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Author Topic: Smeagollum Deck  (Read 7810 times)

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January 13, 2010, 10:23:52 AM
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sharkey

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« Last Edit: January 13, 2010, 10:48:18 AM by sharkey »

January 13, 2010, 10:50:04 AM
Reply #1

sharkey

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Re: Smeagollum Deck
« Reply #1 on: January 13, 2010, 10:50:04 AM »
How come there were no Smeagol Starter decks? Weird...

Also, how much is this deck worth, physically?

January 14, 2010, 12:36:07 PM
Reply #2

sharkey

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Re: Smeagollum Deck
« Reply #2 on: January 14, 2010, 12:36:07 PM »
Anyone? Suggestions?

January 15, 2010, 02:39:32 AM
Reply #3

Smeagollum

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Re: Smeagollum Deck
« Reply #3 on: January 15, 2010, 02:39:32 AM »
Yup! Why is Deagol in? You can't use it if smeagol is your only companion:

Game Text: To play, spot Smeagol. Aid - Add a burden. Skirmish: If bearer is not assigned to a skirmish, discard this from play to play an artifact or possession from your draw deck on bearer.

I would like to see another fishingboat an 2 more Gladden Homestead; Also another Nasty. So for 30/30 you'll need to take out 3 cards. In my opinion you should take out:

Something Slimy x2
Time for Food

Though I like the idea with solo-smeagol I'm not sure if I would play this deck, because I would like to play or mb or standard. A combination of them weakens in my opinion the fs.

I Like your intend to do a lot of cool tricks (I like trick's) but I think the shadow is to unballanced, because of it. I don't understand 'look at him' in this deck: You don't need a lot of twillight with just Gollum and Shelob. We're the cards that helps Gollum to win it's skirmish? That's the best way to add burdens instead of the cool trick's, because the cool trick's are nice but hard to get done. If you don't want your opponent to walk through then for example a combo of promise keeping & they stole it on table is much more scary then Master Broke His Promise. And you need more card's that makes sure you can play gollum. Just 2 x captured by the ring is unsficient. You really need 4 of them. Love the intention of your deck, but you need to pollish the diamant.
« Last Edit: January 15, 2010, 03:44:01 AM by Smeagollum »

January 15, 2010, 05:35:12 AM
Reply #4

sharkey

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Re: Smeagollum Deck
« Reply #4 on: January 15, 2010, 05:35:12 AM »
Smeagol is there to add resistance, making smeagol 8. The idea with the Gollum side is that you play Gollum, then Shelob, Paralyze the companion who is most likely to cause trouble. Smeagol wins his skirmish, usually, and then you play all the cards like You're a Liar and a Thief and Nasty Foul Hobbits to do some damage. For each skirmish he wins, he is going to be aat least str. +1, probably str. +2 or 3 until the end of the game. with 9 burdens, Gollum can be str. 14! A dark shape sprang also helps... At one point, I had someone play sting when I had that... and 3 NFH and 2 YaLaaT. I added 5 burdens in the fellowship phase (They had ATAR).

January 15, 2010, 06:15:23 AM
Reply #5

Smeagollum

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Re: Smeagollum Deck
« Reply #5 on: January 15, 2010, 06:15:23 AM »
Smeagol is there to add resistance, making smeagol 8. The idea with the Gollum side is that you play Gollum, then Shelob, Paralyze the companion who is most likely to cause trouble. Smeagol wins his skirmish, usually, and then you play all the cards like You're a Liar and a Thief and Nasty Foul Hobbits to do some damage. For each skirmish he wins, he is going to be aat least str. +1, probably str. +2 or 3 until the end of the game. with 9 burdens, Gollum can be str. 14! A dark shape sprang also helps... At one point, I had someone play sting when I had that... and 3 NFH and 2 YaLaaT. I added 5 burdens in the fellowship phase (They had ATAR).

But then still deagol is useless: To have a temporary extra resistance you add everytime a burden???? Makes no sense. Say you do this 8x is 8 burden extra for an extra temporary resistance of 2.

I know how the gollumside works, but your statement that Gollum usually wins his skirmish is not plausible: He's normally just a 5 str minion. Only when there are burdens he becomes stronger, so you'll need to add burdens so you still need to make sure that he wins the skirmish, before you can do all the tricks; That's why you need Not This Time! or They Stole it!
Then you still short of either:    We Must Have It or Captured by the ring. And if you play Not this time then there should also be a Fat One Wants It in the deck. You really can't do the tricks without winning with Gollum. Maybe you also like to play: Not Easily Avoided
Just make sure Gollum wins the skirmish and use YaLaaT for extra suprise (I actually love it that you play this card. In the Netherlands I was the first to play Ninja-Gollum deck's and I allways had one or two copies of this card in the deck).
And put in mind Gollum decks (like Beasterlingdecks) are weak against Hobbitdecks and Gandalfdecks, Because they remove burdens as fast as you add them. It's also weak against Smeagoldecks, because in all smeagol deck's there should be at least one Clever Hobbits in.

January 15, 2010, 06:59:14 AM
Reply #6

sharkey

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Re: Smeagollum Deck
« Reply #6 on: January 15, 2010, 06:59:14 AM »
Right. My idea was that if the opponent bids high to move first, I win (As Gollum would have to +2 or 3 str) and if they didn't, I'd go first and win.

January 15, 2010, 07:31:15 AM
Reply #7

Smeagollum

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Re: Smeagollum Deck
« Reply #7 on: January 15, 2010, 07:31:15 AM »
Right. My idea was that if the opponent bids high to move first, I win (As Gollum would have to +2 or 3 str) and if they didn't, I'd go first and win.

Ah, but then you forget one thing: The opponent may have a deck which makes you stop. The best way they can do that is an archerybomb at say site 7 or 8. It doesn't mean that if you go first you will win. I almost never bid high. I actually like to walk behind and wait for the moment to strike. I only bid high if I'm sure I can clear the burdens. Besides that there's also another trick for smeagoldeck's if they walk behind: Radagast.. I agrre with you that Smeagoldecks are strong but they are not totaly unvulnarable, otherwise everybody would play them.
But if I find time and energy I will see if I can post some decks which are not usual and rather fun to play with.

January 15, 2010, 07:36:28 AM
Reply #8

sharkey

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Re: Smeagollum Deck
« Reply #8 on: January 15, 2010, 07:36:28 AM »
Oh yeah. It's the type of deck that works once, if the opponent isn't expecting it. They have to shift strategies radically and quickly. And far too many players can't. I have a different deck using Pitiable guide to recycle key cards, but that is not pure Smeagol Gollum. I post that later, it's a deck I'm rather proud of.

January 15, 2010, 08:18:09 PM
Reply #9

Gerontius

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Re: Smeagollum Deck
« Reply #9 on: January 15, 2010, 08:18:09 PM »
Naked Waste is great in this type of deck, as all 60 of your cards are [Gollum]. I would be using 4 copies.