Imperial - All Cards Written!![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Assault Blaster [Imperial]
Possession * Ranged Weapon
Strength +3
Bearer must be a Clone.
Bearer is
damage +1.
Skirmish: Exert bearer to make it strength +1.
1R44
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Code Cylinder [Imperial]
Event * Response
If you play an [Imperial] minion, take all copies of that card in your discard pile and shuffle them into your draw deck.
1U45
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Crossfire [Imperial]
Event * Crossfire
Make each [Imperial] minion bearing a ranged weapon a
marksman.
1R46

*Counter Assault [Imperial]
Condition * Support Area
Each time a Clone wins a skirmish, you may spot your [Imperial] Human and discard an [Imperial] card from hand to take control of a site.
1U47

A Day Long Remembered [Imperial]
Event * Regroup
Spot an [Imperial] minion and a site you control to make the Alliance player wound a companion.
1C48
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
Death Star Detachment [Imperial]
Minion * Clone
Strength 9
Vitality 3
Site Number 4
While you control 2 sites, this minion is
damage +2.1U49
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Death Star Patrol [Imperial]
Minion * Clone
Strength 8
Vitality 2
Site Number 4
Response: If another [Imperial] Clone wins a skirmish, exert this minion to take control of a site.
1U50

Destroyed Homestead [Imperial]
Condition * Site
To play, spot an [Imperial] minion. Plays on a site you control. Limit 1 per site.
At the start of your shadow phase, add
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
(or add
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
if this site is a dwelling).
1R51

Entanglement [Imperial]
Event * Skirmish
Make an [Imperial] minion strength +2 (or +4 if you control a site).
1C52
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
*Full Scale Alert [Imperial]
Condition * Support Area
Maneuver: Spot a site you control to play a minion stacked here (limit once per site).
Regroup: Stack your unwounded [Imperial] Clone here.
1U53
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
*Garindan, Imperial Informant [Imperial]
Minion * Kubaz
Strength 5
Vitality 3
Site Number 2
When you play Garindan, you may spot a site you control to play an [Imperial] Clone from your discard pile.
Clones are not roaming.
Assignment: Exert Garindan to replace the alliance's current site.
1R54
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Imperial Besieger [Imperial]
Minion * Clone
Strength 8
Vitality 2
Site Number 4
Each time this minion wins a skirmish, you may exert it and spot another [Imperial] minion to take control of a site.
1C55
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Imperial Guard [Imperial]
Minion * Clone
Strength 6
Vitality 1
Site Number 4
1C56
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
Imperial Officer [Imperial]
Minion * Human
Strength 8
Vitality 3
Site Number 4
Response: If another [Imperial] minion is about to take a wound, exert this minion to prevent that wound.
1U57
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Imperial Sentry [Imperial]
Event * Maneuver
Exert your [Imperial] Clone and spot a companion (except the Apprentice). Until the start of the regroup phase, that companion does not gain strength bonuses from weapons.
1C58
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Imperial Soldier [Imperial]
Minion * Clone
Strength 5
Vitality 2
Site Number 4
While at a battleground or station site, this minion is strength +3.
1C59
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Imperial Trooper [Imperial]
Minion * Clone
Strength 7
Vitality 1
Site Number 4
Response: If another [Imperial] minion is about to take a wound, wound this minion to prevent that.
1C60
![5 [5]](https://lotrtcgdb.com/forums/Smileys/classic/5.png)
Imperial Vanguard [Imperial]
Minion * Clone
Strength 9
Vitality 4
Site Number 4
While you control a site, this minion is
damage +1.
Skirmish: Exert this minion to make another [Imperial] Clone strength +1.
1R61
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
Imperial Warrior [Imperial]
Minion * Clone
Strength 9
Vitality 2
Site Number 4
While skirmishing a [Rebellion] companion, this minion is strength +1.
1U62
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Interrogation Droid [Imperial]
Follower
Droid. Aid – remove a temptation.
Each companion skirmishing bearer is resistance -2.
Skirmish: Exert bearer to return to its owner's hand a weapon borne by a companion skirmishing bearer.
1U63
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
*Motti, Senior Commander [Imperial]
Minion * Human
Strength 8
Vitality 3
Site Number 4
Shadow: Exert Motti to play an [Imperial] Clone; its credit cost is -1.
1R64

Mouse Droid [Imperial]
Follower
Droid. Aid – remove
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
.
(At the start of the maneuver phase, you may remove
to transfer this follower to a minion.)Each time bearer wins a skirmish, if the top card of your discard pile is an [Imperial] event, you may take that card into your hand.
1C65
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
No Escape [Imperial]
Event * Skirmish
Make a companion skirmishing an [Imp] minion strength -1 for each site you control (limit -4).
1C66
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Precision Targeting [Imperial]
Event * Crossfire
Exert an [Imperial] minion bearing a ranged weapon to wound a companion (except the Apprentice).
1U67
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Pursuit Just Behind [Imperial]
Event * Regroup
Spot 2 [Imperial] minions and a companion. Until the end of the turn, that companion may not be assigned to skirmishes.
1R68

Scanning Crew [Imperial]
Event * Shadow
Exert an [Imperial] minion to reveal the Alliance player's hand.
1U69
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Sinister Agents [Imperial]
Condition * Support Area
To play, exert an [Imperial] minion.
Shadow: Remove
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
and spot X temptations to make the Alliance player reveal X cards at random from hand. You may discard a revealed card.
1R70

Slaughtered [Imperial]
Event * Response
If a companion is killed, discard your [Imperial] minion to take control of a site.
1R71
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Standard-issue Blaster [Imperial]
Possession * Ranged Weapon
Strength +2
Bearer must be an [Imperial] minion.
1C72
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Stormtrooper Armor [Imperial]
Possession * Armor
Vitality +1
Bearer must be an [Imperial] Clone.
1C73
![5 [5]](https://lotrtcgdb.com/forums/Smileys/classic/5.png)
*Stormtrooper Brigade [Imperial]
Minion * Clone
Strength 10
Vitality 4
Site Number 4
To play, spot an [Imperial] minion.
At the start of the regroup phase, you may discard another [Imperial] Clone to take control of a site.
1U74
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
*Stormtrooper Fanatic [Imperial]
Minion * Clone
Strength 10
Vitality 2
Site Number 4
To play, spot an [Imperial] minion.
Stormtrooper Fanatic is strength +1 for each [Imperial] condition you can spot.
1R75
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
Stormtrooper Recruit [Imperial]
Minion * Clone
Strength 6
Vitality 2
Site Number 4
When you play this minion, you may spot an [Imperial] Human to add
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
.
1C76

Stormtrooper Reinforcements [Imperial]
Event * Regroup
Spot X sites you control to play up to X [Imperial] minions from your discard pile.
1U77
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
Stormtrooper Utility Belt [Imperial]
Possession * Belt
Bearer must be an [Imperial] Clone.
Each time bearer is assigned to a skirmish, you may discard this possession to take an [Imperial] skirmish event into hand from your discard pile.
1C78
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
*Tagge, Imperial General [Imperial]
Minion * Human
Strength 6
Vitality 3
Site Number 4
Regroup: Exert Tagge and discard an [Imperial] Clone to take control of a site.
1U79
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
*Tarkin, Fear-monger [Imperial]
Minion * Human
Strength 7
Vitality 3
Site Number 4
Tarkin may not be assigned to a skirmish.
Skirmish: Exert Tarkin and spot X [Imperial] minions assigned to a skirmish to make a companion skirmishing an [Imperial] minion strength –X.
1R80
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
*Tarkin, Grand Moff [Imperial]
Minion * Human
Strength 7
Vitality 3
Site Number 4
Tarkin may not be assigned to a skirmish.
At the start of the regroup phase, you may exert Tarkin and discard 2 [Imperial] minions to take control of a site.
1C81

Tracking [Imperial]
Condition * Site
To play, spot an [Imperial] minion. Plays on a site on the adventure path. Limit 1 per site.
When you take control of this site, you may play an [Imperial] minion from your discard pile; that minion is credit cost -2 and is
fierce until the end of the turn.
1U82
![8 [8]](https://lotrtcgdb.com/forums/Smileys/classic/8.png)
*Vader, Agent of the Emperor [Imperial]
Minion * Human
Strength 14
Vitality 4
Site Number 3
Sith. Fierce.Each time Vader wins a skirmish, you may exert him and spot another [Imperial] minion to take control of a site.
1F83