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Author Topic: How Star Trek 1st Edition has been revised by a PC  (Read 3241 times)

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June 07, 2010, 12:25:19 AM
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chompers

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How Star Trek 1st Edition has been revised by a PC
« on: June 07, 2010, 12:25:19 AM »
Star Trek 1st Edition is now being supported by a PC and is gaining momentum in its comeback. An interesting article written on the Star Trek CC website shows some similarities to establishing a LOTR PC.

Some important points:
•   Time is not a barrier when it comes to establishing a PC for a defunct card game.
•   Different games with established PC face similar problems that LOTR faces today.
•   LOTR as a game is not broken in the same way as Star Trek 1st Edition so establishing a PC should be less intrusive and easier to achieve provided the right people are on board.
•              LOTR currently has lots of small groups doing their own thing and this is not good for the future of LOTR.

Some important facts:
•   Star Trek 1st Edition as a game finished its run in 2001 with the release of Star Trek 2nd Edition.
•   1st Edition died for a variety of reason, but one of the biggest problems was that the game and the rule book expanded to an unmanageable size. Problem cards were never banned or given errata, new cards were made to slow them down. New players attempting to learn the game were faced with a huge hurdle to get into the game. Then there was the ‘first turn win deck'. Whoever went first won the game.
•   The fans of 1st Edition are rabid, and many simply refused to accept change (sound familiar – think set 11). Decipher continued to support 1st Edition by releasing 2nd Edition cards that were compatible in 1st Edition. However, many fans of 1st Edition simply refused to play those cards because they used a different card template. Occasionally Decipher released some boutique products on 1st Edition templates, but 1st Edition essentially finished its run back in 2001.
•   Move forward to 2010. Decipher no longer produces Star Trek 2nd Edition, but Star Trek CCG has been well-supported by a PC since 2008. Numerous 2nd Edition virtual card sets have been released since then. As of 11th June 2010, 1st Edition will receive its first full virtual expansion. Not bad for a game that ‘finished' in 2001.
•   To restore 1st edition many problems needed to be addressed.

Here is the article, and some elements resemble the problems that LOTR currently faces in establishing a PC.


The First Edition Rules Committee has been doing a lot of research lately. We have been looking at the game in all levels, and all areas of play. We came up with two basic conclusions about First Edition.
1.   It is a great game that deserves to be played a lot more than it currently is.
2.   It is in need of some major revisions.

We are not just talking about fixing the many "broken" cards, but revising the game's rules structure. We are also talking about the inadequate process available to deal with issues. These elements make up the foundation of a stable game, and both are cracked and damaged right now. Decipher tried the easy way out by giving up and creating Second Edition. Fortunately, the Continuing Committee is not driven by a profit motive and has the luxury of attempting to heal what has been deemed unsustainable. Over the past couple of years, we have tried many ways to stabilize the foundation of First Edition, but every one of our attempts has failed on some level.

We tried ban lists, but they do not solve the problem. Ban lists only bury problem cards and look the other way. The biggest problem with ban lists is you have to ban good cards to eliminate some bad decks. So you have a clean environment, but you cannot play many fun and balanced decks because they use a card that is broken in another deck. This is not acceptable. We want to create more balanced strategies and decks, not ban them.

We tried to use rules changes to restore the game. The problem here is you just wind up adding complexity to the game. Also, to repair a single bad card you have to make a rule that hurts every similar card. So again, you have hurt good strategies and balanced decks in order to stop bad ones...unacceptable. We should encourage players to use balanced decks, not discourage them further.

We also looked at what you (the community) tried in your "house rules" and "home brew" attempts to restore the game. What we saw was certain problems being addressed, and others being ignored. Every group solved the issues that came up in their area, but other areas had ways to break the house format. There is also the problem of not knowing if your deck will be playable if you travel outside your current play area. Once again this is unacceptable. We want to come together as a community, not splinter into many smaller ones.

So why not just issue errata for every bad card in the game? There are so many bad cards we could never catch them all at once. There are so many cards targeting bad cards that would have to be addressed at the same time. While a proper erratum actually fixes a problem for good, the amount of errata we would have to dump on the community would be overwhelming. The amount of time and effort it would take rules, design, and playtesters to come up with that many errata would also be massive. We would never get anything else done.

Like any good drone, we analyzed our previous attempts to regenerate the game and we now see why we failed. There are two main reasons. First, we limited our options to restore the game. Second, we did not try to address the real problem.

Limiting our options to restore things will never work. Some problems can only be addressed one way. Other problems must be addressed using a different approach. If you do not allow yourself access to all the tools, you will fail somewhere.

The real problem is not with the game or the cards (well, most of the cards). The real problems are with the rules foundation no longer supporting the game properly. So trying to "fix" the game will never actually restore First Edition. What will restore this wonderful game is to repair the cracks in the rules foundation. Once you have done that, you can take care of the little things one at a time.



Just putting it here as a reference in the event a PC ever gets going. Debate it if you want :)
« Last Edit: June 19, 2010, 03:16:10 AM by chompers »

June 18, 2010, 08:24:33 PM
Reply #1

Orangejedi

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Re: Sorry ... but I can't help myself. Long live LOTR PC?
« Reply #1 on: June 18, 2010, 08:24:33 PM »
Just posted on the other thread:  I have a lot of the stuff put together for putting together the pc but never got the legal to work.  Longer post  on the other thread.

June 18, 2010, 10:10:47 PM
Reply #2

Kenddrick

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Re: Post your GCCG questions here!
« Reply #2 on: June 18, 2010, 10:10:47 PM »
Now I'm having a wee bit of free time, I will continue the pc site and other matters soon. This article has gotten me all excited!

June 19, 2010, 12:57:05 AM
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chompers

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How Star Trek 1st Edition has been revised by a PC
« Reply #3 on: June 19, 2010, 12:57:05 AM »
The full plan to restore 1st Edition has now been outlined. In the event of a LOTR PC, perhaps some of this model can be employed .....

Debate this is you want .. discuss the merits of a PC if you want ... but this post is simply recording information that may be useful in the event a PC is ever established.

Essentially first edition has one format ... open format ... using every card ... and this may make reinventing 1st Edition easier than LOTR but 1st Edition has more holes in the rules and more problem cards.

So how have they decided to address the problems and restore interest in 1st Edition ....

1) Invent a new format to keep existing players happy that oppose change as well as maintain the existing game unchanged
2) The new format uses a new set of rules that address major issues with the game
3) Temporary bans on cards that are problematic to the game
4) Banned cards are gradually issued errata, playtested and returned to the pool of cards until no cards remain on the banned list (errata cards are allowed to be printed a v-cards and use legally in tournament decks).

Ongoing support
5) New sets are periodically released to expand the existing card pool that have been playtested (released as printable v-cards that can legally be used in tournament decks)
6) Prize support consists of printable alternate image cards that can be used in tournament legal decks (these cards are often those that are essential to playing the game but are hard to obtain due to sets being sold out etc).
7) When players discover new combinations of cards that are problematic ... cards will be added to the banned list for eventual errata.
8) New rules are issued when cracks in the rule foundation are discovered using a CRD issued monthly as required.

All of this is only possible if the right people are interested in taking on a PC, with the right skills and knowledge of the game, as well as approval from Decipher.
« Last Edit: June 19, 2010, 03:17:06 AM by chompers »

June 19, 2010, 03:29:49 PM
Reply #4

MR. Lurtzy

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Re: How Star Trek 1st Edition has been revised by a PC
« Reply #4 on: June 19, 2010, 03:29:49 PM »
Now I'm having a wee bit of free time, I will continue the pc site and other matters soon. This article has gotten me all excited!
Kenddrick, is there a reason why every one of your posts are titled "Re: Post your GCCG questions here!"?

June 19, 2010, 05:21:50 PM
Reply #5

Kenddrick

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Re: How Star Trek 1st Edition has been revised by a PC
« Reply #5 on: June 19, 2010, 05:21:50 PM »
Now I'm having a wee bit of free time, I will continue the pc site and other matters soon. This article has gotten me all excited!
Kenddrick, is there a reason why every one of your posts are titled "Re: Post your GCCG questions here!"?

Oh cos I sent those replies from my phone and I think my phone is spoilt. :(

June 19, 2010, 10:05:01 PM
Reply #6

MR. Lurtzy

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Re: How Star Trek 1st Edition has been revised by a PC
« Reply #6 on: June 19, 2010, 10:05:01 PM »
That makes sense.