I've been wanting to make a
BoO deck for a long time - not sure why; I guess the idea of getting one working on some level is greater than the reality of it's strength ...
With that said, I've churned it over alot, and the best I can come up with is as below:
Gandalf, Bearer of Obligation (31)
The One Ring, Ring of Rings(starting)
Brand, King of Dale(starting)
Jarnsmid, Barding EmissaryRadagast, The BrownTreebeard, Keeper of the WatchwoodGrimbeorn, Beorning Chieftan
Pallando, Far Travelling One Radagast's Herb BagRadagast's StaffShadowfax, Unequaled SteedGlamdring, Foe-HammerBeorning Axe x2
Gandalf's Staff, Ash StaffWatch and Wait x2
The Flame of Anor x4
Saved from the Fire x3
Travelled Leader x2
Travellers Homestead x 2
Brooding on TomorrowStern Words x2
Out of the High Airs x2
This is currently untested, although I'm keen to see if it embarasses me or shows a little something.
Bid one if you think you might snatch it, or just bid zero and keep it safe. Deck is weak with Threat control, healing and twighlight pool, but once up and running, should win most skirmishes with
Grimbeorn, Treebeard and Gando with
Stern words assisting. Play the
Beorning axe to grab a card of opportunity everytime
Grimbeorn wins, and use the second axe as protection on Jarnsmid (Can't believe it's not unique!) - you'll be needing him for a double move sometime.
Deck is small at 31, so you should set up quickly. As soon as you draw a
saved from the fire, burn Dale, and play
Radagast and his staff. Dale is the only companion you will burn - throw away any other copies of
SFtF you draw. The third card you take from
SFtF depends on the situation, but Grimborn is a good choice assuming you've drawn one of
Glamdring or
Watch and Wait. Deck is strong on condition discarding and burden removal - so use this to your advantage and just 'gun it!
Radagast with staff will allow card redraw on the double move (and could trigger
brooding on tomorrow depending on how many cards you have in hand), while
out of the high airs will clear the deck on your run.
The idea is to move quick and not give your opponent a chance to set up. Use Jarnmid strategically,
Glamdring and
Watch and wait supporting the burden removal.
Deck should be paired with a standard Troll Swarm deck so as you run, you simultaneously stop your opponent from doing the same, which puts the pressure on. Travelled Leader is included so that you can control some of the site path and make sure there's a couple of undergrounds on there to trigger the
Goblin Hordes.
Seems risky, but hopefully fun too.
Thoughts?