OK, here's the rest of the errata we're using at present...
1U113 A Ranger's Versatility (O)
Manoeuvre: Exert a ranger at a river or forest to exhaust a minion.
1R139 Savagery to Match Their Numbers (H)
Skirmish: Make an Uruk-hai strength +2, or spot 6 companions to make an Uruk-hai both strength +4 and
fierce until the regroup phase.
1R195 Relics of Moria (H)Plays to your support area.
Shadow: Spot 5
Moria minions and remove
2 to play a
Moria possession from your discard pile (limit 1).
1U234 *Ulaire Nertea ~ Messenger of Dol Guldur (H)When you play Ulaire Nertea, you may spot 6 companions (or 5 companions and
Bill the Pony) to play a Nazgul from your discard pile.
1C248 Forces of Mordor (H)
Shadow: Exert X
Sauron minions and discard a
Sauron card from hand to add
X.
1R282 The Weight of a Legacy (H)To play, exert a
Sauron Orc. Bearer must be a
Gondor Man.
If this condition is played on Aragorn, you may discard a card borne by him (except Anduril).
1R313 *Sting (H)Bearer must be Frodo.
Fellowship or Regroup: Exert Frodo to reveal up to 4 cards at random from an opponent's hand. Remove
1 for each Orc revealed. Limit once per turn.
1R318 *Thror's Map (O)Plays to your support area.
Fellowship or Regroup: Exert 2 Hobbits and discard
Thror's Map to play the fellowship's next site (replacing opponent's site if necessary).
2R32 Flaming Brand (H)Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
While skirmishing a Nazgul, bearer is strength +2 and
damage +1. Discard this possession at the start of the regroup phase.
3R38 *Aragorn ~ Heir to the White City (H)
Ranger.Each time the fellowship moves, you may remove
1 for each Anduril or
The Shards of Narsil you can spot.
3R42 *Horn of Boromir (H)Bearer must be Boromir.
Manoeuvre: Exert Boromir and spot an ally. Until the regroup phase, that ally participates in archery fire and skirmishes. Discard this possession at the start of the regroup phase.
3C48 We Must Go Warily (O)
Response: If the fellowship moves in the regroup phase, exert a
Gondor companion twice to make each minion's twilight cost +1 until the next regroup phase.
3R67 *Palantir of Orthanc (H)To play, spot an
Isengard minion. Plays to your support area.
Shadow: If the Free Peoples player has 5 or more cards in hand, spot an
Isengard minion and remove
1 to look at a card at random from that player's hand. Place that card on top of their draw deck. Limit once per site.
3R68 *Saruman ~ Keeper of Isengard (H)Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Response: If an
Isengard Uruk-hai is about to take a wound in a skirmish, exert Saruman to prevent that wound or to make that Uruk-hai
fierce until the regroup phase.
3U106 *Bill the Pony (H)Bearer must be Sam.
Fellowship: Exert Sam to make the Shadow number of the fellowship's next site -1. Limit once per turn. Discard
Bill the Pony when at an underground site.
3C108 Frying Pan (H)Bearer must be Sam.
Skirmish: Exert Sam to wound an Orc he is skirmishing. Discard this possession at the start of the regroup phase.
4U236 Howl of Harad (O)Plays to your support area.
Each time a companion or ally loses a skirmish involving a Southron, you may remove
4 to make the Free Peoples player wound a Ringbound companion.
4R237 *Ithilien Wilderness (O)Plays to your support area.
At the end of each phase during which the fellowship moved to site 7T, 8T or 9T and the twilight pool has fewer than 7 twilight tokens, you may add
8.
Skirmish: Discard this condition to make a
Raider Man strength +2.
7U49 *Steadfast Champion (H)Bearer must be Gandalf.
Each minion gains this ability:
"
Assignment: Assign this minion to Gandalf."
Regroup: Discard this condition to heal another companion 3 times and discard a minion.
7C96 Gondorian Captain (H)
Knight.
Fellowship: While this companion is not at a sanctuary, spot a threat and discard a fortification to remove a threat.
8C1 Aggression (H)
Fellowship: Spot a Dwarf who is
damage +X to draw X cards (limit 3). Discard this condition.
10U2 *Memories of Darkness (H)Each time you lose initiative (except during the fellowship phase), you may play a
Dwarven condition from hand. Its twilight cost is -1.
10R11 *Galadriel ~ Lady Redeemed (H)When Galadriel is in your starting fellowship, her twilight cost is -3.
Fellowship or Regroup: If the total number of Shadow conditions and Shadow possessions you can spot is 3 or more, discard an
Elven event from hand to discard one such Shadow card (limit 1).
10C91 Mordor Fiend (H)When you play this minion, if you cannot spot another minion and there are fewer than 4 twilight tokens in the twilight pool, add
3.
