Beat Gil-Estel this evening: my task was done.
Here`s my loop-post:
Wouldn`t it be nice to fire 12 arrows every step taking 3 steps every turn removing all burdens and all threats every turn + every step a +14 strength bonus +discarding all shadows conditions?
Here`s how it goes:
Bid 0
Cycle like crazy until you have the following setup:
In play:
Gil Galad
2 token conditions with at least 2 tokens on each. (
namarie or/and
uncertain future)
Leaving forever in play or discard pile
Careful study in hand or drawdeck
Survive!
Then during the regroup:
Remove a token to play
leaving foreverDiscard
leaving forever to draw 2 cards
Remove a token to play
leaving foreverDiscard
leaving forever to discard the empty tokencard
Remove a token to play a token condition with 3 tokens
Remove a token to play another condition (like focus) from your discardpile
Repeat this until your hand is filled with your drawdeck
Then:
Play
careful study discarding all but 8 of the following cards that are not yet in play:
-Radagast
-shadowfax
-bows
-woodhall elf
-3 x Watcher
-Still needed (also playable with gil and a threat)
(- when facing extreme conditiondiscardal: 1 or 2 copies of
uncertain future)
(maybe an extra Gil for healing)
Then:
Play the rest of the discarded conditions with Gil.
Discard all shadow conditions the same way using
leaving forever.
Move if possible (should work with a bunch of arrows)
- Next fellowshipphase: play fellowship-cards, remove burdens and run.
-Play
still needed (place on top of deck)
-Regroup: do the Gil thing all over and use
Still needed/into the west-combo to remove all threats.
The shadow is pretty self-explainatory:
-Uruk for drawal and cycle
-Tentacles for overwhelming when opponent is ahead and/or double-moves
Sites for various reasons:
-a cycling one
-2 companion getting ones
-5 marshes
-mount doom keeps marsh in the (probably last) region.
So, that`s my first deck on this forum, what do you think…..
Fellowship: (37)
Starting:
11R1 1 Ring
*The One Ring, The Ring of Rings 9R+14 1
*Galadriel, Bearer of Wisdom (RB)
15R19 1 FellowShip
*Legolas, Of The Woodland Realm Companion
17S11 1 FellowShip
*Orophin, Silvan Elf Companion
7R24 4 FellowShip
Leaving Forever Condition
11U26 4 FellowShip
*Uncertain Future Condition
18R12 4 FellowShip
*Gil-Galad, High King of the Noldor Companion
18C17 1 FellowShip *
Woodhall Elf Follower
17U10 4 FellowShip
Namarie Condition
15C15 2 FellowShip
Focus Condition
7C23 1 FellowShip
Into the West Condition
11R17 4 FellowShip
Elven Marksmanship Condition
15R24 2 FellowShip
Spied from Afar Condition
13R26 1 FellowShip
Take Up the Bow Condition
4U62 3 FellowShip
Elven Bow Possession
17R24 1 FellowShip
*Shadowfax, Greatest of the Mearas Possession
9R+26 1 FellowShip
*Radagast, The Brown Companion
7C29 1 FellowShip
Still Needed Event
15R55 1 FellowShip
*Aragorn, Thorongil Companion
7U19 1 FellowShip
Careful Study Event
Shadow: (37)
19P21 3 Shadow
*Watcher in the Water, Many-Tentacled Creature Minion
19P19 4 Shadow
Reaching Tentacle Minion
19P20 4 Shadow
Strong Tentacle Minion
12C146 4 Shadow
Strange Device Event
12C137 4 Shadow
Breeding Pit Conscript Minion
11C195 4 Shadow
Murderous Uruk Minion
11U197 4 Shadow
Overpowering Uruk Minion
11R181 2 Shadow
Determined Uruk Minion
12U148 4 Shadow
Tempest of War Condition
13U177 4 Shadow
Weapons of Control Condition
Sites:
13U190 1 Site
Doors of Durin Site
11S254 1 Site (1)
Pelennor Flat Site
11S238 1 Site (1)
Expanding Marshland Site
11S249 1 Site (1) Neekerbeekers' Bog Site
11U246 1 Site (2)
Mere of Dead Faces Site
11S256 1 Site (3)
The Prancing Pony Site
11U235 1 Site (3)
Dammed Gate-stream Site
11S255 1 Site (3)
Pinnacle of Zirakzigil Site
15R193 1 Site (3)
Mount Doom Site