It would be simple to figure out if the quantities that show up in the collection for each card line up with the max allowed per deck.
Great idea. That'd need to be fixed in All Cards to be easier to correct later if needed. Currently Gemp does that with sites in All Cards, so perhaps is not so hard to do for Draw Deck cards in the Hobbit.
The Restrited list seems a bit too complicated for new players.
What I've found is that
people don't really want to play a simulation-of-Draft format... they just want the freedom of Constructed. Let Draft be a format by itself (like a Sealed league, or MarcinS' idea of Heathstone's drafting) and give more freedom to players. But still, restricting some cards is really important to balance the format. So this is what I'd do,
as a first experiment:
* Most things as Enola says:
- R-list: Smaug; Bilbo and Gandalf (by name); each Dwarf companion and follower; each Main Deck artifact.
- each other Main Deck card (all FP events and all other Shadow cards) max 4x.
- each card in Shadow Packs 4x.
* Differences:
1.- Main Deck allies 4x 2.- All cards in Supplementary packs 2x.1.- Restricting those 2 allies makes little sense to me. They will have
AWINL so it's the same as happens with LOTR TCG decks with heavy
character presence: they tend to use only 1x of each ally, while packing 3x or 4x
AWINL. Bard would get some discard-to-heal potential (and Elrond, but doesn't need it).
2.- Restricting the cards in Supplementary Packs to 1x is too much. 6 are FP and only 2 Shadow in each, and thus
those FP cards have the important role of countering the Shadow's power (of the now totally unleashed Shadow Packs). So 2x to all them.
Also, having 1x only of a card makes often ureliable to build a deck around it. Some cards can be fetched, but you simply cannot base your deck around Skillful Negociator or Burglar's Contract, if everything depends on drawing that solitary copy. Possessions and events are the most crippled by that restriction, as there's nothing to fetch events, while only 1 possession weapon can be searched by Site 2 (but at the expense of not playing an artifact weapon). Also, a 2nd copy of an ally will allow some degree of healing.
Just saying.