Well, Dain, you earned a gold piece for that thought. I will pursue a Death Star card that can move around the adventure path (too cool). As for Death Star II, seeing as it never made it past construction, it will remain as a site.
And with that... the grand finale of the adventure path portion of this project... FOUR sites! There are still a lot more to do, but my goal right now is to get a solid foundation for each culture in this game.
Here we go!
![(W)](https://lotrtcgdb.com/forums/Smileys/classic/white.gif)
Asteroids of Hoth
Outer. Vacuum. The twilight cost of each starship played at Asteroids of Hoth is +2.
Originally I was going to write some complicated card that wounded your characters for each starship you had in play, but in the end I went with something much more simple. Not every card can be flashy, ya know.
![(W)](https://lotrtcgdb.com/forums/Smileys/classic/white.gif)
Rhigar III
Wild. Oceanic. Each time you play a Chiss, you may make another one of your characters strength +2 until the end of the turn.
Rhigar III is home to the Chiss military academy. Uh, well... not much more need be said about the place. It's in the unknown regions (which, gameplay-wise, has been lumped together with wild space to become the Wild keyword). Like Ssi-ruu, I plan on eventually making both Chiss companions and minions; for now, though, Chiss are Light Side only.
![(W)](https://lotrtcgdb.com/forums/Smileys/classic/white.gif)
Alzoc III
Outer. Tundra. If Alzoc III is in region 2 when the alliance moves from it, the Light Side player chooses an opponent to take control of a site.
Let's see. Alzoc III is an out-of-the-way planet that the Empire kind of walked into. The planet, nearly untouched by the galactic corporations, is a fat stockpile of natural resources (and defenseless aliens that would become slaves). This site is as close a representation of that as I feel possible.
![(W)](https://lotrtcgdb.com/forums/Smileys/classic/white.gif)
Eos
Mid. Volcanic. Dark Side: Play a
![Uruk-hai [Uruk]](https://lotrtcgdb.com/forums/Smileys/classic/uruk.png)
card and remove
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
to play a
![Uruk-hai [Uruk]](https://lotrtcgdb.com/forums/Smileys/classic/uruk.png)
droid from your discard pile.
(
![Uruk-hai [Uruk]](https://lotrtcgdb.com/forums/Smileys/classic/uruk.png)
= Separatists.)
On Eos is located a sizable droid foundry. So yeah. If you think this should cost
![0 (0)](https://lotrtcgdb.com/forums/Smileys/classic/0.png)
, let me know.
And with that, the adventure path segment of this phase of the SW/LotR project is finished. Next up: Mandalorians!!