Maybe introduce a new card type, similar to the Objective cards in SWCCG, that will cover the various quests in The Silmarillion. These cards would have a wall of text set down additional rules for the game, perhaps modifying win/lose conditions, and be borne by the main character (with the possibility of other characters continuing the quest if the main character is killed).
More gameplay possibilities if these cards were double-sided. :hey:
What do you think about this Objective:
The Ainulindalë
Deep, Wide and Beautiful...Strength: +2
Game Text: At the start of each of your turns, you may draw a card.
Response: If the
![The One Ring [Ring]](https://lotrtcgdb.com/forums/Smileys/classic/ring.gif)
bearer is about to take a wound, he may perform Ainulindalë until the regroup phase. While performing Ainulindalë, each time the
![The One Ring [Ring]](https://lotrtcgdb.com/forums/Smileys/classic/ring.gif)
bearer is about to take a wound, add a burden instead.
Response: Flip Ainulindalë when the
![The One Ring [Ring]](https://lotrtcgdb.com/forums/Smileys/classic/ring.gif)
bearer is exhausted or if there are 5 burdens on Ainulindalë; Discard the top card of your Draw Deck
The Ainulindalë
.. Loud, Vain and Arrogant.Strength: +2
Game Text: At the start of each of your turns, you must discard a card from hand at random.
Response: If the
![The One Ring [Ring]](https://lotrtcgdb.com/forums/Smileys/classic/ring.gif)
bearer is about to take a wound, he may perform Ainulindalë until the regroup phase. While performing Ainulindalë, each time the
![The One Ring [Ring]](https://lotrtcgdb.com/forums/Smileys/classic/ring.gif)
bearer is about to take a wound, add a burden instead.
Response: Flip Ainulindalë back when the
![The One Ring [Ring]](https://lotrtcgdb.com/forums/Smileys/classic/ring.gif)
bearer has no wounds and there are less then 5 burdens on Ainulindalë; You may take a card from your discard pile into hand.