Dunland is my favorite culture. They love site control, I love site control. They love big skirmishers, I love big skirmishers. They hate archery... yeah, I do too.
This new breed of Dunlending is more focused, and more deadly, than before. For now they only really care about 3 things: whether or not they're bearing a weapon, whether or not they control a site, and whether or not there's a companion bearing one of their Shadow conditions.
Yup. That's the new mechanic for Dunland (and, as you'll see a couple of posts down,
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Men). For every hut that they send up in flames, they want at least one do-gooder to walk away traumatized. I saw the potential for this kind of mechanic buried in cards like
Harmless and
Lying in Wait, and when it came time to flesh things out I found it extremely easy to do so. It's almost like Decipher wanted the same thing but never got around to finishing it.
Like I said a few days ago, I've left the card titles of each card with a link to its previous version. That way you can look at the before-and-after. In many cases all I had to do was change the culture, but at other times it came down to re-envisioning the card, maintaining its particular flavor while imbuing it with the new culture's personality. And, whenever I could, I've tried to move minions into what I called micro-groups, so that minions that work closely together actually appear to be from the same scene. For Shadows II, almost all of the Dunland minions use images from Saruman's speech in Isengard.
Bloodthirsty ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Regroup Event
Spot 2
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Men to wound an unbound companion.
The ferocity of the Dunlendings is not easily slaked.11R3
*Chieftain of Dunland ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man Minion
Strength 11
Vitality 2
Site Number 3
Fierce.
Skirmish: Spot a site you control and remove
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
to make a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man strength +2.
Skirmish: Spot 2 sites you control and remove
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
to make a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man strength +3.
Skirmish: Spot 3 sites you control and remove
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
to make a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man strength +4
11R4
Driven From the Plains ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Support Area Condition
Each time you take control of a site, you may exert a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
minion to make the Free Peoples player wound a companion.
Response: If your
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man wins a skirmish, discard this condition to replace the fellowship's current site with a site from your adventure deck.
The Hillmen sent the villagers before them like lambs to the slaughter.11C5
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Dunlending Ambusher
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Vicious Dunlending)
Man Minion
Strength 9
Vitality 1
Site Number 3
Each time this minion is assigned to a skirmish, you may play a transferable
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
condition from your discard pile.
A swath of terror cut across the fields of Rohan.11S6
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Dunlending Backstabber
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Harrying Hillman)
Man Minion
Strength 8
Vitality 1
Site Number 3
Lurker.Each time a character is killed or discarded during a skirmish, you may make this minion strength +3 until the regroup phase.
Though Dunlendings are by no means cowardly, their prowess in battle seems to manifest more as victory grows more assured.11U7
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
Dunlending Fighter
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Grousing Hillman)
Man Minion
Strength 10
Vitality 1
Site Number 3
Each time this minion wins a skirmish, you may discard 2
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
cards from hand to take control of a site.
The speech of Saruman stirred the hearts of the Dunlendings into a murderous frenzy.11C8
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Dunlending Marauder
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Engrossed Hillman)
Man Minion
Strength 9
Vitality 1
Site Number 3
Each time this minion wins a skirmish, you may discard 2
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
cards from hand to take control of a site.
Years of disquiet manifested as consuming rage with the arrival of Saruman.11C9
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Dunlending Rebel
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Primitive Savage)
Man Minion
Strength 8
Vitality 1
Site Number 3
Response: If you transfer a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
condition to a character, remove
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
to make a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man or
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
minion strength +1 until the regroup phase.
By the design of Saruman, Dunland's renewed aggression against Rohan came about as the Uruk-hai prepared for their own invasion.11C8
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Dunlending Rioter
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Crazed Hillman)
Man Minion
Strength 9
Vitality 1
Site Number 3
Response: If another
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man is about to take a wound, wound this minion to prevent that.
Already given to fierce passions, a warrior of Dunland easily loses control in the heat of battle.11C9
![5 [5]](https://lotrtcgdb.com/forums/Smileys/classic/5.png)
Dunlending Stormer
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Wrathful Hillman)
Man Minion
Strength 11
Vitality 2
Site Number 3
While you control 2 sites, this minion may not take wounds.
Skirmish: If you control a dwelling or plains site, discard 2
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
cards from hand to make this minion
damage +1."‘For behold! the storm comes, and now all friends should gather together, lest each singly be destroyed.'"11R10
Dunlending Trapper ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man Minion
Strength 8
Vitality 1
Site Number 3
Lurker.
Assignment: Discard a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
card from hand to assign this minion to an unbound companion.
His traps catch men as well as beasts.11U11
Dunlending Zealot ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man Minion
Strength 7
Vitality 1
Site Number 3
While you control 2 sites, each
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man is strength +2.
"…unfriendly to the Dunedain, hating the Rohirrim."11C12
Harmless ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Support Area Condition
While borne by a companion, the fellowship archery total is -1 and bearer cannot use its special abilities.
Maneuver: Spot a site you control or a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man bearing a hand weapon to transfer this condition from your support area to a companion.
11U13
In the Wild Men's Wake ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Response Event
If a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man wins a skirmish, play a transferable
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
condition from your discard pile, then transfer it to the losing companion. If you control 2 sites, make that minion
fierce until the regroup phase.
11R14
Lying in Wait ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Support Area Condition
Each
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man bearing a hand weapon is strength +2 while skirmishing bearer.
Skirmish: Spot a site you control or a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man bearing a hand weapon to transfer this condition from your support area to an unbound companion.
11C15
Pursuing Horde ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Support Area Condition
To play, spot 3
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Men.
Each time the fellowship moves, if this condition is borne by a companion, you may play a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man from your discard pile.
Response: If the fellowship moves during the regroup phase, spot a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man to transfer this condition from your support area to a companion.
11R16
*Saruman, Coldly Still ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Wizard Minion
Strength 8
Vitality 4
Site Number 4
While you can spot another minion, Saruman may not be assigned to a skirmish.
Each
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man bearing a hand weapon is strength +2.
Skirmish: Exert Saruman to play a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
weapon from your discard pile.
"Take back the lands they stole from you!"11R17
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Unbridled
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
(Formerly
Frenzied Dunlending)
Skirmish Event
Make a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man strength +2 (or strength +3 if skirmishing a companion bearing a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
condition or if you control 2 sites; strength +6 if both).
While Dunlendings lack the skills of the trained soldiers they attack, they carry in them a well-honed hatred.11C18
War Trident ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Hand Weapon Possession
Strength +2
Bearer must be a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man.
While you control a site, bearer may not take wounds (except during a skirmish).
So poisoned were they by Saruman's cunning deceits that wounds went unheeded and death was not considered.11C19
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
*
Wulf,
Stampeding Chief ![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
Man Minion
Strength 10
Vitality 2
Site Number 3
Fierce.Regroup: Exert Wulf and discard a
![Dunland [Dunland]](https://lotrtcgdb.com/forums/Smileys/classic/dunland.png)
condition borne by a companion to take control of a site.
No more would Rohan stand against his kind.11R20