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Author Topic: Light & Shadow - Complete Card List  (Read 146481 times)

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February 23, 2009, 06:04:07 AM
Reply #150

FM

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Re: Light & Shadow - Gondor
« Reply #150 on: February 23, 2009, 06:04:07 AM »
I think Boromir and Faramir could have 2 versions each, sharing the subtitle. Steward's Son would depict their kinship towards each other, so they'd interact well together. Steward's HEIR, otoh, would show when they have to prepare to step up and take the burden or ruling, thus would work better with other cards, but NOT with each other.

February 23, 2009, 06:54:17 AM
Reply #151

Thranduil

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Re: Light & Shadow - Gondor
« Reply #151 on: February 23, 2009, 06:54:17 AM »
I think Boromir and Faramir could have 2 versions each, sharing the subtitle. Steward's Son would depict their kinship towards each other, so they'd interact well together. Steward's HEIR, otoh, would show when they have to prepare to step up and take the burden or ruling, thus would work better with other cards, but NOT with each other.
Excellent thoughts, excellent thoughts. :gp: There is a rare unyielding version of each brother yet to come which I imagine we'll see soon. I'll come back to this idea then.

Thranduil

February 23, 2009, 07:27:06 AM
Reply #152

lem0nhead

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Re: Light & Shadow - Gondor
« Reply #152 on: February 23, 2009, 07:27:06 AM »

[3]Anduril, Sign of the King [Gondor]
Artifact • Hand Weapon
Str: +2
Vit: +1
Bearer must be Aragorn. He is defender +1.
While Aragorn is assigned to a skirmish, each Shadow card's twilight cost is +2.
L R 65

Wow, too good dude. This is awesome. Without the twilight bit its already a quality narsil if a bit simple, the ability is amazingly good and tacked onto this makes it OP.

[3]Boromir, Steward's Heir [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 5
Knight. Ranger.
While you can spot Faramir, Boromir's twilight cost is -2.
Each time Boromir wins a skirmish, you may make another [Gondor] Man strength +2 until the regroup phase.
L C 68


[3]Faramir, Steward's Son [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 7
Knight. Ranger.
While you can spot Boromir, Faramir's twilight cost is -2.
Each time Faramir wins a skirmish, you may make another [Gondor] Man resistance +2 until the regroup phase.
L C 73

Hey its Elromir and Borodan! Cool but strength is in the majority, better than resistance so Faramir doesnt feel quite as useful as Bozza.

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February 23, 2009, 10:53:54 AM
Reply #153

sickofpalantirs

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Re: Light & Shadow - Gondor
« Reply #153 on: February 23, 2009, 10:53:54 AM »


[3]Anduril, Sign of the King [Gondor]
Artifact • Hand Weapon
Str: +2
Vit: +1
Bearer must be Aragorn. He is defender +1.
While Aragorn is assigned to a skirmish, each Shadow card's twilight cost is +2.
L R 65
...eesh way to good.  I'd prefer the good old damage +1, and since he's showing men he's a king, methinks it should boost their resistance/strength

[3]Boromir, Steward's Heir [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 5
Knight. Ranger.
While you can spot Faramir, Boromir's twilight cost is -2.
Each time Boromir wins a skirmish, you may make another [Gondor] Man strength +2 until the regroup phase.
L C 68
ah the good old start the brothers thing ;)  just being a knight and a ranger makes this duo amazing, though I'll have to see more cards to discover why faramir is any good

[3]Faramir, Steward's Son [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 7
Knight. Ranger.
While you can spot Boromir, Faramir's twilight cost is -2.
Each time Faramir wins a skirmish, you may make another [Gondor] Man resistance +2 until the regroup phase.
L C 73
fine
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
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February 23, 2009, 12:24:38 PM
Reply #154

Anvar

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Re: Light & Shadow - Gondor
« Reply #154 on: February 23, 2009, 12:24:38 PM »
[3]Anduril, Sign of the King [Gondor]
Artifact • Hand Weapon
Str: +2
Vit: +1
Bearer must be Aragorn. He is defender +1.
While Aragorn is assigned to a skirmish, each Shadow card's twilight cost is +2.
L R 65

This seems a bit too good to me. I know that you have cards to reduce the cost of shadow cards in the skirmish phase but I don't think you really want a hoser like this. I would make the defender bonus conditional on Aragorn's resistance and then it could give a resistance bonus as well (or Unyielding).
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February 23, 2009, 12:32:16 PM
Reply #155

Thranduil

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Re: Light & Shadow - Gondor
« Reply #155 on: February 23, 2009, 12:32:16 PM »
Well, we have a general consensus on Anduril, and it is now changed:

[3]Anduril, Sign of the King [Gondor]
Artifact • Hand Weapon
Str: +1
Vit: +1
Res: +1
Bearer must be Aragorn.
While Aragorn has resistance 9 or more, he is strength +2.
While Aragorn has resistance 7 or more, he is defender +1.
While Aragorn has resistance 5 or more, he is damage +1.
L R 65

On the Faramir, he is absolutely not as good as Boromir, but I'm fine with that! :mrgreen:
« Last Edit: February 24, 2009, 01:31:52 AM by Thranduil »

February 23, 2009, 03:49:50 PM
Reply #156

DáinIronfoot

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Re: Light & Shadow - Gondor
« Reply #156 on: February 23, 2009, 03:49:50 PM »
Quote from: Thranduil
[3]Anduril, Sign of the King [Gondor]
Artifact • Hand Weapon
Str: +1
Vit: +1
Res: +1
Bearer must be Aragorn.
While Aragorn has resistance 7 or more, he is defender +1 and damage +1.
L R 65

Having not read other comments (trying to keep my comments unbiased), I would actually make it a mini-burrito and separate the damage and defender. Keep the defender at resistance 7+, but perhaps only 5+ or so for the damage? It IS only strength +1, after all, and damage comes free of charge for other Andurils (except King's Blade, of course). But I DO like it. Ultimate beatstick.
Best regards,
Dáin


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February 23, 2009, 04:01:39 PM
Reply #157

Thranduil

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Re: Light & Shadow - Gondor
« Reply #157 on: February 23, 2009, 04:01:39 PM »
What can I say? You don't come onto the site for ages, hardly review a thing, but when you come back you convince me straight away with good ideas! ;D :gp:

Thranduil

February 23, 2009, 04:16:22 PM
Reply #158

DáinIronfoot

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Re: Light & Shadow - Gondor
« Reply #158 on: February 23, 2009, 04:16:22 PM »
Yeah, I really need to stop doing that. It's so hard with the little one and being unable to get on during the daytime. Been a much harder adjustment than I expected.... :-|
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

February 23, 2009, 06:22:40 PM
Reply #159

Elf_Lvr

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Re: Light & Shadow - Gondor
« Reply #159 on: February 23, 2009, 06:22:40 PM »
Honestly, Thran, I miss a larger strength bonus on Anduril... even with defender and damage, I'm not sure I'd play a [3]-cost sword that only gives strength +1.
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February 24, 2009, 01:33:31 AM
Reply #160

Thranduil

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Re: Light & Shadow - Gondor
« Reply #160 on: February 24, 2009, 01:33:31 AM »
Honestly, Thran, I miss a larger strength bonus on Anduril... even with defender and damage, I'm not sure I'd play a [3]-cost sword that only gives strength +1.
I was thinking about making it a 3-layered burrito anyway, so I've thrown something on. I was also thinking about some kind of "kingly bonus" for the top one, but I thought that would be too good if it gave each companion something...

Thranduil

February 24, 2009, 10:47:37 AM
Reply #161

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Re: Light & Shadow - Gondor
« Reply #161 on: February 24, 2009, 10:47:37 AM »
I wuv the new version.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
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February 24, 2009, 01:21:28 PM
Reply #162

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Re: Light & Shadow - Gondor
« Reply #162 on: February 24, 2009, 01:21:28 PM »
I think you have it now.  I second SoP.

February 24, 2009, 04:45:18 PM
Reply #163

Thranduil

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Re: Light & Shadow - Gondor
« Reply #163 on: February 24, 2009, 04:45:18 PM »
Okay fantastic. Thanks guys! :gp: to all!

I said there was another set of the brothers Elromir and Borodan (lem0n, that was awesome! ;) ) and this seems like a sensible place to put them! They are both unyielding (their resistance is not modified by the number of burdens) and use the fact in slightly different ways. Faramir is a bit more of an obvious use for static high resistance. Not sure about it though - I was having trouble thinking of new ways to use the keyword. Any suggestions would be appreciated! :mrgreen:

[3]Faramir, Captain of Minas Tirith [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 7
Knight. Unyielding. Valiant
Skirmish: Exert Faramir twice to make another companion strength +X, where X is Faramir's resistance.
L R 72

This Boromir is significantly crazier with the rejigged game term "corrupted" as it now applies to any companion. I was thinking that Boromir was quite well represented by being unyielding but suddenly snapping and going crazy. This is what I've tried to capture here, but I'm not sure about the trigger (both rings in this set are worn during the skirmish phase so it has lesser effect). What do you guys think?

[3]Boromir, Valiant Man of the Company [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 5
Defender +1. Ranger. Unyielding. Valiant.
While the Ring-bearer is wearing The One Ring, Boromir loses all game text keywords.
L R 69

And now that we've seen these guys, what do we think of FM's thoughts about subtitles (ie. making the first pair "Steward's Son" and this pair "Steward's Heir")?

Thranduil
« Last Edit: March 01, 2009, 05:02:14 AM by Thranduil »

February 25, 2009, 06:20:42 AM
Reply #164

Braler

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Re: Light & Shadow - Gondor
« Reply #164 on: February 25, 2009, 06:20:42 AM »
I do like FM's idea about the names especially with the steward's heir with that last Boromir since the steward himself went a bit nuts.  :)  and they both reflect the risks of ruling where the other pair seem to focus on their relationship.

I'm not completely sold on that Boromir though, i think i might like it better if it was worded like this:

While the Ring-bearer is wearing The One Ring, Boromir loses Unyielding and all defender bonuses.