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Author Topic: Vitality and Wounds  (Read 2723 times)

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September 22, 2009, 05:46:04 AM
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eomund

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Vitality and Wounds
« on: September 22, 2009, 05:46:04 AM »
Say I have Smeagol, Slippery Sneak out and I want to discard him to cancel a skirmish involving a wounded Uruk Warrior. Do I need to add two threats or just one (in other words, is the Warrior vitality 1 or 2)?

I can't think of a comparable situation right now, but do burdens on the ringbearer work the same way? If I have Frodo, Son of Drogo with two burdens, is he resistance 8 or resistance 10?

September 22, 2009, 05:59:23 AM
Reply #1

Gate Troll

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Re: Vitality and Wounds
« Reply #1 on: September 22, 2009, 05:59:23 AM »
Correct. By vitality they don't mean the character's max vitality when unwounded, but instead his current vitality. :up:

September 22, 2009, 07:09:03 AM
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Kralik

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Re: Vitality and Wounds
« Reply #2 on: September 22, 2009, 07:09:03 AM »
The way to think of it is that you are not working UP to the max vitality or resistance, but DOWN from it. Each wound depletes 1 vitality; each burden depletes 1 resistance.

September 22, 2009, 08:00:46 AM
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eomund

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Re: Vitality and Wounds
« Reply #3 on: September 22, 2009, 08:00:46 AM »
Thanks for the help.

September 20, 2011, 07:25:47 PM
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drj0000

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Re: Vitality and Wounds
« Reply #4 on: September 20, 2011, 07:25:47 PM »
co called away is beast than?

September 21, 2011, 03:39:58 AM
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Ringbearer

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Re: Vitality and Wounds
« Reply #5 on: September 21, 2011, 03:39:58 AM »
NO, its still too hard to fire off.

September 21, 2011, 08:34:57 AM
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Gil-Estel

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Re: Vitality and Wounds
« Reply #6 on: September 21, 2011, 08:34:57 AM »
But great fun when done..oh and make sure to play arrows of lorien in your freeps phase, so you can get rid of stuff....Oh wait, that reeks of discard, I'm against that
..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...