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Author Topic: Encircled by Wraiths - A DC set by Foresight  (Read 12369 times)

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May 23, 2009, 05:10:39 PM
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Foresight

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Encircled by Wraiths - A DC set by Foresight
« on: May 23, 2009, 05:10:39 PM »
Ok, *cracks fingers* here goes nothing.  Time for a new DC set!  This set will concentrate on scenes from "The Fellowship of the Ring" where the Nazgul go after the Hobbits.  Definitely other strategies and cultures in the set, also take note of the new keywords!  I won't get intricate like doing lore or rarity, but if you have a question as to the origins or the purpose of a card feel free to ask!

Aggressive. (Skirmishes involving aggressive minions must be resolved before any others.)

Upkeep - Action. (At the start of the regroup phase, you must perform the action or discard this card.)

Cultures in this set:

[Dwarven]
[Elven]
[Gandalf]
[Rohan] - In-Progress!
[Shire]
[Uruk]
[Wraith]
[Men]
[Orc]
[Gollum]
« Last Edit: May 25, 2009, 07:18:31 PM by Foresight »
Like a force of nature, the Uruks are Unstoppable. [Uruk]

May 23, 2009, 05:15:24 PM
Reply #1

Foresight

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #1 on: May 23, 2009, 05:15:24 PM »
[Rohan] Masterlist

(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all Free Peoples cards borne by that companion to hand).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.

[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played, play a [Rohan] possession on that companion.

[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Valiant.
When you play this companion, he is strength +2 until the regroup phase (or if played during a phase other than the fellowship phase, each [Rohan] companion is strength +2 and resistance +1 until the end of the turn).

[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
Each companion played during a phase other than the fellowship phase is twilight cost -1.
Skirmish:  Discard a card from hand to play a [Rohan] possession on your [Rohan] man (if a [Rohan] possession is played on Eowyn this way, she is defender +1 until the regroup phase).

[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
Regroup:  Discard a [Rohan] companion stacked on your [Rohan] condition to discard a minion or remove [4].

[1] In-Fighting [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (or +4  if you discard a [Rohan] companion stacked on a condition).

[2]The King's Men [Rohan]
Condition • Support Area
Upkeep - Exert Théoden. (At the start of the regroup phase, you must exert Théoden or discard this condition.)
At the start of the regroup phase, you may stack a [Rohan] companion on this condition (returning all Free Peoples cards borne by that companion to hand).
Skirmish:  Spot a [Rohan] companion stacked on this condition to exchange that companion with your unwounded [Rohan] companion in play (discarding all cards borne by that companion).  You may do this only once each skirmish.

[3]Théoden, Enlightened King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
Each time you play a companion during the maneuver phase, Théoden is strength +1 until the regroup phase.
Each time you play a companion during the assignment phase, Théoden is damage +1 until the regroup phase.

[1] Rohirrim Longspear [Rohan]
Possession • Hand Weapon
Strength: +2
Bearer must be a [Rohan] companion.
You may add [1] to play this possession as if it were a maneuver event.

(0) Thrust into the Fray [Rohan]
Event • Assignment
Play a [Rohan] companion stacked on your [Rohan] condition as if played from hand.

[1]Decision to Make [Rohan]
Condition • Support Area
To play, spot a [Rohan] companion.
Assignment:  Exert a mounted [Rohan] companion to assign an aggressive minion to skirmish that companion.  That minion loses aggressive and cannot gain aggressive until the regroup phase.
Regroup:  Discard this condition to choose one:  place a [Rohan] possession from your discard pile on top of your draw deck or shuffle two [Rohan] possessions from your discard pile into your draw deck.

[5] Declaration [Rohan]
Event • Assignment
Toil 2.
Assign a minion to skirmish a [Rohan] man to exert that minion and make it strength -2 until the regroup phase.

[2] War Horse [Rohan]
Possession • Mount
Bearer must be a [Rohan] man.
You may exert a [Rohan] man to play this possession as if were a maneuver event on that man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

[3] Volley [Rohan]
Event • Archery
Discard any number of [Rohan] companions stacked on a [Rohan] condition to add 1 to the fellowship archery total for each companion discarded this way.

[2] Rohirrim Armory
Condition • Support Area
Upkeep - Exert a [Rohan] man.  (At the start of the regroup phase, you must exert a [Rohan] man or discard this condition.)
Fellowship:  Stack a [Rohan] possession from hand here.
Response:  If a [Rohan] companion is about to take a wound in a skirmish, discard a [Rohan] possession from here to prevent that.

[1] Spirited Charge [Rohan]
Event • Skirmish
Discard a mount borne by your [Rohan] companion to exert a minion skirmishing that companion.

[2] Nighttime Slaughter [Rohan]
Condition • Support Area
Each time a [Rohan] companion kills a minion in a skirmish, you may stack that companion here (returning all Free Peoples cards borne by that companion to hand).
Regroup:  Discard a [Rohan] companion stacked here to discard a minion.

[2] Rohirrim Reserves [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +1 for each [Rohan] companion in your discard pile.

[2] Muster the Rohirrim [Rohan]
Event • Fellowship
Spot a [Rohan] companion stacked on a [Rohan] condition to stack a [Rohan] companion from your discard pile on that condition.

[6] Out of the Shadow [Rohan]
Event • Maneuver
Toil 2.
Discard two [Rohan] companions stacked on a [Rohan] condition to discard a minion.
« Last Edit: June 01, 2009, 04:16:41 AM by Foresight »
Like a force of nature, the Uruks are Unstoppable. [Uruk]

May 23, 2009, 06:55:38 PM
Reply #2

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #2 on: May 23, 2009, 06:55:38 PM »
what be rohan doin here yar!
(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all cards borne by that companion to hand).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.
Ok...I'm trying to figure out the usefulness of this...you get to remove wounds, and replay possessions.  Ooo Eowyns sword DB!

[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played during the maneuver phase, play a [Rohan] possession on that companion.
I sense a theme ;) would the possession be played from hand correct?

[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
If played from a [Rohan] condition, this companion is strength +2 until the end of the turn.
you could go like warrior of rohan, and make it each orhan companion...though that could get OP fast...your probably fine.

[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Each companion played from a [Rohan] condition is twilight cost -1.
kewl

[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
If Eomer is played from a [Rohan] condition, you may exert him to play a [Rohan] mount from your deck or discard pile on him.
fine.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
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May 23, 2009, 08:43:28 PM
Reply #3

DáinIronfoot

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #3 on: May 23, 2009, 08:43:28 PM »
Just a minor comment first...I thought this was a Fellowship of the Ring set? I mean, not that I'm complaining, as this looks like a neat concept below, but uh....

Anyway. On to the cards!

Quote from: Foresight
(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all cards borne by that companion to hand).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.
I already see potential for this with the "when you play" companions like Keeper of Oaths, Erkenbrand, Riddermark Soldier, Riders of the Mark, and Rohirrim Army, but I know you have even more in mind....

Quote from: Foresight
[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played during the maneuver phase, play a [Rohan] possession on that companion.
Good, good. It's the fact that it's non-unique that really makes it tick. Perhaps allow this to work in any phase except fellowship, which would even better set up the guys I mentioned above? Just a thought.

Quote from: Foresight
[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
If played from a [Rohan] condition, this companion is strength +2 until the end of the turn.
Seems a little meh, actually. Perhaps give him 7 resistance and valiant? Alternatively, I might even consider strength +3 for the ability.

Quote from: Foresight
[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Each companion played from a [Rohan] condition is twilight cost -1.
Yeah, she definately needs more to see use above other versions of Eowyn. I'd rather this ability be on some other unique companion (lesser known than Eowyn, Eomer, or Theoden), or for this to have something else that really sets it apart from other Eowyns. Perhaps resistance 7 and valiant...and maybe even hunter 1? That's only if you intend to use hunter, of course, but it would definately make her more useful.

Or maybe.... :-k With her subtitle, perhaps some way to get a defender bonus?

Quote from: Foresight
[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
If Eomer is played from a [Rohan] condition, you may exert him to play a [Rohan] mount from your deck or discard pile on him.
"...from your draw deck...". He's alright, but again, I think valiant would do him some good. And actually, you might be able to get away with not exerting him for that ability. It's pretty specific, after all.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 24, 2009, 03:39:58 AM
Reply #4

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #4 on: May 24, 2009, 03:39:58 AM »
(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all cards borne by that companion to hand).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.
This is cool. Very powerful with Rohirrim Army, but that's good! There might be a rules issue here though: what happens if the companion bears a Shadow condition? I think you need to say "returning all cards borne by that companion to their owner's hand".

[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played during the maneuver phase, play a [Rohan] possession on that companion.
Meh, not a fan. This seems too linear to me - I want this card to work with all the previous guys DI mentioned, not to force you to use the above condition. Make it like a Red Arrow and make it play a guy during the maneuver phase with a possession no him, otherwise I don't see the use.

[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
If played from a [Rohan] condition, this companion is strength +2 until the end of the turn.
Again, I don't like this. I think it should be "When you play this companion, he is strength +2..." then maybe have some brackets saying "(if this companion was not played during the fellowship phase, make each companion strength +2 until the regroup phase)" or something else.

[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Each companion played from a [Rohan] condition is twilight cost -1.
Also don't like this one. There's certainly no incentive to use her over the big Éowyn's - even in this strategy I'd play Lady of Ithilien so that I can heal her by putting her on conditions. And it's still too linear. I don't think you should spoonfeed us a deck-type, I think you should make cool cards that can combo in this deck type if you so choose.

[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
If Eomer is played from a [Rohan] condition, you may exert him to play a [Rohan] mount from your deck or discard pile on him.
There's no reason this guy couldn't be "When you play Éomer..." - you don't need the restriction.

So as I've been saying, I don't want to see such a linear strategy. Make cool cards, then let us (the deckbuilders) put them together! [Rohan] already has a theme of playing guys and things at off-times, why don't you expand that rather than restrict it? Just my thoughts here.

Thranduil

May 24, 2009, 06:19:57 PM
Reply #5

Foresight

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #5 on: May 24, 2009, 06:19:57 PM »
You guys are great!  I modified my original cards and I'd like you to tell me what you think of these ones.  ;D

(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all Free Peoples cards borne by that companion to hand).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.

[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played, play a [Rohan] possession on that companion.

[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Valiant.
When you play this companion, he is strength +2 until the regroup phase (or if played during a phase other than the fellowship phase, each [Rohan] companion is strength +2 and resistance +1 until the end of the turn).

[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
Each companion played during a phase other than the fellowship phase is twilight cost -1.
Skirmish:  Discard a card from hand to play a [Rohan] possession on your [Rohan] man (if a [Rohan] possession is played on Eowyn this way, she is defender +1 until the regroup phase).

[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
Regroup:  Discard a [Rohan] companion stacked on your [Rohan] condition to discard a minion or remove [4].
« Last Edit: May 25, 2009, 07:16:25 PM by Foresight »
Like a force of nature, the Uruks are Unstoppable. [Uruk]

May 25, 2009, 01:21:55 AM
Reply #6

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #6 on: May 25, 2009, 01:21:55 AM »
(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all Free Peoples cards borne by that companion to hand; Shadow cards borne by that companion are discarded).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.
You don't need to specify about the Shadow cards - they get discarded by default. If you say "returning all Free Peoples cards..." then that covers your bases.

[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played, play a [Rohan] possession on that companion.
Yeah, this seems strong now. Especially as you can respond multiple times. :up:

[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Valiant.
When you play this companion, he is strength +2 until the regroup phase (or if played during a phase other than the fellowship phase, each [Rohan] companion is strength +2 and resistance +1 until the end of the turn).
Yeah, I like it.

[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
Each companion played during a phase other than the fellowship phase is twilight cost -1.
Skirmish:  Discard a card from hand to play a [Rohan] possession on your [Rohan] man (if a [Rohan] possession is played on Eowyn this way, she is defender +1 until the regroup phase).
I'm not sure just playing it from hand is worth it, but then from anywhere else seems a bit too good. I'm not sure about this one, see what other people think.

[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
Regroup:  Discard a [Rohan] companion stacked on your [Rohan] condition to discard a minion or remove [3].
I think I'd make it remove [4], but otherwise fair enough. How about "Discard a card stacked on your [Rohan] condition" so that you can combo this with Sword Rack?

Thranduil

May 25, 2009, 04:55:10 AM
Reply #7

Smeagollum

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #7 on: May 25, 2009, 04:55:10 AM »
I like the cards... however I rather would like it if called to war was an artifact (like The Shards of Narsil) with a picture of gimli blowing on the big horn, before Aragorn and Theoden ride out to meet the Uruks.

Nice job! Like the upkeep idea! Will there be upkeep companions?

May 25, 2009, 09:18:48 AM
Reply #8

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #8 on: May 25, 2009, 09:18:48 AM »
You guys are great!  I modified my original cards and I'd like you to tell me what you think of these ones.  ;D

(0) Called to War [Rohan]
Condition • Support Area
Fellowship:  Add [2] to stack a [Rohan] companion from play on this condition (returning all Free Peoples cards borne by that companion to hand; Shadow cards borne by that companion are discarded).
Maneuver:  Play a [Rohan] companion from this condition as if played from hand.'
fine.

[1] Swords Drawn [Rohan]
Condition • Support Area
Upkeep - Spot two [Rohan] companions. (At the start of the regroup phase, you must spot two [Rohan] companions or discard this condition.)
Response:  If a [Rohan] companion is played, play a [Rohan] possession on that companion
uh sure I guess. .

[2] Rohirrim Banner-Bearer [Rohan]
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Valiant.
When you play this companion, he is strength +2 until the regroup phase (or if played during a phase other than the fellowship phase, each [Rohan] companion is strength +2 and resistance +1 until the end of the turn).
end of the regroup phase would be enough methinks.

[2]Eowyn, Spirited Defender [Rohan]
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
Each companion played during a phase other than the fellowship phase is twilight cost -1.
Skirmish:  Discard a card from hand to play a [Rohan] possession on your [Rohan] man (if a [Rohan] possession is played on Eowyn this way, she is defender +1 until the regroup phase).
seems way to good on site 9...armor,hand weapon, ranged weapon, mount...DEFENDER +5!
needs some sort of limit


[3]Eomer, Loyal to Rohan [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
While you can spot a [Rohan] Man, Eomer's twilight cost is -1.
Regroup:  Discard a [Rohan] companion stacked on your [Rohan] condition to discard a minion or remove [3].
fine.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

May 25, 2009, 07:14:28 PM
Reply #9

Foresight

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #9 on: May 25, 2009, 07:14:28 PM »
I updated the cards, and to sickofpalantirs:  I figure I should keep Eowyn the way she is because it makes for a viable strategy and also this strategy currently dumps pool in a phase other than the fellowship phase for companions/possessions and it could possibly be tough to double.  But I haven't made more cards for it yet...until now!  ;)

[1] In-Fighting [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (or +4  if you discard a [Rohan] companion stacked on a condition).

[2]The King's Men [Rohan]
Condition • Support Area
Upkeep - Exert Théoden. (At the start of the regroup phase, you must exert Théoden or discard this condition.)
At the start of the regroup phase, you may stack a [Rohan] companion on this condition (returning all Free Peoples cards borne by that companion to hand).
Skirmish:  Spot a [Rohan] companion stacked on this condition to exchange that companion with your [Rohan] companion in play (returning all Free Peoples cards borne by that companion to hand).  You may do this only once each skirmish.

[3]Théoden, Enlightened King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
Each time you play a companion during the maneuver phase, Théoden is strength +1 until the regroup phase.
Each time you play a companion during the assignment phase, Théoden is damage +1 until the regroup phase.

[1] Rohirrim Longspear [Rohan]
Possession • Hand Weapon
Strength: +2
Bearer must be a [Rohan] companion.
You may add [1] to play this possession as if it were a maneuver event.

(0) Thrust into the Fray [Rohan]
Event • Assignment
Play a [Rohan] companion stacked on your [Rohan] condition as if played from hand.
« Last Edit: May 26, 2009, 08:24:01 PM by Foresight »
Like a force of nature, the Uruks are Unstoppable. [Uruk]

May 26, 2009, 02:03:26 AM
Reply #10

Smeagollum

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #10 on: May 26, 2009, 02:03:26 AM »

[1] In-Fighting [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (or +3 and damage +1 if you have played a [Rohan] companion during a phase other than the fellowship phase this turn).

I like all the cards except for this one. Actually playing a companion during the manouverphase is already a big advantage and supports twillightdenial massively. To get another bonus +1 extra str & +1 damage via this event is a bit to much I think. I rather would see it like something: If you can spot a stacked companion on called to war.
Speaking of called to war: Maybe add if he's not assigned to a skirmish, otherwise it's a to strong way to duck skirmishes and heal comps.

May 26, 2009, 02:08:14 AM
Reply #11

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #11 on: May 26, 2009, 02:08:14 AM »
[1] In-Fighting [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (or +3 and damage +1 if you have played a [Rohan] companion during a phase other than the fellowship phase this turn).
Hmmm... What's the flavour of this card?

[2]The King's Men [Rohan]
Condition • Support Area
Upkeep - Spot Théoden. (At the start of the regroup phase, you must spot Théoden or discard this condition.)
At the start of the regroup phase, you may stack a [Rohan] companion on this condition (returning all Free Peoples cards borne by that companion to hand).
Skirmish:  Spot a [Rohan] companion stacked on this condition to exchange that companion with your [Rohan] companion in play (returning all Free Peoples cards borne by that companion to hand).
This seems incredibly powerful, but I'm not sure that's a bad thing... I think make the upkeep exert Théoden, and I think it would be more balanced and more interesting.

[3]Théoden, Enlightened King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
Each time you play a companion during the maneuver phase, Théoden is strength +1 until the regroup phase.
Each time you play a companion during the assignment phase, Théoden is damage +1 until the regroup phase.
Each time you stack a [Rohan] companion on a [Rohan] condition, you may discard two cards from hand to draw a card.
Wow, that's very entertaining! Nice job.

[1] Rohirrim Longspear [Rohan]
Possession • Hand Weapon
Strength: +2
Bearer must be a [Rohan] companion.
You may play this possession as if it were a maneuver event.  If you do, add [1].
Normally it would be worded like "You may add [1] to play this possession any time you could play a maneuver event" but it's fair enough.

(0) Thrust into the Fray [Rohan]
Event • Assignment
Play a [Rohan] companion stacked on your [Rohan] condition as if played from hand.
I don't think I'd use this - it's too limited.

Thranduil

May 26, 2009, 10:20:11 AM
Reply #12

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #12 on: May 26, 2009, 10:20:11 AM »
I updated the cards, and to sickofpalantirs:  I figure I should keep Eowyn the way she is because it makes for a viable strategy and also this strategy currently dumps pool in a phase other than the fellowship phase for companions/possessions and it could possibly be tough to double.  But I haven't made more cards for it yet...until now!  ;)

[1] In-Fighting [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (or +3 and damage +1 if you have played a [Rohan] companion during a phase other than the fellowship phase this turn).

[2]The King's Men [Rohan]
Condition • Support Area
Upkeep - Exert Théoden. (At the start of the regroup phase, you must exert Théoden or discard this condition.)
At the start of the regroup phase, you may stack a [Rohan] companion on this condition (returning all Free Peoples cards borne by that companion to hand).
Skirmish:  Spot a [Rohan] companion stacked on this condition to exchange that companion with your [Rohan] companion in play (returning all Free Peoples cards borne by that companion to hand).
all the kings horses and all the kings men, couldn't make theodens mind whole again. ..
this is just so mind blowingly weird I can't even begin to think of combos...the one I'm think of Eowyn lady of ithilien, exhaust her, than replace her with another one. lather rinse repeat. 


[3]Théoden, Enlightened King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
Each time you play a companion during the maneuver phase, Théoden is strength +1 until the regroup phase.
Each time you play a companion during the assignment phase, Théoden is damage +1 until the regroup phase.
Each time you stack a [Rohan] companion on a [Rohan] condition, you may discard two cards from hand to draw a card.
I think it'd be fine without the last ability.  Enlightened? I am in a happy place...there are horses lots of horses...

[1] Rohirrim Longspear [Rohan]
Possession • Hand Weapon
Strength: +2
Bearer must be a [Rohan] companion.
You may add [1] to play this possession as if it were a maneuver event.
fine.

(0) Thrust into the Fray [Rohan]
Event • Assignment
Play a [Rohan] companion stacked on your [Rohan] condition as if played from hand.
kewl
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May 26, 2009, 06:14:46 PM
Reply #13

Aragorn_Ellessar

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #13 on: May 26, 2009, 06:14:46 PM »
I updated the cards, and to sickofpalantirs:  I figure I should keep Eowyn the way she is because it makes for a viable strategy and also this strategy currently dumps pool in a phase other than the fellowship phase for companions/possessions and it could possibly be tough to double.  But I haven't made more cards for it yet...until now!  ;)

[1] In-Fighting [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (or +3 and damage +1 if you have played a [Rohan] companion during a phase other than the fellowship phase this turn).
ok, I guess

[2]The King's Men [Rohan]
Condition • Support Area
Upkeep - Exert Théoden. (At the start of the regroup phase, you must exert Théoden or discard this condition.)
At the start of the regroup phase, you may stack a [Rohan] companion on this condition (returning all Free Peoples cards borne by that companion to hand).
Skirmish:  Spot a [Rohan] companion stacked on this condition to exchange that companion with your [Rohan] companion in play (returning all Free Peoples cards borne by that companion to hand).
this could turn out OP. Maybe a non-unique companion instead?

[3]Théoden, Enlightened King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
Each time you play a companion during the maneuver phase, Théoden is strength +1 until the regroup phase.
Each time you play a companion during the assignment phase, Théoden is damage +1 until the regroup phase.
Each time you stack a [Rohan] companion on a [Rohan] condition, you may discard two cards from hand to draw a card.
I don't think you really need the last line.

[1] Rohirrim Longspear [Rohan]
Possession • Hand Weapon
Strength: +2
Bearer must be a [Rohan] companion.
You may add [1] to play this possession as if it were a maneuver event.
This reminds me a lot of the RotK spear, except that one was in the skirmish phase. Anyway, not bad

(0) Thrust into the Fray [Rohan]
Event • Assignment
Play a [Rohan] companion stacked on your [Rohan] condition as if played from hand.
This would work well with King's Men and Theoden, Enlightened King.

One Ring to rule them all.
One Ring to find them.
One Ring to bring them all,
And in the darkness, bind them.

May 26, 2009, 08:22:06 PM
Reply #14

Foresight

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #14 on: May 26, 2009, 08:22:06 PM »
BTW if nobody's noticed I have been rewarding :gp: for the reviews that help me.  So far, that is all of you who have replied!  I'm letting my creativity connect from my head to the computer and churning out new strategies!  That's the whole point of my DC set.  It also lets me think "hmmm, what if existing cards were comboed with these new ones?"  Anywho, one thing wrecks the companion stacking: condition discarding.  Also minions like Black Lord trigger when a companion is played, and if used against this [Rohan] strategy...it won't take long for the ringbearer to be exhausted. ;)  I figured with In-Fighting that my strategy needed a skirmish event.  Now I'm going to make it discard someone stacked and no damage bonus.  Theoden's third line will also be removed.  On with the next!  I believe I will do 20 cards for each culture, so after this next batch there will be only one more for [Rohan]!

[1]Decision to Make [Rohan]
Condition • Support Area
To play, spot a [Rohan] companion.
Assignment:  Exert a mounted [Rohan] companion to assign an aggressive minion to skirmish that companion.  That minion loses aggressive and cannot gain aggressive until the regroup phase.
Regroup:  Discard this condition to choose one:  place a [Rohan] possession from your discard pile on top of your draw deck or shuffle two [Rohan] possessions from your discard pile into your draw deck.

[5] Declaration [Rohan]
Event • Assignment
Toil 2.
Assign a minion to skirmish a [Rohan] man to exert that minion and make it strength -2 until the regroup phase.

[2] War Horse [Rohan]
Possession • Mount
Bearer must be a [Rohan] man.
You may exert a [Rohan] man to play this possession as if were a maneuver event on that man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

[3] Volley [Rohan]
Event • Archery
Discard any number of [Rohan] companions stacked on a [Rohan] condition to add 1 to the fellowship archery total for each companion discarded this way.

[2] Rohirrim Armory
Condition • Support Area
Upkeep - Exert a [Rohan] man.  (At the start of the regroup phase, you must exert a [Rohan] man or discard this condition.)
Fellowship:  Stack a [Rohan] possession from hand here.
Response:  If a [Rohan] companion is about to take a wound in a skirmish, discard a [Rohan] possession from here to prevent that.
« Last Edit: May 27, 2009, 06:23:39 PM by Foresight »
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May 27, 2009, 01:55:02 AM
Reply #15

Smeagollum

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #15 on: May 27, 2009, 01:55:02 AM »
I like the ideas really. The only problem I can think of that there's to much twilightdenial comming into it and in my opinion is that the theme for other cultures then Rohan. But maybe you gonna solve this with twillight creating Shadow. I'm very interested how it evolves and what aggressive will mean.

I like Volley!

May 27, 2009, 01:58:28 AM
Reply #16

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #16 on: May 27, 2009, 01:58:28 AM »
[1]Decision to Make [Rohan]
Condition • Support Area
To play, spot a [Rohan] companion.
Each aggressive minion assigned to skirmish a mounted [Rohan] man loses aggressive and cannot gain aggressive until the regroup phase.
Regroup:  Discard this condition to choose one:  place a [Rohan] possession from your discard pile on top of your draw deck or shuffle two [Rohan] possessions from your discard pile into your draw deck.
Very interesting. I'm not sure you should have such an easy way to lose one of your set keywords, though. Perhaps it could be more like Lord of the Glittering Caves.

[5] Declaration [Rohan]
Event • Assignment
Toil 2.
Assign a minion to skirmish a [Rohan] man to exert that minion and make it strength -2 until the regroup phase.
Fair enough.

[2] War Horse [Rohan]
Possession • Mount
Bearer must be a [Rohan] man.
You may exert a [Rohan] man to play this possession as if were a maneuver event on that man.  If you do, bearer is strength +1 until the regroup phase.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
I don't think you need the extra strength +1, it's still very powerful to play it out of phase.

[3] Volley [Rohan]
Event • Archery
Discard any number of [Rohan] companions stacked on a [Rohan] condition to add 1 to the fellowship archery total for each companion discarded this way.
Very interesting card, but again I'm not sure I'd use it. I definitely would, however, if it comboed with Sword Rack! That would be awesome.

[2] Rohirrim Armory
Condition • Support Area
Upkeep - Exert a [Rohan] man.  (At the start of the regroup phase, you must exert a [Rohan] man or discard this condition.)
Fellowship:  Stack a [Rohan] possession from hand here.
Response:  If a [Rohan] man is about to take a wound in a skirmish, discard two [Rohan] possessions from here to prevent that.
You probably don't need to discard 2 possessions, 1 would be enough, but I love the playoff here between exerting a guy and preventing wounds, very cool.

Thranduil

May 27, 2009, 06:54:41 AM
Reply #17

Aragorn_Ellessar

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #17 on: May 27, 2009, 06:54:41 AM »
BTW if nobody's noticed I have been rewarding :gp: for the reviews that help me.  So far, that is all of you who have replied!  I'm letting my creativity connect from my head to the computer and churning out new strategies!  That's the whole point of my DC set.  It also lets me think "hmmm, what if existing cards were comboed with these new ones?"  Anywho, one thing wrecks the companion stacking: condition discarding.  Also minions like Black Lord trigger when a companion is played, and if used against this [Rohan] strategy...it won't take long for the ringbearer to be exhausted. ;)  I figured with In-Fighting that my strategy needed a skirmish event.  Now I'm going to make it discard someone stacked and no damage bonus.  Theoden's third line will also be removed.  On with the next!  I believe I will do 20 cards for each culture, so after this next batch there will be only one more for [Rohan]!

[1]Decision to Make [Rohan]
Condition • Support Area
To play, spot a [Rohan] companion.
Each aggressive minion assigned to skirmish a mounted [Rohan] man loses aggressive and cannot gain aggressive until the regroup phase.
Regroup:  Discard this condition to choose one:  place a [Rohan] possession from your discard pile on top of your draw deck or shuffle two [Rohan] possessions from your discard pile into your draw deck.

Maybe what you could do for the first line is say: ...Assign a minion to a mounted [Rohan] man. Exert that man to make each agressive minion skirmishing him lose aggressive and cannot gain aggressive until the regroup phase... or something with discarding a possession. (Thranduil will have to help me with my wording)

[5] Declaration [Rohan]
Event • Assignment
Toil 2.
Assign a minion to skirmish a [Rohan] man to exert that minion and make it strength -2 until the regroup phase.

I like this one

[2] War Horse [Rohan]
Possession • Mount
Bearer must be a [Rohan] man.
You may exert a [Rohan] man to play this possession as if were a maneuver event on that man.  If you do, bearer is strength +1 until the regroup phase.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

This is a really good card

[3] Volley [Rohan]
Event • Archery
Discard any number of [Rohan] companions stacked on a [Rohan] condition to add 1 to the fellowship archery total for each companion discarded this way.

I really like this one

[2] Rohirrim Armory
Condition • Support Area
Upkeep - Exert a [Rohan] man.  (At the start of the regroup phase, you must exert a [Rohan] man or discard this condition.)
Fellowship:  Stack a [Rohan] possession from hand here.
Response:  If a [Rohan] man is about to take a wound in a skirmish, discard two [Rohan] possessions from here to prevent that.

You could probably limit the last line to one [Rohan] possession.

These are quite nice!
One Ring to rule them all.
One Ring to find them.
One Ring to bring them all,
And in the darkness, bind them.

May 27, 2009, 07:59:42 AM
Reply #18

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #18 on: May 27, 2009, 07:59:42 AM »
BTW if nobody's noticed I have been rewarding :gp: for the reviews that help me.  So far, that is all of you who have replied!  I'm letting my creativity connect from my head to the computer and churning out new strategies!  That's the whole point of my DC set.  It also lets me think "hmmm, what if existing cards were comboed with these new ones?"  Anywho, one thing wrecks the companion stacking: condition discarding.  Also minions like Black Lord trigger when a companion is played, and if used against this [Rohan] strategy...it won't take long for the ringbearer to be exhausted. ;)  I figured with In-Fighting that my strategy needed a skirmish event.  Now I'm going to make it discard someone stacked and no damage bonus.  Theoden's third line will also be removed.  On with the next!  I believe I will do 20 cards for each culture, so after this next batch there will be only one more for [Rohan]!

[1]Decision to Make [Rohan]
Condition • Support Area
To play, spot a [Rohan] companion.
Each aggressive minion assigned to skirmish a mounted [Rohan] man loses aggressive and cannot gain aggressive until the regroup phase.
Regroup:  Discard this condition to choose one:  place a [Rohan] possession from your discard pile on top of your draw deck or shuffle two [Rohan] possessions from your discard pile into your draw deck.
fine.

[5] Declaration [Rohan]
Event • Assignment
Toil 2.
Assign a minion to skirmish a [Rohan] man to exert that minion and make it strength -2 until the regroup phase.
thats be powerful... probably fine though.

[2] War Horse [Rohan]
Possession • Mount
Bearer must be a [Rohan] man.
You may exert a [Rohan] man to play this possession as if were a maneuver event on that man.  If you do, bearer is strength +1 until the regroup phase.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
kewl

[3] Volley [Rohan]
Event • Archery
Discard any number of [Rohan] companions stacked on a [Rohan] condition to add 1 to the fellowship archery total for each companion discarded this way.
a  limit perhaps? couldn't you just use X's?

[2] Rohirrim Armory
Condition • Support Area
Upkeep - Exert a [Rohan] man.  (At the start of the regroup phase, you must exert a [Rohan] man or discard this condition.)
Fellowship:  Stack a [Rohan] possession from hand here.
Response:  If a [Rohan] man is about to take a wound in a skirmish, discard two [Rohan] possessions from here to prevent that.
I don't know how useful this is...I think you could cut the upkeep.

I still think The Kings men is way too powerful.  4 exertions on eowyn lady of ithilien a turn? too much. perhaps exchange it with a companion of a different name, limit once per skirmish? IDK but therse got to be a better way to balance it.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
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May 27, 2009, 06:29:56 PM
Reply #19

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #19 on: May 27, 2009, 06:29:56 PM »
I have taken the suggestions for Decision to Make and made it an assignment action that involves exertions.  Also, on the armory I changed it to one possession.  Sickofpalantirs, I changed the wording on King's Men to only being able to swap out an unwounded companion so there won't be any abuse of Lady of Ithilien.  Perhaps that was the change it needed?  :gp: to you all!  You've all proven very helpful to mold my cards to be balanced.  I don't think I want to put up the next batch of cards yet.  Perhaps tomorrow. :up:
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May 29, 2009, 07:02:49 PM
Reply #20

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #20 on: May 29, 2009, 07:02:49 PM »
[1] Spirited Charge [Rohan]
Event • Skirmish
Discard a mount borne by your [Rohan] companion to exert a minion skirmishing that companion.

[2] Nighttime Slaughter [Rohan]
Condition • Support Area
Each time a [Rohan] companion kills a minion in a skirmish, you may stack that companion here (returning all Free Peoples cards borne by that companion to hand).
Regroup:  Discard a [Rohan] companion stacked here to discard a minion.

[2] Rohirrim Reserves [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +1 for each [Rohan] companion in your discard pile.

[2] Muster the Rohirrim [Rohan]
Event • Fellowship
Spot a [Rohan] companion stacked on a [Rohan] condition to stack a [Rohan] companion from your discard pile on that condition.

[6] Out of the Shadow [Rohan]
Event • Maneuver
Toil 2.
Discard two [Rohan] companions stacked on a [Rohan] condition to discard a minion.
« Last Edit: June 01, 2009, 04:15:01 AM by Foresight »
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May 30, 2009, 06:38:19 AM
Reply #21

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #21 on: May 30, 2009, 06:38:19 AM »
Kings men is still OP...at leas the way I read it you can still do it once a skirmish, and you get to return dernhelms blade to hand.  it needs to be something like, a companion with a different title

[1] Spirited Charge [Rohan]
Event • Skirmish
Discard a mount borne by your [Rohan] companion to exert a minion skirmishing that companion.
balanced.

[2] Nighttime Slaughter [Rohan]
Condition • Support Area
Each time a [Rohan] companion kills a minion in a skirmish, you may stack that companion here (returning all Free Peoples cards borne by that companion to hand).
Regroup:  Discard a [Rohan] companion stacked here to discard a minion.
I likey.

[2] Rohirrim Reserves [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +1 for each [Rohan] companion in your discard pile.
limit maybe? not sure what i'd be.

[2] Muster the Rohirrim [Rohan]
Event • Fellowship
Spot a [Rohan] companion stacked on a [Rohan] condition to stack a [Rohan] companion from your discard pile on that condition.
fine

[6] Out of the Shadow [Rohan]
Event • Maneuver
Toil 2.
Discard a [Rohan] companion stacked on a [Rohan] condition to discard a condition.
I'm not to happy about giving rohan condition removal, I'd prefer 3 twilight and discard a possession.

a good batch :gp:
Felipe Musco:
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May 30, 2009, 05:51:26 PM
Reply #22

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #22 on: May 30, 2009, 05:51:26 PM »
[1] Spirited Charge [Rohan]
Event • Skirmish
Discard a mount borne by your [Rohan] companion to exert a minion skirmishing that companion.
This seems bad to me - I don't think I'd ever want to lose my mount for an exertion. Make it wound (and maybe cost [2]) and then we have an awesome card.

[2] Nighttime Slaughter [Rohan]
Condition • Support Area
Each time a [Rohan] companion kills a minion in a skirmish, you may stack that companion here (returning all Free Peoples cards borne by that companion to hand).
Regroup:  Discard a [Rohan] companion stacked here to discard a minion.
Fair enough.

[2] Rohirrim Reserves [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +1 for each [Rohan] companion in your discard pile.
Seems like [1] would be enough, but nice pump.

[2] Muster the Rohirrim [Rohan]
Event • Fellowship
Spot a [Rohan] companion stacked on a [Rohan] condition to stack a [Rohan] companion from your discard pile on that condition.
Hmmm.... perhaps a bit too combo-reliant?

[6] Out of the Shadow [Rohan]
Event • Maneuver
Toil 2.
Discard a [Rohan] companion stacked on a [Rohan] condition to discard a condition.
Yeah, agree with SoP - there's plenty of things that a [Rohan] card could do without having to discard conditions.

Kings men is still OP...at leas the way I read it you can still do it once a skirmish, and you get to return dernhelms blade to hand.  it needs to be something like, a companion with a different title
I think King's Men is really powerful, but personally that seems to me like a very good thing! It opens some amazingly cool decks and combos, and I don't think any text should be added to it that makes it less elegant than it currently is. So FS, I say keep it the way it is!

Thranduil

May 31, 2009, 04:27:51 PM
Reply #23

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #23 on: May 31, 2009, 04:27:51 PM »
with eowyn lady of ithilien a mount and a blade, you assign a minion to her, exhaust her, than if the minions still alive, return her to hand, play dernhelms blade exert some more.  Though they could always just kill the minion assigned...except with cards like defending the keep and rohirrim mount...
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
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Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
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May 31, 2009, 04:31:42 PM
Reply #24

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #24 on: May 31, 2009, 04:31:42 PM »
Perhaps the issue could actually be better addressed by instead letting all the Free Peoples cards borne by that companion going to the discard pile? Then you don't have to worry about Dernhelm's Blade loops.

Thranduil

June 01, 2009, 04:32:14 AM
Reply #25

Foresight

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #25 on: June 01, 2009, 04:32:14 AM »
I changed King's Men to discard possessions and also took the advice to change the condition discarding to minion discarding. :)  Onto the next culture, the [Men]!

[2] Barbaric Dunlending [Men]
Minion • Man
Strength: 6
Vitality: 2
Site Number: 4
Aggressive. (Skirmishes involving aggressive minions must be resolved before any others.)
If a skirmish involving this minion is the first skirmish of this move being resolved, it is fierce and strength +4 until the regroup phase.

[1] Blood-Stained Axe [Men]
Possession • Hand Weapon
Strength: +2
Bearer must be an [Men] minion.
If bearer is an aggressive minion, bearer is strength +1 for each wound on a companion it is skirmishing.

[4] Fires Raging [Men]
Condition • Support Area
Toil 1.
Upkeep - Spot an aggressive [Men] minion. (At the start of the regroup phase, you must spot an aggressive [Men] minion or discard this condition.)
While you control 2 sites, each aggressive [Men] minion is damage +1,  fierce, and strength +2.

[3] Horde of Dunland [Men]
Minion • Man
Strength: 9
Vitality: 3
Site Number: 4
When you play this minion, you may exert it to make it aggressive until the end of the turn. (Skirmishes involving aggressive minions must be resolved before any others.)
Each time an [Men] minion wins a skirmish, you may spot a [Men] minion assigned to a skirmish to take control of a site.

[1] Dunland Battlecry [Men]
Event • Maneuver
Make an [Men] minion aggressive and strength +2 until the regroup phase. (Skirmishes involving aggressive minions must be resolved before any others.)
« Last Edit: June 02, 2009, 02:59:11 PM by Foresight »
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June 01, 2009, 04:55:53 AM
Reply #26

Thranduil

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #26 on: June 01, 2009, 04:55:53 AM »
[2] Barbaric Dunlending [Men]
Minion • Man
Strength: 6
Vitality: 2
Site Number: 4
Aggressive. (Skirmishes involving aggressive minions must be resolved before any others.)
If this minion's skirmish is being resolved first this turn, it is fierce and strength +4 until the regroup phase.
This would be worded "If no minion is unassigned..." but is a fun idea. :up:

[1] Blood-Stained Axe [Men]
Possession • Hand Weapon
Strength: +2
Bearer must be an [Men] minion.
If bearer is an aggressive minion, bearer is strength +1 for each wound on a companion it is skirmishing.
Yeah, it's fair enough. I just wouldn't mind that ability on any minion.

[4] Fires Raging [Men]
Condition • Support Area
Toil 1.
Upkeep - Spot an aggressive [Men] minion. (At the start of the regroup phase, you must spot an aggressive [Men] minion or discard this condition.)
While you control 2 sites, each aggressive [Men] minion is damage +1fierce, and strength +2.
I think I might try something slightly different: "Upkeep - spot 2 sites you control" and then have the ability start at "Each aggressive..." Either way, it seems a fun card.

[3] Horde of Dunland [Men]
Minion • Man
Strength: 9
Vitality: 3
Site Number: 4
When you play this minion, you may exert it to make it aggressive until the end of the turn. (Skirmishes involving aggressive minions must be resolved before any others.)
Response:  Each time an [Men] minion wins a skirmish, you may spot a [Men] minion assigned to a skirmish to take control of a site.
It can't be a response, or you control every site from winning 1 skirmish. I would make it "Each time this minion wins a skirmish..." to make the aggressive clause more obviously relevant.

[1] Dunland Battlecry [Men]
Event • Shadow
Make an [Men] minion aggressive and strength +2 until the regroup phase. (Skirmishes involving aggressive minions must be resolved before any others.)
It's fine, seems a bit more like a maneuver or assignment event though.

Thranduil

June 02, 2009, 11:02:12 AM
Reply #27

sickofpalantirs

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #27 on: June 02, 2009, 11:02:12 AM »
I changed King's Men to discard possessions and also took the advice to change the condition discarding to minion discarding. :)  Onto the next culture, the [Men]!
I'm happy now

[2] Barbaric Dunlending [Men]
Minion • Man
Strength: 6
Vitality: 2
Site Number: 4
Aggressive. (Skirmishes involving aggressive minions must be resolved before any others.)
If this minion's skirmish is being resolved first this turn, it is fierce and strength +4 until the regroup phase.
kewl.

[1] Blood-Stained Axe [Men]
Possession • Hand Weapon
Strength: +2
Bearer must be an [Men] minion.
If bearer is an aggressive minion, bearer is strength +1 for each wound on a companion it is skirmishing.
fine.

[4] Fires Raging [Men]
Condition • Support Area
Toil 1.
Upkeep - Spot an aggressive [Men] minion. (At the start of the regroup phase, you must spot an aggressive [Men] minion or discard this condition.)
While you control 2 sites, each aggressive [Men] minion is damage +1fierce, and strength +2.
probably fine.  though toil 1 is next to useless, I'd go toil 2 or cut it entirely.
[3] Horde of Dunland [Men]
Minion • Man
Strength: 9
Vitality: 3
Site Number: 4
When you play this minion, you may exert it to make it aggressive until the end of the turn. (Skirmishes involving aggressive minions must be resolved before any others.)
Response:  Each time an [Men] minion wins a skirmish, you may spot a [Men] minion assigned to a skirmish to take control of a site.
oh, BTW :gp: for helper text!

[1] Dunland Battlecry [Men]
Event • Shadow
Make an [Men] minion aggressive and strength +2 until the regroup phase. (Skirmishes involving aggressive minions must be resolved before any others.)
I'd make it a maneuver event.
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June 19, 2009, 12:18:54 PM
Reply #28

DáinIronfoot

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Re: Encircled by Wraiths - A DC set by Foresight
« Reply #28 on: June 19, 2009, 12:18:54 PM »
Quote from: Foresight
[2] Barbaric Dunlending [Men]
Minion • Man
Strength: 6
Vitality: 2
Site Number: 4
Aggressive. (Skirmishes involving aggressive minions must be resolved before any others.)
If a skirmish involving this minion is the first skirmish of this move being resolved, it is fierce and strength +4 until the regroup phase.
Not sure "move" is the right word, but I suppose it makes sense enough. I understand why you can't just say "turn". A thought: "...first skirmish being resolved since the last assignment phase". Wordy, yes, but it works for regular AND fierce skirmishes. :up: Anyway, once you get all that sorted out, he's fine.

Quote from: Foresight
[1] Blood-Stained Axe [Men]
Possession • Hand Weapon
Strength: +2
Bearer must be an [Men] minion.
If bearer is an aggressive minion, bearer is strength +1 for each wound on a companion it is skirmishing.
Cool beans, but it should be "a" rather than "an" in the first line of gametext.

Quote from: Foresight
[4] Fires Raging [Men]
Condition • Support Area
Toil 1.
Upkeep - Spot an aggressive [Men] minion. (At the start of the regroup phase, you must spot an aggressive [Men] minion or discard this condition.)
While you control 2 sites, each aggressive [Men] minion is damage +1,  fierce, and strength +2.
Thran's wording change is a good recommendation, though it works either way. Good card, though I'd be much more comfortable if it were unique.

Quote from: Foresight
[3] Horde of Dunland [Men]
Minion • Man
Strength: 9
Vitality: 3
Site Number: 4
When you play this minion, you may exert it to make it aggressive until the end of the turn. (Skirmishes involving aggressive minions must be resolved before any others.)
Each time an [Men] minion wins a skirmish, you may spot a [Men] minion assigned to a skirmish to take control of a site.
Again, "a [Men] minion" rather than "an". Otherwise cool. :up:

Quote from: Foresight
[1] Dunland Battlecry [Men]
Event • Maneuver
Make an [Men] minion aggressive and strength +2 until the regroup phase. (Skirmishes involving aggressive minions must be resolved before any others.)
That works.
Best regards,
Dáin


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