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Author Topic: Rise of the Ring - The Hobbit  (Read 69397 times)

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January 06, 2009, 12:45:50 PM
Reply #135

DáinIronfoot

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Re: Rise of the Ring - The Hobbit
« Reply #135 on: January 06, 2009, 12:45:50 PM »
Blast...late to the party again. Nothing new to add, but I do like them. :up:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

January 07, 2009, 05:15:57 AM
Reply #136

Gate Troll

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Re: Rise of the Ring - The Hobbit
« Reply #136 on: January 07, 2009, 05:15:57 AM »
[2] Goblin-Wrought Tunnels [Orc]
Condition • Support Area
To play, spot a Goblin.
Each time the fellowship moves from an underground site, the Free Peoples player must exert a companion.
Still goblins go faster than dwarves, and these goblins knew the way better (they had made the paths themselves), and were madly angry; so that do what they could the dwarves heard the cries and howls getting closer and closer.

I have to agree with SoP here, this could get really broken if it isn't unique.


[1] Exhaustion [Orc]
Condition • Support Area
Resistance: -1
Each time bearer is assigned to skirmish a Goblin, the Free Peoples player must exert bearer or add a burden.
Skirmish: Remove a burden to transfer this condition to a companion skirmishing an [Orc] minion.
The blink of red torches could be seen behind them in the tunnel they were following; and they were getting deadly tired.

Seems okay, the only part that confuses me is that the first part references 'a Goblin' and the second part references any old [Orc] minion. I think you should change the second part to
Skirmish: Remove a burden to transfer this condition to a companion skirmishing a Goblin minion.  ;)


[4] Seeking Goblins [Orc]
Minion • Orc
Strength: 9
Vitality: 2
Site: 4
Goblin. Fierce.
For every 2 underground sites on the adventure path, this minion gains hunter 1.
They put out their torches and they slipped on soft shoes, and they chose out their very quickest runners with the sharpest ears and eyes.

Cool.  :P

[2] Swiftly in the Dark [Orc]
Event • Skirmish
Make a Goblin gain hunter 1 for each underground site on the adventure path.
These ran forward, as swift as weasels in the dark, and with hardly any more noise than bats.
I'd say cut cost to 1

Another nice one.  :)


[4] Stalking Goblins [Orc]
Minion • Orc
Strength: 9
Vitality: 3
Site: 4
Goblin.
While you can spot 3 burdens, this minion gains hunter 2 and fierce.
Nor did they see them. But they were seen by the goblins that ran silently up behind, for Gandalf was letting his wand give out a faint light to help the dwarves as they went along.

An Ambush bonus would be neat.. Aside from that, great card.  :up:

January 14, 2009, 11:39:55 AM
Reply #137

Elf_Lvr

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Re: Rise of the Ring - The Hobbit (Riddles in the Dark!)
« Reply #137 on: January 14, 2009, 11:39:55 AM »
Alright. THAT part of the adventure is over now (I think), and now it's time to move on to something I'VE been looking forward to a lot - Riddles in the Dark!

For now, though, let's start with our two stars - good 'ol Bilbo and Gollum.

(0) •Bilbo, Mr. Baggins [Shire]
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-bearer.
Each time you play a riddle, you may make Bilbo strength +1 until the regroup phase (limit +3).
Regroup: Exert Bilbo twice to reinforce a [Shire] token.
"I am Mr. Bilbo Baggins. I have lost the dwarves and I have lost the wizard, and I don't know where I am; and "I don't want to know, if only I can get away."

[2] •Gollum, Asker of Riddles [gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
When you play Gollum, you may take a [Gollum] riddle from your discard pile into hand.
He was Gollum - as dark as darkness, except for two big round pale eyes in his thin face.

[2] •Gollum, Denizen of the Black Lake [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time you play a [Gollum] riddle, the Free Peoples player must choose to exert the Ring-bearer or add a burden.
"Sssss," said Gollum, and became quite polite. "Praps ye sits here and chats with it a bitsy, my preciousss. It like riddles, praps it does, does it?"

[2] •The Riddle-Game [Gollum]
Condition • Support Area
Riddle.
Each time a [gollum] riddle is discarded from play, add a [gollum] token here.
Skirmish: Remove 3 [gollum] tokens from here to make Gollum strength +2.
Regroup: If you can spot 7 tokens here, discard this condition to exhaust the Ring-bearer.
He was anxious to appear friendly, at any rate for the moment, and until he found out more about the sword and the hobbit, whether he was quite alone really, whether he was good to eat, and whether Gollum was really hungry.

[2] •A Dire Competition [Shire]
Condition • Support Area
Riddle.
Each time a [Shire] riddle is discarded from play, add a [Shire] token here.
Skirmish: Remove 2 [Shire] tokens from here to heal Bilbo.
Regroup: If you can spot 7 tokens here, discard this condition to discard each minion, remove all twilight from the twilight pool, and reconcile your hand.
"Very well," said Bilbo, who was anxious to agree, until he found out more about the creature, whether he was quite alone, whether he was fierce or hungry, and whether he was a friend of the goblins.

« Last Edit: January 15, 2009, 05:49:28 AM by Elf_Lvr »
Happy Hunting!
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Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

January 14, 2009, 11:55:53 AM
Reply #138

DáinIronfoot

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Re: Rise of the Ring - The Hobbit (Riddles in the Dark!)
« Reply #138 on: January 14, 2009, 11:55:53 AM »
Yay! I love riddles. And I see you're doing a simple riddle keyword like I did. I look forward to this.... ;D

Quote from: Elf_Lvr
(0) •Bilbo, Mr. Baggins [Shire]
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-bearer.
Each time you play a riddle, you may make Bilbo strength +1 until the regroup phase (limit +3).
Regroup: Exert Bilbo twice to reinforce a [Shire] token.
"I am Mr. Bilbo Baggins. I have lost the dwarves and I have lost the wizard, and I don't know where I am; and "I don't want to know, if only I can get away."

Nice how he's useful even without riddles. Don't forget Ring-bound, though!

Quote from: Elf_Lvr
[2] •Gollum, Denizen of the Black Lake [gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time Gollum wins a skirmish, you may take a [Gollum] riddle from your discard pile into hand.
He was Gollum - as dark as darkness, except for two big round pale eyes in his thin face.

Seems good. I'll have to see more riddles to be sure, but....

Quote from: Elf_Lvr
[2] •Gollum, Asker of Riddles [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time you play a [Gollum] riddle, the Free Peoples player must choose to exert the Ring-bearer or add a burden.
"Sssss," said Gollum, and became quite polite. "Praps ye sits here and chats with it a bitsy, my preciousss. It like riddles, praps it does, does it?"

Ouch! I much prefer this guy to the one above. But praps they both have their uses, Precious....

Quote from: Elf_Lvr
[2] •The Riddle-Game [Gollum]
Condition • Support Area
Riddle.
Each time a [gollum] riddle is discarded from play, add a [gollum] token here.
Skirmish: Remove 3 [gollum] tokens from here to make Gollum strength +2.
Regroup: If you can spot 7 tokens here, discard this condition to exhaust the Ring-bearer.
He was anxious to appear friendly, at any rate for the moment, and until he found out more about the sword and the hobbit, whether he was quite alone really, whether he was good to eat, and whether Gollum was really hungry.

Nifty! Gotta see more riddles soon, Precious, soon.

Quote from: Elf_Lvr
[2] •A Dire Competition [Shire]
Condition • Support Area
Riddle.
Each time a [Shire] riddle is discarded from play, add a [Shire] token here.
Skirmish: Remove 2 [Shire] tokens from here to heal Bilbo.
Regroup: If you can spot 7 tokens here, discard this condition to discard each minion, remove all twilight from the twilight pool, and reconcile your hand.
"Very well," said Bilbo, who was anxious to agree, until he found out more about the creature, whether he was quite alone, whether he was fierce or hungry, and whether he was a friend of the goblins.

WOW. Impossible to judge that regroup without seeing the rest of the riddles, but it is PROBABLY okay. Maybe. I'll reevaluate this one later. :up:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

January 14, 2009, 12:44:31 PM
Reply #139

sickofpalantirs

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Re: Rise of the Ring - The Hobbit
« Reply #139 on: January 14, 2009, 12:44:31 PM »
Alright. THAT part of the adventure is over now (I think), and now it's time to move on to something I'VE been looking forward to a lot - Riddles in the Dark!

For now, though, let's start with our two stars - good 'ol Bilbo and Gollum.

(0) •Bilbo, Mr. Baggins [Shire]
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-bearer.
Each time you play a riddle, you may make Bilbo strength +1 until the regroup phase (limit +3).
Regroup: Exert Bilbo twice to reinforce a [Shire] token.
"I am Mr. Bilbo Baggins. I have lost the dwarves and I have lost the wizard, and I don't know where I am; and "I don't want to know, if only I can get away."
seems that once would be enoguh, with the bottom card you'd still lose an exertion...though on the other hand, it'd be easy to do it 5 times with ATAR, maybe exert 3 times to reinforce twice?

[2] •Gollum, Denizen of the Black Lake [gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time Gollum wins a skirmish, you may take a [Gollum] riddle from your discard pile into hand.
He was Gollum - as dark as darkness, except for two big round pale eyes in his thin face.
fine

[2] •Gollum, Asker of Riddles [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time you play a [Gollum] riddle, the Free Peoples player must choose to exert the Ring-bearer or add a burden.
"Sssss," said Gollum, and became quite polite. "Praps ye sits here and chats with it a bitsy, my preciousss. It like riddles, praps it does, does it?"
fine

[2] •The Riddle-Game [Gollum]
Condition • Support Area
Riddle.
Each time a [gollum] riddle is discarded from play, add a [gollum] token here.
Skirmish: Remove 3 [gollum] tokens from here to make Gollum strength +2.
Regroup: If you can spot 7 tokens here, discard this condition to exhaust the Ring-bearer.
He was anxious to appear friendly, at any rate for the moment, and until he found out more about the sword and the hobbit, whether he was quite alone really, whether he was good to eat, and whether Gollum was really hungry.
I'd say 2 tokens on the first ability, and exhaust a hobbit perhaps instead of Rb on the second?

[2] •A Dire Competition [Shire]
Condition • Support Area
Riddle.
Each time a [Shire] riddle is discarded from play, add a [Shire] token here.
Skirmish: Remove 2 [Shire] tokens from here to heal Bilbo.
Regroup: If you can spot 7 tokens here, discard this condition to discard each minion, remove all twilight from the twilight pool, and reconcile your hand.
"Very well," said Bilbo, who was anxious to agree, until he found out more about the creature, whether he was quite alone, whether he was fierce or hungry, and whether he was a friend of the goblins.
nice.
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January 14, 2009, 12:53:18 PM
Reply #140

FM

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Re: Rise of the Ring - The Hobbit
« Reply #140 on: January 14, 2009, 12:53:18 PM »
[2] •A Dire Competition [Shire]
Condition • Support Area
Riddle.
Each time a [Shire] riddle is discarded from play, add a [Shire] token here.
Skirmish: Remove 2 [Shire] tokens from here to heal Bilbo.
Regroup: If you can spot 7 tokens here, discard this condition to discard each minion, remove all twilight from the twilight pool, and reconcile your hand.
"Very well," said Bilbo, who was anxious to agree, until he found out more about the creature, whether he was quite alone, whether he was fierce or hungry, and whether he was a friend of the goblins.

This, with that number 7 in there, you based it on the Ultimatums, didn't ya? ;)

January 15, 2009, 01:17:51 AM
Reply #141

lem0nhead

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Re: Rise of the Ring - The Hobbit (Riddles in the Dark!)
« Reply #141 on: January 15, 2009, 01:17:51 AM »

(0) •Bilbo, Mr. Baggins [Shire]
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-bearer.
Each time you play a riddle, you may make Bilbo strength +1 until the regroup phase (limit +3).
Regroup: Exert Bilbo twice to reinforce a [Shire] token.
"I am Mr. Bilbo Baggins. I have lost the dwarves and I have lost the wizard, and I don't know where I am; and "I don't want to know, if only I can get away."

The regroup ability is too costly, other than that ok.

[2] •Gollum, Denizen of the Black Lake [gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time Gollum wins a skirmish, you may take a [Gollum] riddle from your discard pile into hand.
He was Gollum - as dark as darkness, except for two big round pale eyes in his thin face.

Erm ok. Is that it?

[2] •Gollum, Asker of Riddles [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time you play a [Gollum] riddle, the Free Peoples player must choose to exert the Ring-bearer or add a burden.
"Sssss," said Gollum, and became quite polite. "Praps ye sits here and chats with it a bitsy, my preciousss. It like riddles, praps it does, does it?"

Nice.

[2] •The Riddle-Game [Gollum]
Condition • Support Area
Riddle.
Each time a [gollum] riddle is discarded from play, add a [gollum] token here.
Skirmish: Remove 3 [gollum] tokens from here to make Gollum strength +2.
Regroup: If you can spot 7 tokens here, discard this condition to exhaust the Ring-bearer.
He was anxious to appear friendly, at any rate for the moment, and until he found out more about the sword and the hobbit, whether he was quite alone really, whether he was good to eat, and whether Gollum was really hungry.

Depends on how easy tokens are to achieve.

[2] •A Dire Competition [Shire]
Condition • Support Area
Riddle.
Each time a [Shire] riddle is discarded from play, add a [Shire] token here.
Skirmish: Remove 2 [Shire] tokens from here to heal Bilbo.
Regroup: If you can spot 7 tokens here, discard this condition to discard each minion, remove all twilight from the twilight pool, and reconcile your hand.
"Very well," said Bilbo, who was anxious to agree, until he found out more about the creature, whether he was quite alone, whether he was fierce or hungry, and whether he was a friend of the goblins.

See above. But also the pay off on the regroup ability is insanely high.

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January 15, 2009, 04:51:21 AM
Reply #142

Thranduil

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Re: Rise of the Ring - The Hobbit (Riddles in the Dark!)
« Reply #142 on: January 15, 2009, 04:51:21 AM »
(0) •Bilbo, Mr. Baggins [Shire]
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-bearer.
Each time you play a riddle, you may make Bilbo strength +1 until the regroup phase (limit +3).
Regroup: Exert Bilbo twice to reinforce a [Shire] token.
"I am Mr. Bilbo Baggins. I have lost the dwarves and I have lost the wizard, and I don't know where I am; and "I don't want to know, if only I can get away."
Okay, I would say this guy was solid.

[2] •Gollum, Denizen of the Black Lake [gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time Gollum wins a skirmish, you may take a [Gollum] riddle from your discard pile into hand.
He was Gollum - as dark as darkness, except for two big round pale eyes in his thin face.
To be honest, that seems too difficult. I'd just let him grab a riddle as soon as you play him. Then I would also swap the subtitles round for your Gollums, I think.

[2] •Gollum, Asker of Riddles [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Each time you play a [Gollum] riddle, the Free Peoples player must choose to exert the Ring-bearer or add a burden.
"Sssss," said Gollum, and became quite polite. "Praps ye sits here and chats with it a bitsy, my preciousss. It like riddles, praps it does, does it?"
I like this guy.

[2] •The Riddle-Game [Gollum]
Condition • Support Area
Riddle.
Each time a [gollum] riddle is discarded from play, add a [gollum] token here.
Skirmish: Remove 3 [gollum] tokens from here to make Gollum strength +2.
Regroup: If you can spot 7 tokens here, discard this condition to exhaust the Ring-bearer.
He was anxious to appear friendly, at any rate for the moment, and until he found out more about the sword and the hobbit, whether he was quite alone really, whether he was good to eat, and whether Gollum was really hungry.

[2] •A Dire Competition [Shire]
Condition • Support Area
Riddle.
Each time a [Shire] riddle is discarded from play, add a [Shire] token here.
Skirmish: Remove 2 [Shire] tokens from here to heal Bilbo.
Regroup: If you can spot 7 tokens here, discard this condition to discard each minion, remove all twilight from the twilight pool, and reconcile your hand.
"Very well," said Bilbo, who was anxious to agree, until he found out more about the creature, whether he was quite alone, whether he was fierce or hungry, and whether he was a friend of the goblins.
Have to see more of these riddles, but it all seems good.

Thranduil

January 15, 2009, 08:28:40 AM
Reply #143

Elf_Lvr

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Re: Rise of the Ring - The Hobbit
« Reply #143 on: January 15, 2009, 08:28:40 AM »
This, with that number 7 in there, you based it on the Ultimatums, didn't ya? ;)

Maybe a little. It just seemed like a good number... for some reason... :whistle:

Anyways, it seems people want to see more riddles! Well, here we go!     

(0) Mountain, I Suppose [Gollum]
Condition • Support Area
Riddle.
Each time the fellowship moves to a mountain site, add a [gollum] token here.
Regroup: If you can spot 3 [gollum] tokens here, discard this condition and spot Gollum to add a burden.
"What has roots as nobody sees, / Is taller than trees, / Up, up it goes, / And yet never grows?"

[1] Biting Wind [Gollum]
Condition • Support Area
Riddle.
When you play this condition, add a [gollum] token here.
Maneuver: If you can spot 2 [gollum] tokens here, discard this condition to make the Free Peoples player exert a companion.
Voiceless it cries, / Wingless flutters, / Toothless bites, / Mouthless mutters.

I think it's also time for some other [gollum] cards.

[2] •Gollum's Boat [Gollum]
Possession • Support Area
Each time Gollum wins a skirmish, you may reinforce a [gollum] token.
Skirmish: Remove 3 [Gollum] tokens from Shadow conditions to exert a companion Gollum is skirmishing.
He had a little boat, and he rowed about quite quietly on the lake.

[1] Unreasonable Game [Gollum]
Event • Shadow
Toil 1.
Spot Gollum to take a [Gollum] riddle into hand from your discard pile. The Free Peoples player may exert the Ring-bearer to prevent this.
"Does it guess easy? It must have a competition with us, my preciouss! If precious asks, and it doesn't answer, we eats it, my preciousss. If it asks us, and we doesn't answer, then we does what it wants, eh? We shows it the way out, yes!"

[1] Questions and Answers [Gollum]
Condition • Support Area
Maneuver: Spot Gollum and remove [2] to add a [gollum] token to a riddle.
"It's got to ask uss a quesstion, my preciouss, yes, yess, yesss. Jusst one more quesstion to guess, yes, yess," said Gollum.

Now you have some other riddles. More to come, as soon as we get some reviews!
« Last Edit: January 16, 2009, 09:57:46 AM by Elf_Lvr »
Happy Hunting!
Remember Cobracards.com.
Thou cannot unjack what doth hath been jacked. - Menace64
"To die's the day worth livin' for!"
Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

January 15, 2009, 08:45:53 AM
Reply #144

Thranduil

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Re: Rise of the Ring - The Hobbit
« Reply #144 on: January 15, 2009, 08:45:53 AM »
[2] Biting Wind [Gollum]
Condition • Support Area
Riddle.
When you play this condition, add a [gollum] token here.
Maneuver: If you can spot 2 [gollum] tokens here, discard this condition to make the Free Peoples player exert a companion.
Voiceless it cries, / Wingless flutters, / Toothless bites, / Mouthless mutters.
[1] or (0) would be fine cost for this, except that you should only add a token here if you can spot Gollum.

[2] •Gollum's Boat [Gollum]
Possession • Support Area
Each time Gollum wins a skirmish, you may reinforce a [gollum] token.
Skirmish: Remove 3 [Gollum] tokens from shadow conditions to exert a companion Gollum is skirmishing.
He had a little boat, and he rowed about quite quietly on the lake.
I like this one. And you can reinforce your opponent's Sméagol cards just for fun! ;)

[2] Unreasonable Game [Gollum]
Event • Shadow
Spot Gollum to take a [Gollum] riddle into hand from your discard pile. The Free Peoples player may exert the Ring-bearer to prevent this.
"Does it guess easy? It must have a competition with us, my preciouss! If precious asks, and it doesn't answer, we eats it, my preciousss. If it asks us, and we doesn't answer, then we does what it wants, eh? We shows it the way out, yes!"
Seems like this could cost (0).

[1] •Questions and Answers [Gollum]
Condition • Support Area
Maneuver: Spot Gollum and remove [2] to add a [gollum] token to a riddle.
"It's got to ask uss a quesstion, my preciouss, yes, yess, yesss. Jusst one more quesstion to guess, yes, yess," said Gollum.
I like it. Doesn't need uniqueness though.

Thranduil

January 15, 2009, 01:11:34 PM
Reply #145

DáinIronfoot

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Re: Rise of the Ring - The Hobbit
« Reply #145 on: January 15, 2009, 01:11:34 PM »
Quote from: Elf_Lvr
(0) Mountain, I Suppose [Gollum]
Condition • Support Area
Riddle.
To play, spot Gollum.
Each time the Fellowship moves to a mountain site, add a [gollum] token here.
Regroup: If you can spot 3 [gollum] tokens here, discard this condition to add a burden.
"What has roots as nobody sees, / Is taller than trees, / Up, up it goes, / And yet never grows?"

No need to capitalize "Fellowship", Mr. Format Police. :cop: :P

Other than that, looks good to me, assuming you don't have tons and tons of mountain sites. I MIGHT prefer dropping the spotting requirement and instead spotting Gollum when adding the tokens or triggering the ability...yeah, require spotting Gollum to add that burden. Keeps it from getting out of line. This kicks serious butt against Dwarves!

Quote from: Elf_Lvr
[2] Biting Wind [Gollum]
Condition • Support Area
Riddle.
When you play this condition, add a [gollum] token here.
Maneuver: If you can spot 2 [gollum] tokens here, discard this condition to make the Free Peoples player exert a companion.
Voiceless it cries, / Wingless flutters, / Toothless bites, / Mouthless mutters.

Agree with Thran. [1] would probably be best.

Quote from: Elf_Lvr
[2] •Gollum's Boat [Gollum]
Possession • Support Area
Each time Gollum wins a skirmish, you may reinforce a [gollum] token.
Skirmish: Remove 3 [Gollum] tokens from shadow conditions to exert a companion Gollum is skirmishing.
He had a little boat, and he rowed about quite quietly on the lake.

Unlike Fellowship, "Shadow" should ALWAYS be capitalized. Seems okay other than that.

Quote from: Elf_Lvr
[2] Unreasonable Game [Gollum]
Event • Shadow
Spot Gollum to take a [Gollum] riddle into hand from your discard pile. The Free Peoples player may exert the Ring-bearer to prevent this.
"Does it guess easy? It must have a competition with us, my preciouss! If precious asks, and it doesn't answer, we eats it, my preciousss. If it asks us, and we doesn't answer, then we does what it wants, eh? We shows it the way out, yes!"

Perhaps slap a toil 2 on it.

Quote from: Elf_Lvr
[1] •Questions and Answers [Gollum]
Condition • Support Area
Maneuver: Spot Gollum and remove [2] to add a [gollum] token to a riddle.
"It's got to ask uss a quesstion, my preciouss, yes, yess, yesss. Jusst one more quesstion to guess, yes, yess," said Gollum.

Yoikes! I'd specify [Gollum] riddles just to avoid confusion...unless you intend to do something with [Gollum] tokens on, say, [Shire] riddles. My only worry here is that this turns Gollum and his riddles into a beast at later sites. :-k Perhaps remove [X], where X is the region number, or exert Gollum to add the tokens and build in some riddle-related healing (perhaps using twilight) to make it a bit more combo-intensive to turn twilight into tokens. Does any of that make sense? @-/
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January 16, 2009, 12:53:49 AM
Reply #146

lem0nhead

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Re: Rise of the Ring - The Hobbit
« Reply #146 on: January 16, 2009, 12:53:49 AM »
   
(0) Mountain, I Suppose [Gollum]
Condition • Support Area
Riddle.
To play, spot Gollum.
Each time the Fellowship moves to a mountain site, add a [gollum] token here.
Regroup: If you can spot 3 [gollum] tokens here, discard this condition to add a burden.
"What has roots as nobody sees, / Is taller than trees, / Up, up it goes, / And yet never grows?"

Seems a bit of a long way to get a burden, cant see it would have much deck use, unless reinforcing was big then this could become a major strategy if you could recurse it.

[2] Biting Wind [Gollum]
Condition • Support Area
Riddle.
When you play this condition, add a [gollum] token here.
Maneuver: If you can spot 2 [gollum] tokens here, discard this condition to make the Free Peoples player exert a companion.
Voiceless it cries, / Wingless flutters, / Toothless bites, / Mouthless mutters.

Why does it cost 2 for 1 (untargeted) exertion that requires effort?

[2] •Gollum's Boat [Gollum]
Possession • Support Area
Each time Gollum wins a skirmish, you may reinforce a [gollum] token.
Skirmish: Remove 3 [Gollum] tokens from shadow conditions to exert a companion Gollum is skirmishing.
He had a little boat, and he rowed about quite quietly on the lake.

Now this really makes the first one useful.

[2] Unreasonable Game [Gollum]
Event • Shadow
Spot Gollum to take a [Gollum] riddle into hand from your discard pile. The Free Peoples player may exert the Ring-bearer to prevent this.
"Does it guess easy? It must have a competition with us, my preciouss! If precious asks, and it doesn't answer, we eats it, my preciousss. If it asks us, and we doesn't answer, then we does what it wants, eh? We shows it the way out, yes!"

And there we go! The recursion. Wow gollums boat, mountain i suppose and this could add to a burden gollum deck awesomely! Dont think it needs cost 2 though.

[1] •Questions and Answers [Gollum]
Condition • Support Area
Maneuver: Spot Gollum and remove [2] to add a [gollum] token to a riddle.
"It's got to ask uss a quesstion, my preciouss, yes, yess, yesss. Jusst one more quesstion to guess, yes, yess," said Gollum.

Heheh evil, me likey. Doesnt have be unique though.

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That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

January 16, 2009, 09:12:43 AM
Reply #147

sickofpalantirs

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Re: Rise of the Ring - The Hobbit
« Reply #147 on: January 16, 2009, 09:12:43 AM »
This, with that number 7 in there, you based it on the Ultimatums, didn't ya? ;)

Maybe a little. It just seemed like a good number... for some reason... :whistle:

and that's biblical!

(0) Mountain, I Suppose [Gollum]
Condition • Support Area
Riddle.
To play, spot Gollum.
Each time the Fellowship moves to a mountain site, add a [gollum] token here.
Regroup: If you can spot 3 [gollum] tokens here, discard this condition to add a burden.
"What has roots as nobody sees, / Is taller than trees, / Up, up it goes, / And yet never grows?"
nice rhyme :)I think 2 would be enough, though i guess since it isn't unique. IDK

[2] Biting Wind [Gollum]
Condition • Support Area
Riddle.
When you play this condition, add a [gollum] token here.
Maneuver: If you can spot 2 [gollum] tokens here, discard this condition to make the Free Peoples player exert a companion.
Voiceless it cries, / Wingless flutters, / Toothless bites, / Mouthless mutters.
cut to one

[2] •Gollum's Boat [Gollum]
Possession • Support Area
Each time Gollum wins a skirmish, you may reinforce a [gollum] token.
Skirmish: Remove 3 [Gollum] tokens from shadow conditions to exert a companion Gollum is skirmishing.
He had a little boat, and he rowed about quite quietly on the lake.
I'd say wound, like don't look at them with tokens

[2] Unreasonable Game [Gollum]
Event • Shadow
Spot Gollum to take a [Gollum] riddle into hand from your discard pile. The Free Peoples player may exert the Ring-bearer to prevent this.
"Does it guess easy? It must have a competition with us, my preciouss! If precious asks, and it doesn't answer, we eats it, my preciousss. If it asks us, and we doesn't answer, then we does what it wants, eh? We shows it the way out, yes!"
fine.

[1] •Questions and Answers [Gollum]
Condition • Support Area
Maneuver: Spot Gollum and remove [2] to add a [gollum] token to a riddle.
"It's got to ask uss a quesstion, my preciouss, yes, yess, yesss. Jusst one more quesstion to guess, yes, yess," said Gollum.
fine.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
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January 16, 2009, 10:12:16 AM
Reply #148

Elf_Lvr

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Re: Rise of the Ring - The Hobbit
« Reply #148 on: January 16, 2009, 10:12:16 AM »
[1] •The Covering Darkness [Gollum]
Condition • Support Area
Riddle.
When you play this condition, spot Gollum to add a [gollum] token here.
Each time the Free Peoples player plays a skirmish event or uses a skirmish special ability, add a [Gollum] token here.
Maneuver: If you can spot 4 [gollum] tokens here, spot Gollum and discard this condition. The Free peoples player may not play skirmish events or use skirmish special abilities until the regroup phase.
It cannot be seen, cannot be felt, / Cannot be heard, cannot be smelt. / It lies behind stars and under hills, / And empty holes it fills. / It comes first and follows after, / Ends life, kills laughter.

(0) A Tasty Fish [Gollum]
Condition • Support Area
Riddle.
Each time you play a [gollum] riddle, add a [gollum] token here.
Skirmish: If you can spot a [gollum] token here, discard this condition to heal Gollum for each [Gollum] token here.
Alive without breath, / As cold as death; / Never thirsty, ever drinking, / All in mail never clinking.

[3] •The Ravages of Time [Gollum]
Condition • Support Area
Riddle.
At the start of each turn, add a [Gollum] token here.
Regroup: If you can spot 5 [gollum] tokens here, spot Gollum to discard each card borne by a companion. Discard this condition.
This thing all things devours: / Birds, beasts, trees, flowers; / Gnaws iron, bites steel; / Grinds hard stones to meal; / Slays king, ruins town, / And beats high mountain down.

(0) Sneaking About [Gollum]
Event • Shadow
Play Gollum from your draw deck or discard pile to reinforce a [Gollum] token.
He just throttled them from behind, if they ever came down alone anywhere near the edge of the water, while he was prowling about.

[3] Solved the Riddle [Gollum]
Event • Shadow
Spot Gollum to reinforce a [gollum] token for each [gollum] riddle you can spot (limit 5).
But suddenly Gollum remembered thieving from nests long ago, and sitting under the river bank teaching his grandmother, teaching his grandmother to suck-"Eggses!" he hissed. "Eggses it is!"
« Last Edit: January 30, 2009, 05:23:26 AM by Elf_Lvr »
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Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

January 16, 2009, 10:22:08 AM
Reply #149

FM

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Re: Rise of the Ring - The Hobbit
« Reply #149 on: January 16, 2009, 10:22:08 AM »
They all seem nice, I'd definitely want to play this deck. ;)