptu

At site 8

Grima, strength 4, bearing heaving chain skirmishes Elendil, strength 10. The skirmish results in an overwhelm...Grima should just take a wound.
And this sort of thing is EXACTLY why I stay away from anything post Movie Block.  Decipher designed some REALLY dumb cards without thinking about how they would affect the game.

September 29, 2014, 01:55:34 AM
Reply #2128

x1x1

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Re: Post your Gemp-LotR bugs here
« Reply #2128 on: September 29, 2014, 01:55:34 AM »
i was able to switch the site in region with mount doom:

http://www.gempukku.com/gemp-lotr/game.html?gameId=24026

September 29, 2014, 04:40:42 AM
Reply #2129

sgtdraino

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Re: Post your Gemp-LotR bugs here
« Reply #2129 on: September 29, 2014, 04:40:42 AM »
First, they'll need the replay link. That's the one listed on your "Game History" tab.

Second, I'm going to go ahead and guess that you were able to switch a site in the region with Mount Doom because no player's Fellowship had yet been at the Mount Doom location. Mount Doom's text is not activated until one of the Fellowships is there.
"I would have followed you, my brother... my captain... my king." - Boromir