(In No Particular Order.)
•Beup, Bearer of Imagination Companion • Man
Strength: 4
Vitality: 3
(R)esistance: 8
Gift-bound.Each time you play a
hope or a
hope, you may add
to draw a card.
•Bedown, Bearer of Criticality Companion • Man
Strength: 6
Vitality: 3
(R)esistance: 7
Gift-bound.Each time you draw a
hope or a
hope, you may add
and reveal it to heal a Gift-bound character.
Intrusive Thought Event • Response
If the fellowship moves, reveal a Shadow card from your hand to reveal 2 cards at random from the Free Peoples player's hand. If either of those revealed cards is a Shadow card, exert a companion.
Lingering Demon Demon • Entity
Power: 8
Vitality: 1
Site Number: 3
Twilight. Lurker.While you can spot a burden, this demon can't be killed.
Unseen Shade Demon • Entity
Power: 9
Vitality: 1
Site Number: 3
Twilight. Lurker.While you can spot a burden, this demon can't be killed.
Regroup: Shuffle your
Entity into your draw deck.
Despoiler of Dreams Demon • Entity
Power: 13
Vitality: 1
Site Number: 3
Twilight. Fierce.While you can spot a burden, this demon can't be killed.
•The One's Gift, Power of InsightResistance +3
Maneuver: Add a burden to utilize The One's Gift until the regroup phase.
While using The One's Gift, other companions are resistance -1, and each time the Gift-bearer is about to take a wound, add a burden instead.
•••Seer of Darkness [MX]
Ally • Home [MX] • Entity
Strength: 0
Vitality: 4
Cunning: 7
Immortal. (This character is immune to any effect which results in it entering the dead pile.)Regroup: Exert Seer of Darkness twice and reconcile your hand to play a [MX] vehicle.
"The cluster of six cloaked bipeds raised their top-limbs towards the infinite-black heavens, all the sky of unstarry space rimmed along every horizon by the palest meanest crimson casting of hellfire light you could ever imagine. The bipeds were chanting while focusing intently on the core of their silent de-hued world." A Study in Tragedy Condition
Strength -1
To play, remove 3
hope cards in your discard pile from the game. Plays on a companion. Limit 1 per bearer.
Machinations of Time Event • Shadow
or Regroup
Hope.Exert your
Wizard to return up to 2 Free Peoples cards borne by a character to their owner's hand, then exert that companion for each Free Peoples card that companion yet bears.
Artist of Disaster Minion • Man
Strength: 3
Vitality: 3
Site Number: 1
Tracker.This minion is strength +2 for each
card borne by each character involved in its encounter.
Infiltrator's Fate Event • Response
If your
tracker is about to take more than a single wound during a phase, remove each card in your hand from the game to exert three companions.
Coalition Charter Condition • Support Area
Hope. To play, exert the Gift-bearer.
When you play this condition, stack the top 6 cards of your draw deck here.
For each card you play that is a copy of a card stacked here, replace any culture icons on that card with
, or vice versa.
•Monster of the Infinite Abyss Demon • Entity
Strength: 18
Vitality: 18
Site Number: 18
Enduring. Immortal. To play, spot no cards in an opponent's hand.
Each time a Free Peoples character dies during a skirmish involving Monster of the Infinite Abyss, it participates in an additional assignment and skirmish phase.
Totem-tether Possession •
ArmorResistance +1
To play, spot a
hope. Plays on a Free Peoples character.
Encounter: Return this possession to your hand to cancel an encounter involving bearer. A demon in this encounter may die to prevent this.