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Author Topic: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)  (Read 43532 times)

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December 02, 2008, 02:09:24 AM
Reply #75

lem0nhead

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[2] Dunlending Horseman [Dunland]
Minion • Man
Strength: 7
Vitality: 1
Site: 3
When this minion is played, you may play a [Dunland] mount from your draw deck.
"In its van were some Dunlending-horsemen...."

Ok....

[3] Dunlending Dragoon [Dunland]
Minion • Man
Strength: 9
Vitality: 1
Site: 3
This minion is strength +1 for each mounted minion you can spot.
"The horsemen and wolfriders fell on the horse-herds...and slew or dispersed them."

Cool.

[1] Pillaged Steed [Dunland]
Possession • Mount
Strength +1
Bearer must be a [Dunland] Man.
At the start of each skirmish involving bearer, each Free Peoples character skirmishing bearer must exert.
Unlike most of their plunder, the Dunlendings did not destroy most of the fine Rohirrim horses they came across, but made them their own.

WOW thats nasty, if you keep the text remove strength bonus. Its better than the rohirrim mounts!

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

December 02, 2008, 03:19:22 AM
Reply #76

DáinIronfoot

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #76 on: December 02, 2008, 03:19:22 AM »
Fudged around with the titles--"Dragoon" harkens back to my Starcraft-loving days--and upped the cost of the mount to [2].

Early morning diapering and feeding of our little one means you get early morning cards before I try and catch some more Zs. :-Z

[4] Dunlending Conscript [Dunland]
Minion • Man
Strength: 8
Vitality: 2
Site: 3
When you play this minion, you may exert it to play a [Dunland] possession on it from your draw deck.
Skirmish: Exert this minion to wound a companion he is skirmishing.
"...fierce companies of the Dunlendish hillmen were thrown against it."

I know the name is odd for a Dunlending, but I envision this guy as being more of a soldier than most of his kind, participating in more organized fashion on the battlefield than the masses of looters and robbers most Dunlendings represent.

Anyway, he obviously works nicely with the new mount, but that's not the only thing they've pillaged from the Rohirrim.... :uh-huh:

[1] Pillaged Armor [Dunland]
Possession • Armor
Strength +1
Bearer must be a [Dunland] minion.
Skirmish: Discard this possession to heal bearer.
Response: If bearer is about to take any number of wounds, discard this possession to prevent that.
"They were without body-armour, having only among them a few hauberks gained in theft or loot."

I was originally trying to find a balanced way to have this come with a vitality bonus, but it just didn't seem feasible without being too expensive or too powerful, especially with my "exert your [Dunland] Man to..." cards. So instead, I opted to allow it to work with the few 2-vitality Dunlendings in Decipher's sets and this set (by healing) or, in most cases, to work as a one-time Hides. If nothing else, that strength boost is nice. :up:
« Last Edit: December 03, 2008, 07:57:52 AM by DáinIronfoot »
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 02, 2008, 04:01:08 AM
Reply #77

Thranduil

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #77 on: December 02, 2008, 04:01:08 AM »
[3] Dunlending Conscript [Dunland]
Minion • Man
Strength: 8
Vitality: 2
Site: 3
When you play this minion, you may play a [Dunland] possession on it from your draw deck.
Skirmish: Exert this minion to wound a companion he is skirmishing.
"...fierce companies of the Dunlendish hillmen were thrown against it."
Um... he has the same stats and ability and twilight cost as a SITE 6 MINION! AND he gets a possession from your draw deck! :o This guy is worth about [5].

[1] Pillaged Armor [Dunland]
Possession • Armor
Strength +1
Bearer must be a [Dunland] minion.
Skirmish: Discard this possession to heal bearer.
Response: If bearer is about to take any number of wounds, remove [1] or discard this possession to prevent that.
"They were without body-armour, having only among them a few hauberks gained in theft or loot."
It should prevent 1 wound and only discard the possession, not remove twilight, or it is too good! Fine otherwise.

Thranduil

December 02, 2008, 04:52:09 AM
Reply #78

lem0nhead

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #78 on: December 02, 2008, 04:52:09 AM »

Early morning diapering and feeding of our little one means you get early morning cards before I try and catch some more Zs. :-Z

Yeah this is weird for me! As weird as seeing me that time i was on late! You dont usually post DCs that i review for 3 or 4 more hours!

[3] Dunlending Conscript [Dunland]
Minion • Man
Strength: 8
Vitality: 2
Site: 3
When you play this minion, you may play a [Dunland] possession on it from your draw deck.
Skirmish: Exert this minion to wound a companion he is skirmishing.
"...fierce companies of the Dunlendish hillmen were thrown against it."

Seems a bit too good overall for a standard minion. Think he'd be ok without the skirmish ability.

[1] Pillaged Armor [Dunland]
Possession • Armor
Strength +1
Bearer must be a [Dunland] minion.
Skirmish: Discard this possession to heal bearer.
Response: If bearer is about to take any number of wounds, remove [1] or discard this possession to prevent that.
"They were without body-armour, having only among them a few hauberks gained in theft or loot."

I wouldnt say any number of wounds, as that would mean you could remove 1 to prevent 5 damage. If its a response i think its balanced enough to remove 1 per wound, still cheaper than hides and you can do it multiple times.

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

December 02, 2008, 04:57:29 AM
Reply #79

Elf_Lvr

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #79 on: December 02, 2008, 04:57:29 AM »
Early morning diapering and feeding of our little one means you get early morning cards before I try and catch some more Zs. :-Z

EL thanks your little one. Dain's DC's are a great way to start the day!

Quote
[3] Dunlending Conscript [Dunland]
Minion • Man
Strength: 8
Vitality: 2
Site: 3
When you play this minion, you may play a [Dunland] possession on it from your draw deck.
Skirmish: Exert this minion to wound a companion he is skirmishing.
"...fierce companies of the Dunlendish hillmen were thrown against it."

I dunno about this guy. You can auto-play a war club on him, so that's [3]/10/2 already (which is good for [Dunland]) plus the other ability.

Quote
[1] Pillaged Armor [Dunland]
Possession • Armor
Strength +1
Bearer must be a [Dunland] minion.
Skirmish: Discard this possession to heal bearer.
Response: If bearer is about to take any number of wounds, remove [1] or discard this possession to prevent that.
"They were without body-armour, having only among them a few hauberks gained in theft or loot."

It doesn't need to be "better" than hides, because hides already owns. I'd go with Thran - drop the twilight removal thing altogether.
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December 02, 2008, 09:01:45 AM
Reply #80

DáinIronfoot

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #80 on: December 02, 2008, 09:01:45 AM »
If people enjoy early morning DCs so much, I might just have to try it again sometime if I can manage it. 8-)

Changed the armor as recommended and also tweaked the Conscript. How're they now?
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 02, 2008, 09:57:12 AM
Reply #81

Thranduil

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #81 on: December 02, 2008, 09:57:12 AM »
Much better methinks.

Thranduil

December 02, 2008, 11:44:47 AM
Reply #82

sickofpalantirs

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #82 on: December 02, 2008, 11:44:47 AM »
Fudged around with the titles--"Dragoon" harkens back to my Starcraft-loving days--and upped the cost of the mount to [2].

Early morning diapering and feeding of our little one means you get early morning cards before I try and catch some more Zs. :-Z

[4] Dunlending Conscript [Dunland]
Minion • Man
Strength: 8
Vitality: 2
Site: 3
When you play this minion, you may exert it to play a [Dunland] possession on it from your draw deck.
Skirmish: Exert this minion to wound a companion he is skirmishing.
"...fierce companies of the Dunlendish hillmen were thrown against it."
fine.

[1] Pillaged Armor [Dunland]
Possession • Armor
Strength +1
Bearer must be a [Dunland] minion.
Skirmish: Discard this possession to heal bearer.
Response: If bearer is about to take any number of wounds, discard this possession to prevent that.
"They were without body-armour, having only among them a few hauberks gained in theft or loot."
how would it work with assigning archery?
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December 03, 2008, 12:42:27 AM
Reply #83

lem0nhead

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #83 on: December 03, 2008, 12:42:27 AM »
Archery wounds are placed one by one so it would only counter one wound.
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

December 03, 2008, 07:14:32 AM
Reply #84

DáinIronfoot

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #84 on: December 03, 2008, 07:14:32 AM »
Tweaked the response ability on the armor. It works properly against archery now, and I THINK it still works right for skirmishes, since each skirmish is considered its own "phase", is it not?
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 03, 2008, 07:42:49 AM
Reply #85

Thranduil

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #85 on: December 03, 2008, 07:42:49 AM »
No, it was only balanced if it prevented no more than a single wound from archery - otherwise you're cancelling a whole archery phase by assigning them all to your guy.

Thranduil

December 03, 2008, 07:50:25 AM
Reply #86

DáinIronfoot

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #86 on: December 03, 2008, 07:50:25 AM »
I understand what you're saying, but I'm not sure that's true.

Consider cards like Grieving the Fallen. They prevent a specific companion from taking archery wounds, yet don't cancel archery...they just force the FP player to assign those wounds elsewhere. I think it would work the same way here: the first wound would be cancelled, yes, but then the others would have to be assigned to other minions.

Or am I just wrong? If so, I'll happily admit it and either change it back or try and come up with something else.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 03, 2008, 07:55:10 AM
Reply #87

Thranduil

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #87 on: December 03, 2008, 07:55:10 AM »
I understand what you're saying, but I'm not sure that's true.

Consider cards like Grieving the Fallen. They prevent a specific companion from taking archery wounds, yet don't cancel archery...they just force the FP player to assign those wounds elsewhere. I think it would work the same way here: the first wound would be cancelled, yes, but then the others would have to be assigned to other minions.

Or am I just wrong? If so, I'll happily admit it and either change it back or try and come up with something else.
It would be right (if Lem0n is correct in his statement above) for your previous wording: the guy is about to get a wound from archery, he's about to take any number of wounds (in this case 1) and so you discard the possession to cancel THAT wound. If however you prevent all wounds for the rest of the phase, you as a Shadow player assign ALL archery wounds to this minion and they ALL get prevented.

Thranduil

December 03, 2008, 07:57:20 AM
Reply #88

DáinIronfoot

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #88 on: December 03, 2008, 07:57:20 AM »
Allllrighty then. I'll change it back.

Thanks! :up:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

January 06, 2009, 11:45:42 AM
Reply #89

Gate Troll

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Re: The Way Into Mordor - Dunland (12/2: A Conscript and More Plunder)
« Reply #89 on: January 06, 2009, 11:45:42 AM »

[4] Dunlending Conscript [Dunland]
Minion • Man
Strength: 8
Vitality: 2
Site: 3
When you play this minion, you may exert it to play a [Dunland] possession on it from your draw deck.
Skirmish: Exert this minion to wound a companion he is skirmishing.
"...fierce companies of the Dunlendish hillmen were thrown against it."

I like it. I like the fact that he has to exert for both his abilities so he can either do one or the other.
I'd probably lower the cost or up his strength; [4] is too much to pay for an 8/2 Dunlending. ;)


[1] Pillaged Armor [Dunland]
Possession • Armor
Strength +1
Bearer must be a [Dunland] minion.
Skirmish: Discard this possession to heal bearer.
Response: If bearer is about to take any number of wounds, discard this possession to prevent that.
"They were without body-armour, having only among them a few hauberks gained in theft or loot."

I don't really understand the first sentence, maybe something like: Bearer may take no more than
one wound each archery phase. I'd cut the redundant first ability and the out-of-place strength bonus. :up:

« Last Edit: January 06, 2009, 11:47:21 AM by Gate Troll »