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November 01, 2008, 09:44:06 AM
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Kralik

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Dice Roller
« on: November 01, 2008, 09:44:06 AM »
I deleted my original announcement, and then had a problem with my second try... so here it goes again! Third time's the charm...

I was poking around the RPG forum and I noticed that some people were looking for a dice roller. I found one online that I installed, but then I found a purtier one to use. Here's the basic syntax:

Code: [Select]
:dice [# of dice]d[size of dice][sign][modifier]
Some examples (remove the extra space between : and dice):

: dice 5d18:

  Rolling 5d18:   (11+14+16+12+9): Total = 62



: dice 2d9+1:

  Rolling 2d9+1:   (7+8)+1: Total = 16



: dice 4d8-2:

  Rolling 4d8-2:   (4+3+8+4)-2: Total = 17



Note two things:
1) It only works when you post (intentionally not in previews).
2) If you edit your post and/or try to change the dice rolls, it will give you gobbledygook.

Feel free to try it out on this thread. Enjoy! ;D

November 01, 2008, 10:09:36 AM
Reply #1

Kralik

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Re: Dice Roller
« Reply #1 on: November 01, 2008, 10:09:36 AM »
Note: I can't edit the above post, but I forgot the ending colon in the above syntax. The correct syntax is:

Code: [Select]
:dice [# of dice]d[size of dice][sign][modifier]:

November 01, 2008, 12:10:16 PM
Reply #2

Gate Troll

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Re: Dice Roller
« Reply #2 on: November 01, 2008, 12:10:16 PM »
 >:( This is complicated.
« Last Edit: November 01, 2008, 12:12:07 PM by Gate Troll »

November 01, 2008, 12:28:47 PM
Reply #3

SomeRandomDude

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Re: Dice Roller
« Reply #3 on: November 01, 2008, 12:28:47 PM »
Not really.

<hr><div><img src="http://lotrtcgwiki.com/forums/Themes/bluee_plus/images/dice2.gif" alt="" />  Rolling 2d6:   <span style="background-color: #87ceeb;">(5+2): Total = 7</span></div><hr>

(EDIT: Example of what happens if you edit your post.)
« Last Edit: November 01, 2008, 12:46:21 PM by Kralik »
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November 01, 2008, 12:32:12 PM
Reply #4

Kralik

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Re: Dice Roller
« Reply #4 on: November 01, 2008, 12:32:12 PM »
A perfect example of what happens if you edit your post! Don't do it. ;D

November 01, 2008, 12:32:48 PM
Reply #5

SomeRandomDude

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Re: Dice Roller
« Reply #5 on: November 01, 2008, 12:32:48 PM »
Sweetness.

:dice 2d6:
« Last Edit: November 01, 2008, 12:53:35 PM by NBarden »
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November 01, 2008, 12:41:14 PM
Reply #6

menace64

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Re: Dice Roller
« Reply #6 on: November 01, 2008, 12:41:14 PM »

  Rolling 1d7:   (2): Total = 2


November 01, 2008, 12:41:41 PM
Reply #7

menace64

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Re: Dice Roller
« Reply #7 on: November 01, 2008, 12:41:41 PM »
(I tried rolling a 7.2-sided die.)

November 01, 2008, 12:54:58 PM
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SomeRandomDude

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Re: Dice Roller
« Reply #8 on: November 01, 2008, 12:54:58 PM »
Sorry, too many rolls!
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November 01, 2008, 12:55:21 PM
Reply #9

SomeRandomDude

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Re: Dice Roller
« Reply #9 on: November 01, 2008, 12:55:21 PM »
^^That was 10000 rolls. What's the limit?
NB- 4 year veteran of CC/TLHH

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Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
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November 01, 2008, 12:55:42 PM
Reply #10

Kralik

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Re: Dice Roller
« Reply #10 on: November 01, 2008, 12:55:42 PM »
NB and I have been experimenting. It looks like if you edit a post and try to add in a dice roll, it doesn't work. So hopefully the whole thing will discourage cheating. :)

November 01, 2008, 12:55:58 PM
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SomeRandomDude

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Re: Dice Roller
« Reply #11 on: November 01, 2008, 12:55:58 PM »
Sorry, too many rolls!
NB- 4 year veteran of CC/TLHH

"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
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November 01, 2008, 12:56:11 PM
Reply #12

SomeRandomDude

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Re: Dice Roller
« Reply #12 on: November 01, 2008, 12:56:11 PM »

  Rolling 10d6:   (4+2+5+6+2+3+3+4+4+4): Total = 37

NB- 4 year veteran of CC/TLHH

"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks

Trade List- ft. Aragorn, Defender of Rohan

November 01, 2008, 12:56:23 PM
Reply #13

Kralik

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Re: Dice Roller
« Reply #13 on: November 01, 2008, 12:56:23 PM »
^^That was 10000 rolls. What's the limit?

I think it's 100d40. Let's try:

Sorry, too many rolls!

:twisted:

November 01, 2008, 12:56:33 PM
Reply #14

Kralik

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Re: Dice Roller
« Reply #14 on: November 01, 2008, 12:56:33 PM »
Nope! I'll check the code.

November 01, 2008, 12:57:44 PM
Reply #15

Kralik

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Re: Dice Roller
« Reply #15 on: November 01, 2008, 12:57:44 PM »
Ah, OK. It's 40d100:


  Rolling 40d100:   (57+22+92+70+26+62+86+12+24+88+35+64+93+50+68+17+98+96+40+62+65+86+54+28+70+6+44+32+46+61+87+20+16+6+9+50+19+34+70+31): Total = 1996


November 01, 2008, 12:58:20 PM
Reply #16

Kralik

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Re: Dice Roller
« Reply #16 on: November 01, 2008, 12:58:20 PM »
Though those numbers are arbitrary and could be increased if needed.

November 01, 2008, 01:04:06 PM
Reply #17

Kralik

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Re: Dice Roller
« Reply #17 on: November 01, 2008, 01:04:06 PM »

  Rolling 2d7:   (2+3): Total = 5


November 01, 2008, 01:13:59 PM
Reply #18

NappyKorn

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Re: Dice Roller
« Reply #18 on: November 01, 2008, 01:13:59 PM »
just an edit LOL
If a Balrog falls from a bridge and noone is around, does it make a sound?

November 01, 2008, 01:15:45 PM
Reply #19

NappyKorn

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Re: Dice Roller
« Reply #19 on: November 01, 2008, 01:15:45 PM »
Sorry, too many rolls!
If a Balrog falls from a bridge and noone is around, does it make a sound?

November 01, 2008, 04:02:47 PM
Reply #20

Gate Troll

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Re: Dice Roller
« Reply #20 on: November 01, 2008, 04:02:47 PM »
You have to post half a page of code.  :roll:

November 01, 2008, 04:23:00 PM
Reply #21

Kralik

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Re: Dice Roller
« Reply #21 on: November 01, 2008, 04:23:00 PM »
GT, stop whining. The code is:

: dice 2d6:

Without the extra space. What's the big deal?!

November 01, 2008, 04:33:05 PM
Reply #22

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Re: Dice Roller
« Reply #22 on: November 01, 2008, 04:33:05 PM »

  Rolling 2d6:   (2+2): Total = 4


November 01, 2008, 04:33:20 PM
Reply #23

Gate Troll

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Re: Dice Roller
« Reply #23 on: November 01, 2008, 04:33:20 PM »
Oh, I see.

November 01, 2008, 05:35:44 PM
Reply #24

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Re: Dice Roller
« Reply #24 on: November 01, 2008, 05:35:44 PM »

  Rolling 2d6:   (5+4): Total = 9



What's the point of this?

November 01, 2008, 05:36:39 PM
Reply #25

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Re: Dice Roller
« Reply #25 on: November 01, 2008, 05:36:39 PM »

  Rolling 1d20:   (15): Total = 15


November 01, 2008, 05:57:08 PM
Reply #26

Kralik

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Re: Dice Roller
« Reply #26 on: November 01, 2008, 05:57:08 PM »
What's the point of this?

Roleplaying. :)

November 01, 2008, 11:18:03 PM
Reply #27

menace64

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Re: Dice Roller
« Reply #27 on: November 01, 2008, 11:18:03 PM »
What's the point of this?

It's an easy way to randomize whether or not I'll drop seventeen tons of plague-ridden toads on your house.

November 02, 2008, 09:04:07 PM
Reply #28

AgentDrake

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Re: Dice Roller
« Reply #28 on: November 02, 2008, 09:04:07 PM »

  Rolling 3d3:   (2+2+2): Total = 6

Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

November 02, 2008, 09:04:51 PM
Reply #29

AgentDrake

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Re: Dice Roller
« Reply #29 on: November 02, 2008, 09:04:51 PM »
Cool!  :up:
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

November 03, 2008, 06:47:56 AM
Reply #30

FM

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Re: Dice Roller
« Reply #30 on: November 03, 2008, 06:47:56 AM »

  Rolling 10d6:   (5+3+6+2+6+3+5+2+5+5): Total = 42


November 03, 2008, 06:49:23 AM
Reply #31

FM

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Re: Dice Roller
« Reply #31 on: November 03, 2008, 06:49:23 AM »
Wow. Thanks, Kralik, awesome! And btw, this is why my Fireballs are so deadly, I mean, even in online randomized dice I STILL role better than average. A good deal better, btw. :D

November 03, 2008, 07:26:20 AM
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Re: Dice Roller
« Reply #32 on: November 03, 2008, 07:26:20 AM »

  Rolling 40d1:   (1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1): Total = 40

If a Balrog falls from a bridge and noone is around, does it make a sound?

November 03, 2008, 09:06:04 AM
Reply #33

Thranduil

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Re: Dice Roller
« Reply #33 on: November 03, 2008, 09:06:04 AM »
Wow - you rolled badly! 8-)

November 03, 2008, 11:52:11 AM
Reply #34

Kralik

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Re: Dice Roller
« Reply #34 on: November 03, 2008, 11:52:11 AM »
Wow. Thanks, Kralik, awesome! And btw, this is why my Fireballs are so deadly, I mean, even in online randomized dice I STILL role better than average. A good deal better, btw. :D

You ought to try it again and see if the RNG still rules in your favor. Or were you going to stop while you were ahead? :P

November 03, 2008, 11:52:51 AM
Reply #35

Kralik

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Re: Dice Roller
« Reply #35 on: November 03, 2008, 11:52:51 AM »
Can you role a die with 0 sides? Let's see...


  Rolling 10d0:   (1+1+1+1+1+1+1+1+1+1): Total = 10



Negative sides?

:dice 5d-4:

November 03, 2008, 11:53:20 AM
Reply #36

Kralik

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Re: Dice Roller
« Reply #36 on: November 03, 2008, 11:53:20 AM »
Guess not ;)

November 03, 2008, 12:43:37 PM
Reply #37

FM

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Re: Dice Roller
« Reply #37 on: November 03, 2008, 12:43:37 PM »
Wow. Thanks, Kralik, awesome! And btw, this is why my Fireballs are so deadly, I mean, even in online randomized dice I STILL role better than average. A good deal better, btw. :D

You ought to try it again and see if the RNG still rules in your favor. Or were you going to stop while you were ahead? :P

Those were my thoughts for now, yes. ;)

November 03, 2008, 08:44:42 PM
Reply #38

Kralik

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Re: Dice Roller
« Reply #38 on: November 03, 2008, 08:44:42 PM »
Hmmm... let me try one!


  Rolling 10d6:   (3+6+2+3+4+2+2+2+4+3): Total = 31


November 03, 2008, 08:45:32 PM
Reply #39

Kralik

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Re: Dice Roller
« Reply #39 on: November 03, 2008, 08:45:32 PM »
Truly, FM, you have amazing fireball casting skills.

November 03, 2008, 08:57:44 PM
Reply #40

SomeRandomDude

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Re: Dice Roller
« Reply #40 on: November 03, 2008, 08:57:44 PM »

 Rolling 10d6:   (6+6+6+6+6+6+6+6+6+6): Total = 60


Now if I can get the little background color thing working, I can cheat!

EDIT: Not working. Hm...
« Last Edit: November 03, 2008, 09:03:42 PM by NBarden »
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November 04, 2008, 02:21:27 AM
Reply #41

FM

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Re: Dice Roller
« Reply #41 on: November 04, 2008, 02:21:27 AM »
Truly, FM, you have amazing fireball casting skills.

Told ya. ;)

November 04, 2008, 05:27:11 AM
Reply #42

Kralik

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Re: Dice Roller
« Reply #42 on: November 04, 2008, 05:27:11 AM »
Now if I can get the little background color thing working, I can cheat!

Pretty close... though a mod could always modify the post to see if it used the <> style html code (genuine) or [] BB code (your attempt)

November 05, 2008, 11:11:39 AM
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Re: Dice Roller
« Reply #43 on: November 05, 2008, 11:11:39 AM »

  Rolling 3d20:   (17+11+17): Total = 45

Felipe Musco:
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November 05, 2008, 11:12:39 AM
Reply #44

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Re: Dice Roller
« Reply #44 on: November 05, 2008, 11:12:39 AM »
oh yeah...you all just got owned by my sweet moves.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
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November 05, 2008, 11:16:27 AM
Reply #45

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Re: Dice Roller
« Reply #45 on: November 05, 2008, 11:16:27 AM »

  Rolling 20d6:   (3+5+2+3+6+3+5+3+2+3+4+2+2+3+6+4+2+5+3+5): Total = 71

« Last Edit: November 05, 2008, 11:18:31 AM by Gate Troll »

November 05, 2008, 11:21:47 AM
Reply #46

FM

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Re: Dice Roller
« Reply #46 on: November 05, 2008, 11:21:47 AM »
Meh... We're talking... what? 2 hits? You'd still have to roll for damage, though. THAT'S where the real trick is!

November 05, 2008, 12:25:38 PM
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Re: Dice Roller
« Reply #47 on: November 05, 2008, 12:25:38 PM »

  Rolling 3d6+1:   (3+2+4)+1: Total = 10


November 07, 2008, 08:27:26 AM
Reply #48

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Re: Dice Roller
« Reply #48 on: November 07, 2008, 08:27:26 AM »
Meh... We're talking... what? 2 hits? You'd still have to roll for damage, though. THAT'S where the real trick is!


  Rolling 2d20:   (4+11): Total = 15



Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
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November 07, 2008, 08:27:54 AM
Reply #49

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Re: Dice Roller
« Reply #49 on: November 07, 2008, 08:27:54 AM »
truly...FM speaks the truth...lets try again...


  Rolling 2d20:   (15+8): Total = 23

Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
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Like Muscle Cars? Check out themusclecarplace.com

November 07, 2008, 03:11:18 PM
Reply #50

TheJord

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Re: Dice Roller
« Reply #50 on: November 07, 2008, 03:11:18 PM »
Wow there is 4 pages on this dice roller... is that really necessary? Especially in the Golden Hall
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November 19, 2008, 11:48:03 AM
Reply #51

macheteman

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Re: Dice Roller
« Reply #51 on: November 19, 2008, 11:48:03 AM »
y'know, besides the one sided dice (and zero sided dice) i never saw a single 1 rolled. it that on purpose?

November 19, 2008, 12:23:37 PM
Reply #52

Kralik

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Re: Dice Roller
« Reply #52 on: November 19, 2008, 12:23:37 PM »

  Rolling 18d6:   (2+6+6+5+3+2+2+4+3+6+2+6+2+4+6+5+6+5): Total = 75


November 19, 2008, 12:23:56 PM
Reply #53

Kralik

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Re: Dice Roller
« Reply #53 on: November 19, 2008, 12:23:56 PM »

  Rolling 20d2:   (2+2+2+2+2+2+1+2+2+2+2+1+1+2+2+1+2+2+2+2): Total = 36


November 19, 2008, 12:24:38 PM
Reply #54

Kralik

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Re: Dice Roller
« Reply #54 on: November 19, 2008, 12:24:38 PM »
Odd... it definitely seems to shy away from 1's! Maybe I can check the code.

Another test:

  Rolling 20d3:   (3+2+2+3+2+2+3+3+2+2+3+3+2+2+2+2+3+3+3+2): Total = 49


November 19, 2008, 12:25:10 PM
Reply #55

Kralik

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Re: Dice Roller
« Reply #55 on: November 19, 2008, 12:25:10 PM »
Good call, mm. Doesn't seem random! I'll look into it. :gp:

November 19, 2008, 12:59:02 PM
Reply #56

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Re: Dice Roller
« Reply #56 on: November 19, 2008, 12:59:02 PM »
thanks for the gold, matey! yeah, "seems to shy away from 1's" is a good way to put it. because it obviously rolled a few with the 2-sided die. but not many...

November 25, 2008, 03:42:42 PM
Reply #57

Kralik

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Re: Dice Roller
« Reply #57 on: November 25, 2008, 03:42:42 PM »
Well, after a lot of pulling my hair out, I rewrote the dice rolling code a bit. It was, in fact, perfectly good code... but for whatever reason it was "shying away" from the low end of the random number range (1 in this case). Now you should see quite a few more one's:


  Rolling 20d6:   (1+3+6+1+4+6+2+1+2+3+1+6+6+6+6+4+3+5+5+3): Total = 74



  Rolling 20d6:   (5+6+4+2+5+4+5+1+1+1+2+4+3+6+4+5+5+5+6+3): Total = 77



  Rolling 20d6:   (3+3+1+2+1+3+4+1+4+1+4+1+1+1+1+5+5+4+1+5): Total = 51



  Rolling 20d6:   (1+3+4+2+2+1+3+3+6+4+5+6+3+2+5+4+1+4+5+1): Total = 65



  Rolling 20d6:   (3+3+2+6+1+6+5+2+2+5+6+4+3+3+1+3+1+4+6+2): Total = 68


November 25, 2008, 08:03:56 PM
Reply #58

macheteman

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Re: Dice Roller
« Reply #58 on: November 25, 2008, 08:03:56 PM »
cool! it works better methinks!