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Author Topic: GCCG (1.2.0 "Lady Shredder" - 02/26/11)  (Read 29889 times)

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May 18, 2009, 09:18:05 AM
Reply #135

Kralik

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Re: Introducing GCCG (1.0.3 release; 05/12/09)
« Reply #135 on: May 18, 2009, 09:18:05 AM »
Can there be an option to count the number of Wraith posessions in the discard. (Ulaire Lemenya, Dark Enemy)

Ah, I didn't think of that. Let me know if you think of any others and I'll ask wlk if he can add them. Now that the code is in it's literally one line.

May 19, 2009, 10:39:49 AM
Reply #136

wlk

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Re: Introducing GCCG (1.0.3 release; 05/12/09)
« Reply #136 on: May 19, 2009, 10:39:49 AM »
Can there be an option to count the number of Wraith posessions in the discard. (Ulaire Lemenya, Dark Enemy)

Ah, I didn't think of that. Let me know if you think of any others and I'll ask wlk if he can add them. Now that the code is in it's literally one line.

Now available in 1.0.4.

May 19, 2009, 11:50:14 AM
Reply #137

Kralik

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Re: Introducing GCCG (1.0.3 release; 05/12/09)
« Reply #137 on: May 19, 2009, 11:50:14 AM »
Now available in 1.0.4.

¡Muchísimas gracias!

June 30, 2009, 01:24:48 PM
Reply #138

Goldberry

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #138 on: June 30, 2009, 01:24:48 PM »
OK, I'm downloading all the files needed to play now. I sure hope I'll be able to find someone with patience and understanding that will be willing to play someone who, let's face it, won't be a challenge, since I won't know what I am doing for probably some time...and I have a slower computer than most (due to only having 256 megs of ram, but I do have high speed internet). I am a "babe in the woods", so to speak. A little lost Hobbit. A frightened ... oh, you get the picture.

August 03, 2009, 02:40:15 PM
Reply #139

RedGoldStag

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #139 on: August 03, 2009, 02:40:15 PM »
Does anybody know of any deckbuilding programs for Macs that can export decklists compatible with GCCG? I use Zorbec's Decklist Builder on my PC, personally, but a friend of mine is just getting started and uses a Mac. I know that GCCG has a built-in deckbuilder, but it's a bit of a pain to use. Thanks in advance for any help!

August 05, 2009, 10:19:20 AM
Reply #140

Kenddrick

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #140 on: August 05, 2009, 10:19:20 AM »
Ah. Macs and PC do refuse to get along sometimes. What I would advice is, use the GCCG built-in deckbuilder, as programs that can export LOTR: TCG decklists for Macs are rather hard to find. I do not know of any such programs, if they do exist somehow! :)

August 13, 2009, 03:43:03 PM
Reply #141

Alkarin

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #141 on: August 13, 2009, 03:43:03 PM »
hi.. i have problem to access the Gccg today... a error msg

" I/O exception at Localization::ReadDictionary(const string&): unable to open './lib/dictionary.client'."

Thanks  for any help!

August 14, 2009, 03:49:49 AM
Reply #142

Anautikus

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #142 on: August 14, 2009, 03:49:49 AM »
i just installed GCCG. why the freak can't I make a username? a stupid problem I know -.- but it says the username i made is invalid and it needs to be "2.. 10 letters alphanumeric characters." That's a bit confusing.. any help?
« Last Edit: August 14, 2009, 03:59:58 AM by Anautikus »
"Do yourself a favor; never try to send a grappling hook through the post office."



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August 14, 2009, 04:57:10 PM
Reply #143

Anautikus

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #143 on: August 14, 2009, 04:57:10 PM »
WOW thanks a crap load; things don't really make sense at 4am haha
"Do yourself a favor; never try to send a grappling hook through the post office."



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August 18, 2009, 07:41:26 AM
Reply #144

Kralik

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #144 on: August 18, 2009, 07:41:26 AM »
Does anybody know of any deckbuilding programs for Macs that can export decklists compatible with GCCG? I use Zorbec's Decklist Builder on my PC, personally, but a friend of mine is just getting started and uses a Mac. I know that GCCG has a built-in deckbuilder, but it's a bit of a pain to use. Thanks in advance for any help!

You could use Lackey to make decks, as it runs natively on Mac and is supported in GCCG. Did you ever get GCCG working on the Mac, btw?

August 18, 2009, 07:42:07 AM
Reply #145

Kralik

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Re: Introducing GCCG (1.0.4 release; 05/19/09)
« Reply #145 on: August 18, 2009, 07:42:07 AM »
hi.. i have problem to access the Gccg today... a error msg

" I/O exception at Localization::ReadDictionary(const string&): unable to open './lib/dictionary.client'."

Thanks  for any help!

Maybe try reinstalling GCCG in another directory and seeing if it works? Did you ever figure it out?

October 18, 2009, 08:46:28 AM
Reply #146

Malachi

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Re: GCCG (1.0.5 release; 07/10/09)
« Reply #146 on: October 18, 2009, 08:46:28 AM »
After the new update the Products window no longer overlays the chatting box in the lower right corner. A bit annoying.

Btw, wlk, the new skin is awesome!

October 18, 2009, 10:18:51 AM
Reply #147

Kralik

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Re: GCCG (1.0.5 release; 07/10/09)
« Reply #147 on: October 18, 2009, 10:18:51 AM »
Btw, wlk, the new skin is awesome!

Fantastic! :up:

Hurry people and "Update Everything" :)

October 18, 2009, 02:15:29 PM
Reply #148

Kralik

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Re: GCCG (1.1 release; 10/18/09)
« Reply #148 on: October 18, 2009, 02:15:29 PM »
I've added some updated screenshots to the second post of this thread so people can see the new skin. :)

October 18, 2009, 05:57:27 PM
Reply #149

Kenddrick

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Re: GCCG (1.1 release; 10/18/09)
« Reply #149 on: October 18, 2009, 05:57:27 PM »
I LIKE IT! Wow this has got to be the best online game I've ever played! :D:D:D