Ok so I have to come up with a way to break the following card -
Blade of the White HandIt has the potential to give a
damage +4 bonus! Handy.
So I have some ideas, such as
Barbaric Uruk to prevent him going on a big tank like Durin.
White Hand Aggressor as he cant take wounds when we control a site, hes big 13 (+1 with the
BotWH) and already
damage +1 so he will be horrific. But he isnt fierce and whilst
damage +5 is humourous, he isnt going to be fighting a Fellowship of fully loaded Elendil's.
White Hand Destroyer looks tasty. Best case scenario, he is a fierce, damage +4, strength 11, hunter 12 minion. He would need wound prevention as he will have a HUGE bullseye on his head when he comes down as he is pretty much more threatening than the Balrog.
I suggest pumps and wound prevention...now lets break that card!