I thought about making Knife-work +2/+4, but then it seemed very weak compared to other
events like
Point Blank Range and the bevy of events that boost by +2 initially since all THOSE events don't require any kind of condition to be met for the initial +2. In this case, of course, there IS a condition that has to be met for even that initial bonus: a hand weapon. I figured that at least merited a +3, and then there didn't seem to be much incentive for the additional weapon if only another +1 was provided as a step up, so I tossed out +3/+4 as well and settled for +3/+5. I comforted myself in the knowledge that
Final Shot is able to get away with this without too much trouble or controvery. Yes, I realize they're quite different, but still.
So, I'd rather leave it at +3/+5, personally. It really requires some work to get there since you have to combo three cards (two weapons and this event) to get that +5 boost, and again, I really think the +3 is warranted considering it has to be combined with at least one weapon.
If there is still strong disagreement, I'll certainly reconsider. But I have internally debated this one quite a bit myself already, so unless someone really DOES feel strongly about it, I'd prefer to leave it alone.
A couple more possessions before we dive into more Elves....
Naith Armor Possession • Armor
Each minion skirmishing bearer loses all strength and
damage bonuses from possessions and artifacts.
Skirmish: Discard this possession to discard a Shadow card borne by a character in bearer's skirmish.
The elegant design was made more for agility and deflection of weapons than beauty, perfected over many centuries of warfare with Sauron's forces.Pop quiz: Elves got their first shield with
Elven Armaments, but do they have any armor possessions or artifacts yet? The answer, sadly, is no. In fact, other than the cultures that armor obviously doesn't really belong in (
and
),
is the ONLY FP culture that lacks armor. This despite the fact that the two times we see Elven armies in combat during the films--the Siege of Barad-dûr during the final days of the Last Alliance and during the Battle of the Hornburg--they are ALL wearing armor. What gives, Decipher?
I figured it was about time to remedy this injustice. The strength/
damage-cancelling is pretty standard armor fare, but I wanted to give this a really
flair, so I cooked up the rather unique skirmish ability. Note that it works on either minions OR companions, so you can discard possessions, conditions, or even artifacts borne by minions or even a pesky Shadow condition that has been slapped on your Elf.
Brooch of Lórien Possession • Brooch
Resistance +1
To play, spot an Elf. Bearer must be a companion.
Response: If another possession or artifact borne by bearer is about to be discarded, add
and discard this possession to prevent that.
"It looked like the new-opened leaf of a beech-tree, fair and strange...."Much simpler here. I didn't want to just reprint
Elven Brooch, so I went with something that gives a little resistance boost and protects your possessions AND artifacts...at the cost of
additional twilight. I think it's a fair tradeoff, and the resistance hopefully gives a little more incentive for using this (even if it's only with
Galadriel BoW) than the original.