1 - Far too specific, which was, I believe, against the rules for this round. What do you do when your playing an Elf deck or a Hobbit deck? The idea was to make these general cards.
2 - Great banishment flavour.
3 - a 0 cost condition with no spotting requirements with no limit per bearer and -2 resistance? No cultural enforcement there. Otherwise the flavour of losing a fight leading to banishment is quite good. I might have preferred this as a response event.
4 - a drain on resources is good flavour but I'm not sure about the condition discard.
5 - a bit too painful perhaps. I'd prefer this as a regroup action. Otherwise I really like the flavour of it.
6 - Good flavour of strength draining away.
7 - A bit boring.
8 - Ouch! Now this is a card you could build a deck around. Might be a bit good but I suppose keeping two Isengard men to the regroup could be hard.
9 - the idea is good but the cost in terms of exertions and the cost to prevent it both seem a bit too high.
So all in all:
5
2
8