Well I'd better follow up those cards with something a bit more complex.
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
*Arwen, Bearer of Swift Courage
![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
Companion * Elf
Strength-6
Vitality-3
Ringed Resistance-4
Ranger.While bearing a mount or hand weapon, Arwen is resistance +2 (or +3 if bearing both).
If Arwen bears The One Ring, at the start of each of her skirmishes, discard 2
![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
cards from hand or add 3 burdens.
Emboldened by the death of Frodo Baggins at the Ford of Bruinen, Arwen took up the task to carry The One Ring into Mordor.20R+8
The initial gimmick with ARBs back during Reflections was "what if...?" What if Gimli took the Ring instead? What if Galadriel accepted it from Frodo? This Arwen's take it a step further: what if Frodo died on the borders of Rivendell? How would Arwen fare?
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
*Saruman, Sharkey
![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion * Wizard
Strength-6
Vitality-3
Site Number-4
Lurker.While you can spot another minion, Saruman may not take wounds.
Regroup: Exert Saruman and discard a possession from hand to take control of a site. If that site is a dwelling site, heal Saruman.
"'Still I have already done much that you will find it hard to mend or undo in your lives. And it will be pleasant to think of that and set it against my injuries.'"20R+29
As I did with Frodo and Sam, this version of Saruman represents him at his lowest point, the end of his days. He's lost a point of vitality to symbolize his loss of power, but he can still work some deadly tricks if given the slightest chance. This Saruman has to fight, but get him to the regroup phase
unharmed and you can potentially rack up a bunch of sites. I'm considering changing "discard a possession" to "discard a Shadow card."
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
*Grond, The Wolf of War
![Orc [Orc]](https://lotrtcgdb.com/forums/Smileys/classic/orc.png)
Artifact * Support Area
To play, spot an
![Orc [Orc]](https://lotrtcgdb.com/forums/Smileys/classic/orc.png)
minion.
Each time you play a Troll, add an
![Orc [Orc]](https://lotrtcgdb.com/forums/Smileys/classic/orc.png)
token here.
Regroup: Remove X
![Orc [Orc]](https://lotrtcgdb.com/forums/Smileys/classic/orc.png)
tokens here and spot a Free Peoples card (except a Ring-bound companion). Unless the Free Peoples player places X wounds amongst his or her companions, discard Grond and the spotted card.
20R+33
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
to drop, this Grond requires a few Trolls to really get moving (go figure!). But you can really wreak some havoc if, say, you get up to 5
![Orc [Orc]](https://lotrtcgdb.com/forums/Smileys/classic/orc.png)
tokens. Remove all 5 at once and then the FP player has to decide to discard the card you spotted (Aragorn, maybe?) or divvy out 5 wounds. Personally, I think this card is pretty-well balanced, but I want to know what y'all think.