In these last months, there have been a couple persons working in the adaptation of GCCG (Generic Collectible Card Game) to the game-systems of LOTR.
GCCG has been extensively used for other games, such as MtG, and especially Middle Earth CCG, which has an active and yet living community built around the game.
I used to play SDA a lot in the LOTR WWL days, and have been using a lot GCCG in the past years with MECCG, and in my experience, GCCG is superior for a lot for reasons, and will help having the community unite.
I have extracted this information from the GCCG webpage:
Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour. Players download a client for their platform and all modules of interest. After launching the client for one of the games, it connects to the central server of the game chosen. When connected, all aspects of the collecting, trading and playing are availble to the player. Here is a brief summary of features
* Deck editor including import and export from/to a text file.
* Fast game play: bureaucracy not implemented (on purpose).
* 1-4 players.
* You can watch games while not playing yourself.
* Highly customizeable: macros and scripting language included.
* Servers have a knowledge of several game formats (for example Type 1, Type 1.5, etc. in Mtg).
Own game formats can be defined. (in the case of LOTR, every format has been taking into account)
* Sell cards by determining a price and the number of cards for sale. Clients can see always the best offer.
* Easy trading: create your want list and the server helps you to find a trade.
* Sealed deck games.
* Export and import to/from existing deck formats.
You can download the client and the images for the game, as well as some screenshots here:
(Link no longer relevant --Kralik)
And this is the webpage for GCCG:
http://gccg.sourceforge.net/
I write this message to you because I would like to know what do you think of presenting this tool to the LOTR community, as the admin of the Online Section of this forum, and if you think it is a good idea, introducing it yourself to the players.
I really believe this will be a very helpful tool to keep and increase the LOTR gaming community.
Why another LotR platform?Those were my initial thoughts when TheJord posted this PM to the White Council. And having spent so much time working on the LotR plugin for Lackey, introducing yet another alternative to SdA seemed like a waste of time. However, I have tried GCCG and... I love it! So before I mention differences in the interface, let me say why this would be good for TLHH. One word:
community.GCCG has something that both SdA and Lackey lack: a chat lobby that gives:
- A place for people to hang out and chat about LotR.
- The ability to watch a game in process and chat with the players.
- The ability to see who's currently playing and watching.
This, IMO, is a BIG deal. It's a lot more fun to play when you are seeing others play and hanging around them. Why would you have to post in "looking for a game" when you can just pop into the LotR TCG lobby and see who's around? Any interesting games to watch? And what if you just wanted to stop in and chat with your CC/TLHH buddies?
Aside from that, there is absolutely NO need to mess with port forwarding or Hamachi. No more "I can play if you can host!"
It just works.Here are some of the other great features:
- Automatic game saves if either party loses their network connection.
- The ability to buy, sell, collect, and trade virtual cards (using "money" earned from games).
- EXTENSIVE keyboard shortcuts for just about everything. For example: Delete = Discard. Very handy.
- An intuitive interface. Click on your draw deck to draw a card, click on the twilight pool to add a token, click on your adventure deck to play the next site (automatically if in Movie Block or before, otherwise you choose).
- Easy additions of twilight simply by typing things like +11 or -8 into the chat.
- A binder-style display of cards for deckbuilding.
- The ability to run in fullscreen.
- Native support for Zorbec's Decklist Builder and SdA decks (this was coded by wlk for me simply by request!)*
- Nice touches like the ability to type culture icons in the chat window (, , etc), your starting companions automatically pulled out of your draw deck for you, the ability to "touch" a card (highlight it momentarily to remind your opponent what you are using...)
- *Active developers who listen to feedback and improve the program!
The new official way to install the windows client is:1/ Go to GCCG official site:
http://gccg.sourceforge.net/2/ Follow the instructions (download
http://gccg.sourceforge.net/gccg_install.zip, extract)
3/ Run "
Install LOTR.bat", to download and install the LOTR module.
4/ Wait for all required components to be installed
5/ Start the game with "
Lotr.bat"
6/ If first time install and asked for, type
/newuser myname and restart again.
7/ When successfully connected, quit and use "
Install LOTR Cards.bat" to also download the card images.
And that should be all.
Now, on a regular basis, you might want to update the client.
Use "
Update Everything.bat" (while client is not running) to check and install updated components.
For Linux installation, go to official site (
http://gccg.sourceforge.net/) and follow the instructions.
Most everything in the game can be accessed by right-clicking somewhere in the screen. On a table in the lobby, on a deck, on your hand, etc. If you want to use the keyboard shortcuts that is up to you. Here are some basic instructions to get you started:
- If you don't have write access to the C: drive (NB this is for you!), create a folder called home in the gccg folder. Otherwise, settings are written to C:\.gccg
- Run Lotr.bat and pick a username by following the onscreen instructions.
- After restarting, right-click to "Import deck" and choose a starter deck. Or, drop one of your Zorbec's decks into the gccg\decks\lotr folder and import that deck.
- Click on Table 0 (1 player) to "sit down" and then middle-click to start a solitaire game. Tables 1 and 2 will let you play 2 players. More tables can be added if needed.
- The game will automagically pull companions, RB, and the ring out of your deck. Simply click on the ones you want to play and then right-click whatever's left to choose "Shuffle to the deck".
- SHIFT displays a card full-sized while it is being held-down, while F5 brings up a permanent card viewer.
- Have fun!
I will be around from time to time if anyone wants to try it (I am the crab
); otherwise, there are a couple other players around that are willing to help. Right now seems like there are mostly European players on. Give it a shot, see what you think, and report suggestions and feedback! The other day, I popped into MECCG's lobby and saw 14 people playing, watching, and chatting. 'Twould be great to see the same for LotR.