80 cards is definitely too big for a Nazgul deck without much drawing/cycling. I'd want to go under 70.
Some possible cuts for the Free Peoples in rough order:
- Second Rumil, Orophin: Niche use, especially without FOTR Galadriel to heal them every site. Also
Calaglin, Elf of Lorien could substitute for one of them.
-
No Stranger to the Shadows: There's no real point trying just a little bit of choke.
- Second
Armor: A fine card, but diminishing returns with the second copy.
- Second
Elven Bow: There's only one Elf companion that this is any good on, and it's not so fabulous to justify a second.
- Third The Alliance of Elves and Men: Especially when you only have one
Ranger's Sword and
Blade of Gondor, and it's more vulnerable to discard than they are.
- Long Knives: There's not much point when you've got other strong fighters and you're not running Bow of the Galadrihm.
- Second
Sting or
Bounder: Mainly useful for Moria, but there are other cards that can perform similar roles while being more useful overall, like
O Elbereth! Gilthoniel! or another
Secret Sentinels (but neither might be warranted).
At least one Elrond (either is justifiable) should probably be in here.
But in a broader sense I think it suffers from a lack of focus. It seems like a lot of the time you'll have a fair amount of archery and fairly strong companions, which will mean that you'll often not have enough archery to kill off minions and companions that are not strong enough to beat the remaining minions. If you're going for mass archery, you'll want
Legolas, Son of Thranduil,
The Splendor of their Banners and less emphasis on companion strength. If you're going for more of a "Last Alliance" beatdown style, you'd cut the Elven Bows and
PATHS and add extra copies of the main weapons, with the archery as more of a backup that is unleashed all at once in key moments.
For the Shadow: it looks fairly likely that your hand will get clogged with lots of copies of
Wraith World and
the Twilight World in the common scenario that the ringbearer doesn't put on the ring. If it works you win easily, but without a lucky draw your Nazgul will pose little threat while your fellowship struggles with the clogged hand. I'd definitely cut most if not all of them.
- 4x
Morgul Gates is pretty much essential for a Nazgul deck.
-
His Terrible Servants is worth at least 1 copy for twilight Nazgul (replace
All Blades Perish).
-Twilight Otsea is pretty much useless unless you've got lots of ways to pump him. With him gone,
Blade Tip isn't that useful either (not key to the main purpose of the deck).
-
Nazgul Sword is better than
Dark Whispers.
- Bill Ferny is worth a look.
-
Attea the Easterling is a decent as a generic twilight Nazgul (uniqueness is an issue in this deck).