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Author Topic: Assassin Game - Round 5  (Read 5656 times)

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September 30, 2008, 03:19:23 PM
Reply #15

Elf_Lvr

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Re: Assassin, the Game
« Reply #15 on: September 30, 2008, 03:19:23 PM »
Drop me a PM, we'll discuss it.
Happy Hunting!
Remember Cobracards.com.
Thou cannot unjack what doth hath been jacked. - Menace64
"To die's the day worth livin' for!"
Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

October 01, 2008, 06:33:16 PM
Reply #16

Incognito

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Re: Assassin, the Game
« Reply #16 on: October 01, 2008, 06:33:16 PM »
 :ninja:

 :cop: :cop: :cop:  [macheteman] :cop: :cop:

 ](*,)

////////////////////////////////////////////////////////

ha ha ha HA HA HA HA HA HA HA

The Voice Dies Friday

 :ninja:  :x

      /
    /   
<-|----<<
    \
      \

ho ho ho HO HO HO HO HO HO HO

////////////////////////////////////////////////////////

October 01, 2008, 09:08:01 PM
Reply #17

AgentDrake

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Re: Assassin, the Game
« Reply #17 on: October 01, 2008, 09:08:01 PM »
 :o

Oooookay....




Okay, so I'm thinking that means we successfully protected mm, and that the rest is the new clue.

There's "The Voice", what looks to me like a bow and arrow, the little smileys, and some laughter.
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

October 02, 2008, 04:21:11 AM
Reply #18

Gate Troll

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Re: Assassin, the Game
« Reply #18 on: October 02, 2008, 04:21:11 AM »
:o

Oooookay....




Okay, so I'm thinking that means we successfully protected mm, and that the rest is the new clue.

There's "The Voice", what looks to me like a bow and arrow, the little smileys, and some laughter.

There is also the assassin standing next to someone who can't speak... And I wonder what all the //////////'s mean.  :-k
Maybe 'the voice dying' has something to do with the  :ninja: :x. Is there a character who can't speak? Is there a character who's name has something to do with a bow, or perhaps arrows?

October 02, 2008, 05:45:43 AM
Reply #19

NappyKorn

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Re: Assassin, the Game
« Reply #19 on: October 02, 2008, 05:45:43 AM »
Ho Ho Ho reminds me of christmas LOL :up:. Do we have any members born on Christmas? I will keep thinking just got off work and wayu to tired to decipher Hieroglyphics.

Edit: I will protect MR. Lurtzy as his saying is "a voice a clarity is a see of noise". We wouldn't want that voice dying on us Friday now would we.
« Last Edit: October 02, 2008, 06:14:06 AM by NappyKorn »
If a Balrog falls from a bridge and noone is around, does it make a sound?

October 02, 2008, 06:25:40 AM
Reply #20

GarrisonofGondor

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Re: Assassin, the Game
« Reply #20 on: October 02, 2008, 06:25:40 AM »
 I have to stop posting on this but seriously, ADULTLINK!!!!!!!!!!
"Never Again, will the land of my people, fall into enemy hands! For Gondor! For Gondor! For Gondor!

https://lotrtcgwiki.com/forums/index.php?topic=426.120

October 02, 2008, 07:03:57 AM
Reply #21

AgentDrake

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Re: Assassin, the Game
« Reply #21 on: October 02, 2008, 07:03:57 AM »
I will protect MR. Lurtzy as his saying is "a voice a clarity is a see of noise". We wouldn't want that voice dying on us Friday now would we.

Lurtzy makes sense with the bow, too, so that's probably it.
Just to be safe, I'll protect Link, and someone might want to get me because I'm paranoid and because The Phantom of the Opera laughs maniacally and is called "The Voice" in the book. Don't see how either of those quite relate to the whole clue, but...? Maybe HawkeyeSPF, too.
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

October 02, 2008, 09:27:44 AM
Reply #22

Elf_Lvr

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Re: Assassin, the Game
« Reply #22 on: October 02, 2008, 09:27:44 AM »
I was automatically thinking of Voice of the Desert, Southron Troop. Fits with the bow.

Other cards with the word "voice":
Voice of the Desert (13-101) (Xcho)
A Clamour of Many Voices (12-3) (member 12 is bobtheorc, but unlikely...)
Voice of Nimrodel (3-28) (Ellessar's Socks)
Voice of Rauros (3-47) (Hobbiton Lad)
A Fell Voice on the Air (3-52) (K3nzoow)
Traitor's Voice (1-142) (nobody)
Wolf-Voices (5-68) (nakedsnake)

Previewing the post for collectors info... Adding that info...

Alright. I'll see if that corresponds to any members...

Only really likely target is ES, out of those.

Also, there is always "Mouth of Saruman."

I'm thinking the target is Lurtzy, but I'll protect AgentDrake based on his own reasoning.

Happy Hunting!
Remember Cobracards.com.
Thou cannot unjack what doth hath been jacked. - Menace64
"To die's the day worth livin' for!"
Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

October 02, 2008, 10:40:40 AM
Reply #23

Gate Troll

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Re: Assassin, the Game
« Reply #23 on: October 02, 2008, 10:40:40 AM »
I protect Ellessar's Socks. I don't know about Ellessar though...  :lol:

October 02, 2008, 04:05:48 PM
Reply #24

AgentDrake

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Re: Assassin, the Game
« Reply #24 on: October 02, 2008, 04:05:48 PM »
SoP, if you see this in time, I suggest protecting Xcho. No idea why Incog would pick him, but Voice of the Desert fits the bow and the Voice clues. Judging from the first set of smileys, the :ninja: :x  bit might be supposed to represent Incog and his victim, or it might be another clue... Look at the Voice of the Desert. Masked faces? :ninja: ?

I dunno. Might be a long shot, but....
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

October 03, 2008, 08:11:14 PM
Reply #25

Incognito

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Re: Assassin, the Game
« Reply #25 on: October 03, 2008, 08:11:14 PM »
 :ninja:

 :cop: :cop: :cop:  [MR. Lurtzy] :cop: :cop:

 ](*,)

////////////////////////////////////////////////////////

two letters re missig

i the userme

from the real me

////////////////////////////////////////////////////////

October 05, 2008, 04:40:59 AM
Reply #26

Gate Troll

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Re: Assassin, the Game
« Reply #26 on: October 05, 2008, 04:40:59 AM »
:ninja:

 :cop: :cop: :cop:  [MR. Lurtzy] :cop: :cop:

 ](*,)

////////////////////////////////////////////////////////

two letters are missing

i the username

from the real me

////////////////////////////////////////////////////////

I don't know if Incog is bad at spelling, or if those are the 'two letters missing from each word.'

If you put it all together however it comes out to this: Two letters are missing in the username from the real me. I think that what Incog means is that if you scramble up the letters in Incognito and add two additional letters you could form his real username.  :suspect:

October 05, 2008, 05:12:24 PM
Reply #27

NappyKorn

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Re: Assassin, the Game
« Reply #27 on: October 05, 2008, 05:12:24 PM »
Anautikas perhaps stands out to me with the letters.
If a Balrog falls from a bridge and noone is around, does it make a sound?

October 06, 2008, 08:17:00 AM
Reply #28

AgentDrake

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Re: Assassin, the Game
« Reply #28 on: October 06, 2008, 08:17:00 AM »
I protect TheJord.

Reasoning? The two letters not present in Incog's message are 'a' and 'n'.

The Jordan.
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

October 06, 2008, 12:13:39 PM
Reply #29

Elf_Lvr

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Re: Assassin, the Game
« Reply #29 on: October 06, 2008, 12:13:39 PM »
And Jordan is a "real" name, as opposed to Jord being the username. It fits. Good call, AD.

I'm gonna act on a few people's suspicions and arrest Mr. Lurtzy.
Happy Hunting!
Remember Cobracards.com.
Thou cannot unjack what doth hath been jacked. - Menace64
"To die's the day worth livin' for!"
Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.