Welcome back, Thran! How was your trip?
After your massive review (and yes, you get

too

), as well as FM's and Lurtzy's latest reviews, I've made several changes to the cards dating back to the Pikeman (no longer Pike
sman

).
And with Thran being back and lem0n (I think) returning sometime this weekend, I'll post a slew of new cards now to take us through the long weekend and into Monday.

Enjoy!
Siege Machine ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Possession • Support Area
Machine. To play, spot an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
minion.
Shadow: Play an Uruk-hai to place an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token on a machine that already has a token on it.
Response: If another machine is about to be discarded by an opponent, discard this machine to prevent that.
"Ropes with grappling hooks were hurled over the parapet...."A very close rewrite of
Siege Engine, but with some key differences. With these new machines no longer being conditions, I didn't want to make it TOO hard for the FP player to potentially discard them, so I nerfed both the Shadow and response abilities here a tiny bit. Compare to
Siege Engine to see what I mean.

Heavy Timber ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Possession • Support Area
Machine. To play, spot 2
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
minions or another machine.
Shadow: Exert an Uruk-hai to add an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token here.
Skirmish: Spot X
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens here (minimum 1) and discard this machine to discard a fortification or support area possession with a twilight cost of X or less. The Free Peoples player may exert X companions to prevent this.
"Again and again the great rams swung and crashed."Remember, the Rohirrim get several fortifications in this set, so this may not be as useless as it first appears.
War Ladder ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Possession • Support Area
Machine.
Shadow: Exert an Uruk-hai to add an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token here.
Skirmish: Remove X
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens here to make an Uruk-hai strength +X (limit +5). Then, if you control a site, make that minion
damage +1. Discard this machine.
"...a hundred ladders were raised against the battlements."Nothing fancy here, but hopefully helpful.

Orthanc Ballista ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Possession • Support Area
Machine.
Maneuver: Exert an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
archer to add an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token here. That minion loses
archer until the regroup phase.
Archery: Remove an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token from here to make the minion archery total +2. Discard an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
machine.
"Some found a mark. The assault on Helm's Deep had begun...."Not much to say here. Basically turns one archery into two, but at the cost of losing the ability to spot a
archer. As we'll see later, that may or may not matter depending on how you play things.
One last thing: note that I've made these machines as possessions rather than their original conditions. I figured that made more sense from a realism standpoint, and also helps keep cards like
Namarie from trashing them, turning this into more of a
![Raider [Raider]](https://lotrtcgdb.com/forums/Smileys/classic/raider.png)
corsair type pain in the back of the lap.
