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Author Topic: Shelob´s Problem  (Read 10653 times)

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August 25, 2008, 01:30:29 PM
Reply #15

Pepin The Breve

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Re: Shelob´s Problem
« Reply #15 on: August 25, 2008, 01:30:29 PM »
Or use the enduring one and convince your friends to play with the old site.

Run Ferny, SSF. Free str +4 pump.

Or Agent of Saruman, if you can get your hands on him.

Yeah i had the same idea as you and i´m running Ferny as a pump!

Just played against NK and it´s still depends too much on luck to do something bad...  In this deck i really don´t nedd Shelob to crush everybody when she puts her eight legs on the path, just her survive (better if with some wounds) to start the fun!

Maybe Unbatted will work nice since can be used as a pump too.
Anyway thanks a lot guys!

August 25, 2008, 02:19:18 PM
Reply #16

SomeRandomDude

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Re: Shelob´s Problem
« Reply #16 on: August 25, 2008, 02:19:18 PM »
Very nice. Go with that.
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August 29, 2008, 12:42:08 PM
Reply #17

Elf_Lvr

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Re: Shelob´s Problem
« Reply #17 on: August 29, 2008, 12:42:08 PM »
Not Easily Avoided is one of the best cards giving Shelob strength. It's first ability isn't bad, either, esp. if you have incited.

Countless Cords is cool because it can work on any minion, not just shelob.
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