0 Members and 1 Guest are viewing this topic.
Does it really work good? The idea seems to be only surviving the skirmishes and after that you heal, but what if they manage to kill somebody before you can do anything? How do you protect Sam? Maybe I'd add another hobbit and Tom Bombadil, though it's just an idea, and I think it may be too difficult to pull off.
I run a Smeagol + RB Rangers deck that is different than Cw0rk's. Yes, Sam is key, and yes, you have companions to spare/kill when needed. Quite fun, no unbound.
There is beauty in Sent Back that few notice. It allows you to play a wizard in regroup phase even if that wizard IS NOT in the dead pile. If making a running deck, that certainly come in handy to play Radagast at the last possible moment and run that last mile with minimal usage of his (dis)ability by your opponent.