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Author Topic: Post your Gemp-LotR bugs here  (Read 182211 times)

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March 26, 2020, 11:04:16 AM
Reply #2460

Phallen Cassidy

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Re: Post your Gemp-LotR bugs here
« Reply #2460 on: March 26, 2020, 11:04:16 AM »
After Nertea, Dark Horseman was played and killed, I decided to move again. On the next site the opponent played another Nertea 19P18, this time choose a different race than before. However, both selections remained valid in play, despite the previous Nertea being killed one site earlier. Siite at site 8:

http://www.gempukku.com/gemp-lotr/game.html?replayId=Malachi$ajslo49s2pdi30dy

Looked through this replay again: at site 7 Ent is chosen, and at site 8 Wizard is chosen. Nertea is assigned to an Ent -- all is well?

March 26, 2020, 02:50:52 PM
Reply #2461

daisukeman

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Re: Post your Gemp-LotR bugs here
« Reply #2461 on: March 26, 2020, 02:50:52 PM »
From the hobbit draft:
"Caught in a sack" seems to have twilight cost = 2.

From regular games (progressive FotR block, series 2):
Got the nasty "Game was cancelled due to an error, the error was logged and will be fixed soon." precisely when I believe I was going to win against Shuler (which really doesn't happen frequently).
:(

http://www.gempukku.com/gemp-lotr/game.html?replayId=daisukeman$qy0qgx9t1f5a03dr
My opinions may have changed, but not the fact that i'm right...

March 28, 2020, 08:55:04 AM
Reply #2462

Phallen Cassidy

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Re: Post your Gemp-LotR bugs here
« Reply #2462 on: March 28, 2020, 08:55:04 AM »
From regular games (progressive FotR block, series 2):
Got the nasty "Game was cancelled due to an error, the error was logged and will be fixed soon." precisely when I believe I was going to win against Shuler (which really doesn't happen frequently).
:(

http://www.gempukku.com/gemp-lotr/game.html?replayId=daisukeman$qy0qgx9t1f5a03dr

Unfortunately (fortunately?), I was not able to replicate this error. Which did you choose? Be on the lookout for it again, but it seems to have been an unlucky fluke.

The server was reset April 3rd with these fixes:
Denizens Enraged no longer spots the Orc the event is played on
Goblin Spear should now properly add burdens
Sting's limit should apply per phase, rather than per use.
The set 1 and 19 Nazgul (as well as the Set 19 versions of Eomer, Eowyn, and Theoden) are no longer misnamed
Ford of Bruinen will work for both players, even if the first moves through it in the regroup phase
Realm of Dwarrowdelf should no longer crash the game at an underground site
Asfaloth is discarded at an underground site only when borne by a companion
Effects which wound a character twice should still do something if all valid targets are exhausted
The Hobbit's Ravenhill discards borne cards when removing a minion from the game
The Hobbit's Threatening Warg twilight cost corrected to 4
The Hobbit's Caught in a Sack twilight cost corrected to 0
The Hobbit's His Wrath Redoubled should now work
The Hobbit's Gwaihir properly cancels skirmishes
« Last Edit: April 03, 2020, 11:14:48 AM by Phallen Cassidy »

March 29, 2020, 07:21:36 AM
Reply #2463

Elrohir

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Re: Post your Gemp-LotR bugs here
« Reply #2463 on: March 29, 2020, 07:21:36 AM »
Hi,

I think there is a bug on Narya, Ring of fire and on Pippin's dagger. I can not post the game links, as the games were played a week ago.

Narya, Ring of fire did not remove tokens on a corsair possession, and I am pretty sure there was no Redhorn pass.

Pippin's dagger did not work, whether due to exertions, nor due to discard. There was no pool left to give the shadowplayer the possibility to cancel its effect.  ;)

Kind regards,

Elrohir
« Last Edit: March 29, 2020, 07:36:34 AM by Elrohir »
You gave away your life's grace. I cannot protect you anymore.

April 03, 2020, 01:02:14 PM
Reply #2464

Phallen Cassidy

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Re: Post your Gemp-LotR bugs here
« Reply #2464 on: April 03, 2020, 01:02:14 PM »
Hi,

I think there is a bug on Narya, Ring of fire and on Pippin's dagger. I can not post the game links, as the games were played a week ago.

Narya, Ring of fire did not remove tokens on a corsair possession, and I am pretty sure there was no Redhorn pass.

Pippin's dagger did not work, whether due to exertions, nor due to discard. There was no pool left to give the shadowplayer the possibility to cancel its effect.  ;)

Kind regards,

Elrohir

I'm not seeing what the problem could be. If it happens again, grab the replay and post it here!

April 06, 2020, 03:23:17 PM
Reply #2465

Ainoster

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Re: Post your Gemp-LotR bugs here
« Reply #2465 on: April 06, 2020, 03:23:17 PM »

April 07, 2020, 05:13:27 PM
Reply #2466

dmaz

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Re: Post your Gemp-LotR bugs here
« Reply #2466 on: April 07, 2020, 05:13:27 PM »
Was teaching the game to my son.  He played Cave Troll's Chain using Relics of Moria and game froze. 

http://www.gempukku.com/gemp-lotr/game.html?replayId=Ainoster$zbe029657avpxc1v

This is a strange one. The only thing I can see out of place is that it triggered Goblin Armory, which it shouldn't. Cave Troll's Chain coding doesn't indicate it's a weapon, but it hasn't been transferred over yet. Maybe Phallen has some insight on this one...

April 07, 2020, 06:57:12 PM
Reply #2467

Durin's Heir

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Re: Post your Gemp-LotR bugs here
« Reply #2467 on: April 07, 2020, 06:57:12 PM »
It wasn't the Chain (played first) but the Hammer (played second) which triggered the Armories. The game (apparently) froze at the archery "required triggered effect" of the Cave Troll's Chain (skip or not to skip?).
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

April 07, 2020, 09:02:26 PM
Reply #2468

dmaz

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Re: Post your Gemp-LotR bugs here
« Reply #2468 on: April 07, 2020, 09:02:26 PM »
It wasn't the Chain (played first) but the Hammer (played second) which triggered the Armories. The game (apparently) froze at the archery "required triggered effect" of the Cave Troll's Chain (skip or not to skip?).

Thanks, DH! You're right. It has something to do with the way the PlayoutDecisionEffect is working. I'd wager when the chain is transferred over, it will be fixed.

April 07, 2020, 11:40:16 PM
Reply #2469

Durin's Heir

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Re: Post your Gemp-LotR bugs here
« Reply #2469 on: April 07, 2020, 11:40:16 PM »
Thanks, DH! You're right. It has something to do with the way the PlayoutDecisionEffect is working. I'd wager when the chain is transferred over, it will be fixed.
I'm glad to be of help! ;)

Asfaloth is discarded at an underground site only when borne by a companion
Shouldn't be discarded also if an ally bearer is allowed to participate in skirmishes at an underground site? It's about being at an underground, not about being borne by a companion or ally.


Thanks to you both for your work, my friends!
« Last Edit: April 07, 2020, 11:54:02 PM by Durin's Heir »
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

April 08, 2020, 02:24:24 PM
Reply #2470

Malachi

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Re: Post your Gemp-LotR bugs here
« Reply #2470 on: April 08, 2020, 02:24:24 PM »
At site 2 They Are Coming was used to discard 3 cards from hand and immediately play one of those cards from discard. Thsi should not happen:

http://www.gempukku.com/gemp-lotr/game.html?replayId=Malachi$u6h10zfrvyjw889n

April 08, 2020, 02:32:09 PM
Reply #2471

Phallen Cassidy

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Re: Post your Gemp-LotR bugs here
« Reply #2471 on: April 08, 2020, 02:32:09 PM »
At site 2 They Are Coming was used to discard 3 cards from hand and immediately play one of those cards from discard. Thsi should not happen:

http://www.gempukku.com/gemp-lotr/game.html?replayId=Malachi$u6h10zfrvyjw889n

Yeah, it appears the rule for playing from discard isn't enforced for the cards moved over. Here's The Balrog exerting without playing anything: http://www.gempukku.com/gemp-lotr/game.html?replayId=Phallen$x0vc020qv67v87mp


Server reset on the 9th, which should have fixed these bugs:
Secret Sentinels errors when giving the Free Peoples the opportunity to spot an Orc
Cave Troll's Chain errors out when giving the Free Peoples the opportunity to skip the archery phase
Morgul Blade does not transfer Blade Tip from the support area or discard pile


Others have been proposed, but can't be confirmed without a replay.
« Last Edit: April 09, 2020, 03:37:09 AM by Phallen Cassidy »

April 08, 2020, 02:41:37 PM
Reply #2472

Durin's Heir

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Re: Post your Gemp-LotR bugs here
« Reply #2472 on: April 08, 2020, 02:41:37 PM »
At site 2 They Are Coming was used to discard 3 cards from hand and immediately play one of those cards from discard. Thsi should not happen:

http://www.gempukku.com/gemp-lotr/game.html?replayId=Malachi$u6h10zfrvyjw889n
I was going to post the same. From the Comprehensive Rules 4.0:
""If you perform an action that has playing a card from hand or discard pile as part of its effect, you must play that card." Thus They are Coming cannot be used to discard 3 cards from hand when there is no Orc to play."

If the whole rule implementation is bugged (as I do believe), then Hasty Repairs should behave similarly (discard from hand a fortification you don't have another copy in discard, to play that same fortification). That'd be a way of confirming it.
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

April 09, 2020, 03:36:18 AM
Reply #2473

Phallen Cassidy

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Re: Post your Gemp-LotR bugs here
« Reply #2473 on: April 09, 2020, 03:36:18 AM »
Hasty Repairs has not been moved to the new format, so it will function as expected.

April 09, 2020, 01:42:15 PM
Reply #2474

Malachi

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Re: Post your Gemp-LotR bugs here
« Reply #2474 on: April 09, 2020, 01:42:15 PM »
Narya, Ring of Fire has Twilight Cost 1 instead of 0. Check it in Collections.