LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

Author Topic: Virtual DC Contest #3 - The Return of the King (Starting the FINAL ROUND!)  (Read 107784 times)

0 Members and 1 Guest are viewing this topic.

April 13, 2010, 10:09:19 AM
Reply #255

TelTura

  • *****
  • Information Offline
  • Ranger
  • Administrator
  • Posts: 834
    • Player's Council Discord
Re: Virtual DC Contest #3 - The Return of the King (Starting Round 9!)
« Reply #255 on: April 13, 2010, 10:09:19 AM »
(2) •Gollum, Vile Creature (V) [Gollum]
Minion
Strength: 5
Vitality: 3
Site: 2
Response: If Frodo wears the One Ring, exert Gollum twice to bite it off his finger.  Gollum then becomes the Ring-Bearer and at the end of the regroup phase falls into Mt. Doom.
"Mine!  Mine!  Mine!"
7 V 59



and with the template you posted, Smeagol/Gollum doesn't have a sub-type.
Come join the Player's Council to help us run events, create new cards, and steer the direction of this great game!

Join our Discord here for more information.

April 13, 2010, 03:29:33 PM
Reply #256

MR. Lurtzy

  • *****
  • Information Offline
  • King
  • Posts: 2745
  • Wouldn't it be nice if we were Hodor?
    • My website
Re: Virtual DC Contest #3 - The Return of the King (Starting Round 9!)
« Reply #256 on: April 13, 2010, 03:29:33 PM »
He should be site 3.

April 21, 2010, 06:50:47 AM
Reply #257

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #257 on: April 21, 2010, 06:50:47 AM »
Well we have a round populated with Sméagols this time round. I posted the option for either as I didn't want to limit creativity, but it seems like we were all on the same wavelength!

So guys, please vote for your favourite 3 as usual, and have your votes in by next Tuesday 27th.

#1
(0)Sméagol, Hurried Guide (V) [Gollum]
Companion
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound. To play, add a burden.
Regroup: If you have initiative, place Sméagol on top of your draw deck to make the move limit +1 until the end of the turn (limit +1).
"'Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!'"
7 V 72

#2
(0)Sméagol, Hurried Guide (V)
Companion
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound. To play, add a burden.
Maneuver: Discard Sméagol and add [8] to make the move limit +1 and play the fellowship's next two sites. Each opponent may play a minion from his or her draw deck.
"Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!"
7 V 72

#3
(0)Sméagol, Hurried Guide (V) [Gollum]
Companion
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound. To play, add a burden.
While you can spot Frodo and Sam, the move limit is +1.
Each time Sméagol is assigned to a skirmish, the first Shadow player may replace the fellowship's current site with a site from his or her adventure deck.
"We scare him off, we're lost! We can't do this by ourselves, Sam. Not without a guide."
7 V 72

#4
(0)Sméagol, Hurried Guide (V) [Gollum]
Companion
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound. To play, add a burden.
Regroup: Spot 2 Ring-Bound Hobbits and add a burden to make the move limit +1 (limit +1).
While you cannot spot 4 companions, each time the fellowship moves, you may add two threats to discard a minion (or 2 minions if you can spot an Orc).
"Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!"
7 V 72

#5
(0)Sméagol, Hurried Guide (V) [Gollum]
Follower
Aid - add a burden.
To play, spot a [Gollum] or [Shire] card.
Regroup: Exert bearer 3 times and transfer Sméagol to your support area to wound each minion and make the move limit for this turn +1. Each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
"Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!"
7 V 72

#6
(0)Sméagol, Hurried Guide (V)  [Gollum]
Companion
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound. To play, add a burden.
Maneuver: Discard Sméagol to discard a minion from play. The first Shadow player may discard 2 minions to prevent that.
"Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!"
7 V 72

#7
(0)Sméagol, Hurried Guide (V) [Gollum]
Companion
Strength: 3
Vitality: 4
Resistance: 5
Ring-bound. To play, add a burden.
Each time you move during the regroup phase, remove a burden.
Regroup: If Sméagol is unwounded, exert him twice and discard 3 cards from hand to make the move limit +1 for this turn.
"'Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once.'"
7 V 72

#8
(0)Sméagol, Hurried Guide (V) [Gollum]
Companion
Strength: 3
Vitality: 4
Resistance: 5
Ring-bound To play, add a burden.
Fellowship: Add a threat to play Sméagol from your discard pile.
Regroup: Discard Sméagol to wound a minion.
"Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!"
7 V 72

Designer's Note: Designed to interact with the whole discarding Sméagol subtheme that never really played out well enough for a deck.

#9
(0)Sméagol, Hurried Guide (V) [Gollum]
Companion
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound. To play, add a burden.
Fellowship: If the fellowship is at any site 3 or any site 6, exert Sméagol to play the fellowship's next site.
"Wake up! Wake up! Wake up, sleepies! We must go, yes, we must go at once!"
7 V 72
« Last Edit: April 21, 2010, 07:46:18 AM by Thranduil »

April 21, 2010, 07:28:22 AM
Reply #258

Cw0rk

  • *****
  • Information Offline
  • Knight
  • Posts: 1378
  • .
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #258 on: April 21, 2010, 07:28:22 AM »
2-5-8

I think that there are a lot of overpowered cards here.
« Last Edit: April 21, 2010, 07:50:14 AM by Cw0rk »

April 21, 2010, 07:40:42 AM
Reply #259

Not a Zombie

  • *****
  • Information Offline
  • Ranger
  • Posts: 781
  • An intelligent Corporeal, Previously sweet_stuff
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #259 on: April 21, 2010, 07:40:42 AM »
wow, we all like the move limit I guess...
No one loves you like I do.
--God

I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

April 21, 2010, 09:21:04 AM
Reply #260

legolas3333

  • *****
  • Information Offline
  • King
  • Posts: 2152
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #260 on: April 21, 2010, 09:21:04 AM »
1-4-7

I'm not hating or anything but i really don't see potential for #6
A Promo Saved is a Promo Earned

April 21, 2010, 09:33:13 AM
Reply #261

Sam, Great Elf Warrior

  • ****
  • Information Offline
  • Horseman
  • Posts: 303
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #261 on: April 21, 2010, 09:33:13 AM »
Well we have a round populated with Sméagols this time round. I posted the option for either as I didn't want to limit creativity, but it seems like we were all on the same wavelength!
Well, I suppose "Hurried Guide" offers more flavor potential than "Vile Creature" (which is pretty generic).

8-3-7

April 21, 2010, 10:18:44 AM
Reply #262

Cw0rk

  • *****
  • Information Offline
  • Knight
  • Posts: 1378
  • .
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #262 on: April 21, 2010, 10:18:44 AM »
Vile Creature is also a pretty good card while Hurried Guide needs to be improved.

April 26, 2010, 06:49:58 AM
Reply #263

Cw0rk

  • *****
  • Information Offline
  • Knight
  • Posts: 1378
  • .
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #263 on: April 26, 2010, 06:49:58 AM »
This thread needs more votes.


April 27, 2010, 03:38:30 AM
Reply #265

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #265 on: April 27, 2010, 03:38:30 AM »
Yes the deadline was supposed to be today but we still need 5 votes before we continue. I will be sending PMs! :twisted:

April 27, 2010, 04:11:35 AM
Reply #266

Anvar

  • ****
  • Information Offline
  • Marksman
  • Posts: 547
  • Tzeentch's Chosen
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #266 on: April 27, 2010, 04:11:35 AM »
4
1
7
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

April 27, 2010, 05:55:32 PM
Reply #267

Not a Zombie

  • *****
  • Information Offline
  • Ranger
  • Posts: 781
  • An intelligent Corporeal, Previously sweet_stuff
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #267 on: April 27, 2010, 05:55:32 PM »
6
9
5
No one loves you like I do.
--God

I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

April 28, 2010, 02:35:17 PM
Reply #268

ket_the_jet

  • *****
  • Information Offline
  • King
  • Administrator
  • Posts: 2062
  • He/Him/His
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #268 on: April 28, 2010, 02:35:17 PM »
6
3
2

Sorry I haven't been around recently. I've been swamped with work and have been out of town the past few weekends.
-wtk

April 28, 2010, 11:58:15 PM
Reply #269

MR. Lurtzy

  • *****
  • Information Offline
  • King
  • Posts: 2745
  • Wouldn't it be nice if we were Hodor?
    • My website
Re: Virtual DC Contest #3 - The Return of the King (Voting on Round 9!)
« Reply #269 on: April 28, 2010, 11:58:15 PM »
1
3
8