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Author Topic: Durin's Secret Society of Dear Friends  (Read 135800 times)

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April 09, 2010, 09:23:41 PM
Reply #180

legolas3333

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Re: Durin's Secret Society of Dear Friends
« Reply #180 on: April 09, 2010, 09:23:41 PM »
yeah that was stupid

i hate the witch-king
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April 09, 2010, 10:07:24 PM
Reply #181

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #181 on: April 09, 2010, 10:07:24 PM »
If Frodo dies before Gandalf is out, it's all over anyway. :P

A nice strong minion will wreck this deck at site 2 or maybe 3. Castamir + Raider Halberd comes to mind... #-o
« Last Edit: April 09, 2010, 10:10:24 PM by Czech Krabit »

April 10, 2010, 12:43:14 AM
Reply #182

Smeagollum

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Re: Durin's Secret Society of Dear Friends
« Reply #182 on: April 10, 2010, 12:43:14 AM »
If Frodo dies before Gandalf is out, it's all over anyway. :P

A nice strong minion will wreck this deck at site 2 or maybe 3. Castamir + Raider Halberd comes to mind... #-o

Wel against such a treath I made some adjustments to make it a bit stronger on site 2 or 3. Let me know if you think it's functional. I went back to 37 cards for one suprise for the shadow. Here it is:

1x Smeagol, Poor Creature (starting)
1x Gimli, Feared Axeman (starting)
1x Merry, Friend to Sam (starting)
1x Dwarf Guard (starting)
1x Sam, Son of Hamfast
1x Legolas, Greenleaf (P)
1x Gandalf, Greyhame
1x Aragorn, Ranger of the North (P)

4x Birthday Present
3x Dear Friends
1x No Help for It
1x A Light In His Mind
4x The Shire Countryside

1x Pathfinder*
1x Durin's Secret
1x Deep in Thought
1x Roll of Thunder
1x We Shall Meet Again Soon

1x Aragorn's Bow
1x Gandalf's Staff
1x Aiglos
1x Axe of Erebor

1x Ever My Heart Rises
1x Not the First Halfling
1x Preparations
4x Slaked Thirsts

Altenative take out Dwarven Guard and either Aiglos or Axe of Erebor for Durin III, Dwarven Lord and Pippin, Wearer of Black and Silver or Pippin, Woolly-footed Rascal (Starting).
« Last Edit: April 10, 2010, 12:53:02 AM by Smeegulloom »

April 10, 2010, 08:02:17 AM
Reply #183

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #183 on: April 10, 2010, 08:02:17 AM »
Starting without Sam is suicide IMO. You have to bid high to start and THEN you'll add four burdens with Birthday Present. Removing Eowyn LoI weakens the deck a lot as well. How will you deal with High Vantage, Broad-Bladed Sword, etc. without her?

April 10, 2010, 02:32:44 PM
Reply #184

legolas3333

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Re: Durin's Secret Society of Dear Friends
« Reply #184 on: April 10, 2010, 02:32:44 PM »
my version uses linnar instead of durin and starts him, that way i can survive an attea or toldea at site 2
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April 11, 2010, 07:57:36 AM
Reply #185

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #185 on: April 11, 2010, 07:57:36 AM »
Could always try not starting Gimli, as you won't need him until you have Preparations down... Linnar vs. Durin is a good call. :-k

How about:

Linnar
Pippin, WoBaS
Merry, FtS

Knocked on the Head

Discard Pippin when no longer needed, draw Knocked on the Head to discard Merry once you have the other companions and Rule of 9 limit. Or maybe Merry, Learned Guide?

But still, I don't think starting without Sam, SoH is wise. :-S
« Last Edit: April 11, 2010, 08:04:59 AM by Czech Krabit »

April 11, 2010, 08:17:11 AM
Reply #186

Smeagollum

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Re: Durin's Secret Society of Dear Friends
« Reply #186 on: April 11, 2010, 08:17:11 AM »
Could always try not starting Gimli, as you won't need him until you have Preparations down... Linnar vs. Durin is a good call. :-k

How about:

Linnar
Pippin, WoBaS
Merry, FtS

Knocked on the Head

Discard Pippin when no longer needed, draw Knocked on the Head to discard Merry once you have the other companions and Rule of 9 limit. Or maybe Merry, Learned Guide?

But still, I don't think starting without Sam, SoH is wise. :-S

It depends on what you want. If youwanna bid high Sam is a must. If you bit like a gambler you bid low and hope that your opponent doesn't start if he starts then you should trust on your shadow; I thought you're trusting your shadow would stop your opponent?

April 11, 2010, 09:26:41 AM
Reply #187

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #187 on: April 11, 2010, 09:26:41 AM »
Not at all. I hope that the Shadow will discourage my opponent from doubling or tripling. And in any case, when I add 4 burdens aside from my starting bid, I'd better have Sam...

...and Sam is necessary for No Help for It. So without him I will have 8 burdens at site 2.

I'm not a gambler when it comes to the likes of Shotgun Enquea or self-corruption. :P
« Last Edit: April 11, 2010, 09:29:38 AM by Czech Krabit »

April 11, 2010, 10:01:29 AM
Reply #188

Smeagollum

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Re: Durin's Secret Society of Dear Friends
« Reply #188 on: April 11, 2010, 10:01:29 AM »
Not at all. I hope that the Shadow will discourage my opponent from doubling or tripling. And in any case, when I add 4 burdens aside from my starting bid, I'd better have Sam...

...and Sam is necessary for No Help for It. So without him I will have 8 burdens at site 2.

I'm not a gambler when it comes to the likes of Shotgun Enquea or self-corruption. :P

But that's when you bid. You also can bid nothing and not need Sam immediatly, but then you've the chance your deck will be a bit slower. So not that I don't concur with you, but I'm looking for something to make this deck a bit more solid for against big monsters.

April 11, 2010, 10:16:42 AM
Reply #189

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #189 on: April 11, 2010, 10:16:42 AM »
No, you misunderstand.

Bid (0). Add 1 burden for Smeagol.

Site 1 (Fellowship): 4 Burdens for Birthday Present
Site 2 (Fellowship): 4 Burdens for Birthday Present

TOTAL: 9 BURDENS by site 3. And 5 Burdens at site 2 will be enough to activate Enquea.
« Last Edit: April 11, 2010, 10:20:09 AM by Czech Krabit »

June 28, 2010, 11:19:01 AM
Reply #190

Cw0rk

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Re: Durin's Secret Society of Dear Friends
« Reply #190 on: June 28, 2010, 11:19:01 AM »
The Witch-king, Morgul King x2 could be interesting on your shadow side.

You don't need that much Dunland guys anyway because you grab them with Constantly Threatening.
« Last Edit: June 28, 2010, 11:27:34 AM by Cw0rk »

June 28, 2010, 11:34:20 AM
Reply #191

Witchkingx5

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Re: Durin's Secret Society of Dear Friends
« Reply #191 on: June 28, 2010, 11:34:20 AM »
The Witch-king, Morgul King x2 could be interesting on your shadow side.

You don't need that much Dunland guys anyway because you grab them with Constantly Threatening.

I actually think that you can combine this Freeps with lots of cool Shadow cards, e.g. Shelob, Eater of Light Engine with some ORcs, as Shelob can always return.

July 09, 2010, 12:04:47 AM
Reply #192

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #192 on: July 09, 2010, 12:04:47 AM »
The Witch-king, Morgul King x2 could be interesting on your shadow side.

You don't need that much Dunland guys anyway because you grab them with Constantly Threatening.

Aaah, you resurrected my dead thread! I wanted to keep it under wraps. :uh-huh:

The extra Dunland is to have a large swarm in case my opponent throws out LOTS of twilight with 9 companions. Maybe I can get a RB overwhelm. But anyway, they don't really do much as they are simply figureheads. This deck is made for a Freeps win so they serve their purpose by intimidation.

I actually think that you can combine this Freeps with lots of cool Shadow cards, e.g. Shelob, Eater of Light Engine with some ORcs, as Shelob can always return.

Sounds cool except for the likelihood that they will never be played before they are discarded from my deck. No time to setup Shelob when my deck is gone by site 1 or 2.

July 09, 2010, 03:36:53 AM
Reply #193

Witchkingx5

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Re: Durin's Secret Society of Dear Friends
« Reply #193 on: July 09, 2010, 03:36:53 AM »
I actually think that you can combine this Freeps with lots of cool Shadow cards, e.g. Shelob, Eater of Light Engine with some ORcs, as Shelob can always return.

Sounds cool except for the likelihood that they will never be played before they are discarded from my deck. No time to setup Shelob when my deck is gone by site 1 or 2.

Yeah, there must be a possibility to play Shelob at Site one or two, and once you've got Sehlob with Web, you can also annoy your opponent with soaking up archery wounds your Dunlendings would die to.

July 09, 2010, 08:20:10 AM
Reply #194

Kralik

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Re: Durin's Secret Society of Dear Friends
« Reply #194 on: July 09, 2010, 08:20:10 AM »
Yeah, there must be a possibility to play Shelob at Site one or two, and once you've got Sehlob with Web, you can also annoy your opponent with soaking up archery wounds your Dunlendings would die to.

Heh, now that can be fun. I don't think packing orcs would help though. Sadly Shelob will most likely stay at str 8. Another thought though--

This deck works well versus Freeps that cannot cycle. More often than not, when I have actually had Constantly Threatening or Evil-Smelling Fens in play, I play nothing so that my opponent's hand clogs with Freeps events that they cannot play. Thus it becomes easier for my own Freeps to run.