First time poster, long time player of LotR.
I've been getting really bored playing Knight and "
LR-Forearmed-Initiativelosing" fellowships which I think are by far the best in the format, so I've been trying out a good ol' rainbow wounding deck. See below.
Ring-bearer:
Gimli, Bearer of GrudgesRing:
The One Ring, The Binding RingAdventure deck:
Dunharrow PlateauKing's TentHall of the KingsOsgiliath FallenPelennor FlatMinas Tirith Seventh CircleRuined CapitolCross RoadsSlag MoundsFree Peoples Draw Deck:
1x
Elrond, Elven Lord1x
Galadriel, Lady Redeemed {s}
1x
Gil-galad, Elven High King1x
Legolas, Greenleaf {s}
4x
Aragorn, Elessar Telcontar1x Éowyn,
Lady of Ithilien {s}
1x
Pippin, Hobbit of Some Intelligence1x
Sam, Son of Hamfast1x
Leowyn1x
Axe of Erebor2x
Aragorn's Bow1x
Brego1x Éowyn's Sword,
Dernhelm's Blade1x
Ring of Fury1x
Aiglos1x
Anduril, Flame of the West2x
Slaked Thirsts4x
Double Shot2x
Dwarven Heart2x
Preparations1x
Shadow Between1x
The Tale of Gil-galad1x
Citadel of the Stars1x
The Saga of ElendilShadow Draw Deck:
3x
Easterling Army4x
Easterling Captain3x
Easterling Footman2x
Easterling Pillager2x
Easterling Regiment4x
Easterling Polearm4x
Raider Bow4x
Ships of Great Draught4x
Vision From Afar4x
Small HopeIdeally, taking the best aspects of most of the cultures to dish out maneuver exerts, directed archery and then finishing with
LoI or just strong comps that can take a hit. Plenty of healing so that I can consistently do it all again next turn after I'm set up and a little bit of everything just so that I stand a hope against the big decks (
LR for corsairs/besiegers/everything as a splash to dump
Double Shot, Citadel for Beasterlings or any stray Dunlanders, Sam and Pip for corruption or wounding decks) I've tried this idea using Hobbits instead of gimli for the maneuver setup but it's just too much of a card investment.
For Shadow I've paired with an always reliable Beasterling focused on dumping everything to cycle after you've got 2 burdens and replaying Captain, weapon, bow and visions to overwhelm 1-2 comps per turn.
I'm pretty confident with the Shadow I just need a little bit of help/critique maybe cutting down unnecessary cards and adding more tech choices for the worst shadow match-ups. The other thing I'm iffy about is the
LR splash and if I should just get some more
Dwarven Heart and use
Blood Runs Chill to clear the table instead. In my last match I ended up not drawing any events before I had to let
LR die.