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November 07, 2012, 07:36:04 PM
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Hobbiton Lad

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Custom Templates
« on: November 07, 2012, 07:36:04 PM »
As I've been unable to procure hi-res PSDs of the Decipher templates, I've decided to go ahead and work on creating some custom ones. Here's a link to Shire character and non-character templates that I've been toying with. They are still a work in progress, but I think I've finally gotten the concept where I want it.

I'd love to know what you guys think.

EDIT: The templates for the Free Peoples cultures are complete. You can view them below.

Dwarven
Character: http://postimage.org/image/3tgncbg7j/
Non-Character: http://postimage.org/image/ehkeb5q6n/

Elven
Character:   http://postimage.org/image/csfwgtzv3/
Non-Character:   http://postimage.org/image/j7exdi6kv/

Gandalf
Character:   http://postimage.org/image/rj6310ekv/
Non Character:   http://postimage.org/image/xb6785oen/

Gollum
Character:   http://postimage.org/image/i7omhsrf3/
Non-Character:   http://postimage.org/image/airs62qxb/

Gondor
Character:   http://postimage.org/image/3zucfepcf/
Non-Character:   http://postimage.org/image/husmxvjrj/

Rohan
Character:   http://postimage.org/image/6xvwmumdr/
Non-Character:   http://postimage.org/image/ozf1kngen/

Shire
Character:   http://postimage.org/image/x62fyhh3j/
Non-Character:   http://postimage.org/image/qbwqmjdu7/

EDIT: The Shadow Culture templates are now complete as well.

Dunland
Character:   http://postimage.org/image/kvnq30g5r/
Non-Character:   http://postimage.org/image/vddryrgzz/

Fallen Realms
Character:   http://postimage.org/image/3sky7hzgv/
Non-Character:   http://postimage.org/image/kuds9lebz/

Gollum
Character:   http://postimage.org/image/z4rxytk27/
Non-Character:   http://postimage.org/image/m3698yvnz/

Isengard
Character:   http://postimage.org/image/3ovq4zjdb/  (See if you can guess what the keyword means.)
Non-Character:   http://postimage.org/image/9i5s5jv0v/

Moria
Character:   http://postimage.org/image/56cl2syq7/
Non-Character:   http://postimage.org/image/pvpropb67/ (One of the few cards I feel should be reprinted.)

Ringwraith
Character:   http://postimage.org/image/zb5n1wt73/
Non-Character:   http://postimage.org/image/ghju4wuz3/

Sauron
Character:   http://postimage.org/image/u9tnmswcv/
Non-Character:   http://postimage.org/image/wv3to2b4f/

EDIT: Here is the template for sites. This mockup assumes a fixed site path.

Site
Fixed Site:   http://postimage.org/image/485es005r/

EDIT: Last but not least... The One Ring

The One Ring:   http://postimage.org/image/hb11b9qdr/
« Last Edit: November 28, 2012, 08:01:03 AM by Hobbiton Lad »

November 07, 2012, 09:15:02 PM
Reply #1

menace64

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Re: Custom Templates
« Reply #1 on: November 07, 2012, 09:15:02 PM »
Holy crap those texts look solid. Are those lifts from real cards or have you found the Holy Grail of custom texts?

I'm certain these will be worthless to you, but I blanked a bunch of templates years ago. They're all .bmp format (I've always been an idiot), but maybe you can make some use of them?

Imgur album: http://imgur.com/a/ggAH3#0

November 07, 2012, 11:43:25 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #2 on: November 07, 2012, 11:43:25 PM »
Holy crap those texts look solid. Are those lifts from real cards or have you found the Holy Grail of custom texts?

I'm certain these will be worthless to you, but I blanked a bunch of templates years ago. They're all .bmp format (I've always been an idiot), but maybe you can make some use of them?

Imgur album: http://imgur.com/a/ggAH3#0

None of that text is lifted from any cards. I believe that after hours of painstaking research (and one little change in a font editing program) that I've managed to find the actual font used by Decipher for game text. And if it's not, I'm 100% convinced at this point that it's the closest anyone will ever get without actually getting the files straight from the source.

Unfortunately those blanks you linked are too low of resolution to really be useful. The time it would take to clean them up is probably better spent just making new templates. Honestly, I feel like that's probably the best course of action at this point anyway. Given a month or two of work, I believe I can come up with professional looking templates that will be on par with (or maybe even a little better than) the originals.

Creating them from scratch, however, does mean coming up with new culture symbols. At least that's how I'm going about it.
« Last Edit: November 08, 2012, 06:06:24 AM by Hobbiton Lad »

November 08, 2012, 08:20:16 AM
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Cw0rk

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Re: Custom Templates
« Reply #3 on: November 08, 2012, 08:20:16 AM »
Wow. Nice job! It looks pretty cool.

November 08, 2012, 09:11:17 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #4 on: November 08, 2012, 09:11:17 AM »
Here are Dwarf templates I whipped up this morning:

Character: http://postimage.org/image/l3ezmz64v/

Non-Character: http://postimage.org/image/bwwozp0wf/

You'll notice on this character template that the resistance field is desaturated. This means that Gimli simply has 7 resistance, whereas on Frodo's card, the full-color resistance symbol is meant to indicate ringed resistance, which of course means he is a ring-bearer.
« Last Edit: November 09, 2012, 02:01:21 AM by Hobbiton Lad »

November 08, 2012, 03:12:10 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #5 on: November 08, 2012, 03:12:10 PM »
And here are the Elven ones:

Character:   http://postimage.org/image/7wfwcleq7/

Non-Character:   http://postimage.org/image/c6uk86jtb/

November 08, 2012, 05:38:02 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #6 on: November 08, 2012, 05:38:02 PM »
Gandalf Templates:

Character:   http://postimage.org/image/cjr0bh8en/

Non Character:   http://postimage.org/image/oa4xsv173/

November 08, 2012, 06:37:23 PM
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Cw0rk

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Re: Custom Templates
« Reply #7 on: November 08, 2012, 06:37:23 PM »
Wow. These all look pretty cool. What about signet?

November 08, 2012, 06:51:56 PM
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bibfortuna25

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Re: Custom Templates
« Reply #8 on: November 08, 2012, 06:51:56 PM »
A couple things: FOTSF has 6 base strength, not 7. And Hobbit Stealth should have a twilight cost of 1.
All cards do what they say, no more, no less.

November 08, 2012, 07:19:28 PM
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menace64

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Re: Custom Templates
« Reply #9 on: November 08, 2012, 07:19:28 PM »
I gave you a serious nod of approval for your choice of the new Gandalf culture icon. These are great.

November 08, 2012, 11:41:13 PM
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Cw0rk

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Re: Custom Templates
« Reply #10 on: November 08, 2012, 11:41:13 PM »
I think that the Dwarven logo could look nicer if it was two axes crossed, instead on one axe.

November 09, 2012, 01:40:04 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #11 on: November 09, 2012, 01:40:04 AM »
Wow. These all look pretty cool. What about signet?

Signets will be pretty tough. I wanted to do templates w/ resistance first just to get the concepts in place. If people prefer signets to the resistance mechanic, I will go back and do them after all the initial templating work is done.

A couple things: FOTSF has 6 base strength, not 7. And Hobbit Stealth should have a twilight cost of 1.

Yes. Of course you are right. In my excitement to get the templates finished it appears I have made a few errors on gametext. Please try to overlook these if you can. These templates are intended for new cards. I'm just using old cards as a reference so people can get a feel for how things will look.

I think that the Dwarven logo could look nicer if it was two axes crossed, instead on one axe.

Ok. I will give that a try and post some updated images tomorrow. Thanks for the feedback!

November 09, 2012, 01:48:32 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #12 on: November 09, 2012, 01:48:32 AM »
I couldn't sleep so I went ahead and took Cw0rk's suggestion regarding the Dwarven culture icon. Here are the images. I think it turned out pretty well.

Character: http://postimage.org/image/l3ezmz64v/

Non-Character: http://postimage.org/image/bwwozp0wf/

November 09, 2012, 08:46:12 AM
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jdizzy001

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Re: Custom Templates
« Reply #13 on: November 09, 2012, 08:46:12 AM »
What is the purpose of all of these? They look amazing by the way
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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November 09, 2012, 09:40:54 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #14 on: November 09, 2012, 09:40:54 AM »
What is the purpose of all of these? They look amazing by the way

Thanks! I would just like to see the game continue in some capacity is all. In my local area, I'm considering doing a rebooted "2nd Edition" of the game, but to create cards I very quickly realized that I would need templates. Because Decipher's designs are copyrighted, and because they seem loathe to give them out for any sort of player-based handling of the game, I decided to create my own.

Originally, I had intended on created an entirely new game based on the LOTR system, but after some playtesting I feel like this system is better served for the Tolkien environment. So my game is on hold while I work on this project.

November 09, 2012, 09:42:18 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #15 on: November 09, 2012, 09:42:18 AM »
Wow. These all look pretty cool. What about signet?

I've been trying to work on signets today, and it's a pain in the neck. Work like this is VERY arduous, and while I feel I'm a good designer, it turns out I'm not a very good artist. This is the kind of thing that probably needs to be hand-drawn by a professional illustrator. I'll keep trying to work something up, but I'm not hopeful that I'll be able to find a signet solution that meets up to the rest of the template's standards.

November 09, 2012, 10:46:27 AM
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menace64

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Re: Custom Templates
« Reply #16 on: November 09, 2012, 10:46:27 AM »
So... I don't suppose there's any way I could convince you to design some custom templates for my SW/LotR crossover, is there? It's the LotR TCG rules but utilizing the Star Wars property. If this sounds like something you'd be interested in, neato, and I wouldn't be against paying you to do them!

November 09, 2012, 11:30:56 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #17 on: November 09, 2012, 11:30:56 AM »
So... I don't suppose there's any way I could convince you to design some custom templates for my SW/LotR crossover, is there? It's the LotR TCG rules but utilizing the Star Wars property. If this sounds like something you'd be interested in, neato, and I wouldn't be against paying you to do them!

Let me get the LOTR ones done and we can talk about it. :)

November 09, 2012, 11:34:38 AM
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Hobbiton Lad

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Re: Custom Templates
« Reply #18 on: November 09, 2012, 11:34:38 AM »
I had an epiphany and thought up a bit of a different concept for the "signet" element. I thought I'd put a more modern spin on it, which consequently made the design much easier. Let me know what you guys think.

Arwen (Aragorn Signet):   http://postimage.org/image/z4vkm9z2n/
Frodo (Gandalf Signet):   http://postimage.org/image/7ist1lfpr/
Gandalf (Frodo Signet):   http://postimage.org/image/d891lwlvz/
« Last Edit: November 09, 2012, 11:42:42 AM by Hobbiton Lad »

November 09, 2012, 11:42:12 AM
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LOTRFreak15

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Re: Custom Templates
« Reply #19 on: November 09, 2012, 11:42:12 AM »
These are fricking amazing. Nice job. Awesome! Really like how the signets look too.

November 09, 2012, 12:13:08 PM
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menace64

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Re: Custom Templates
« Reply #20 on: November 09, 2012, 12:13:08 PM »
Those signets look incredible (which is good because the rest of the templates also look incredible).

Are you having trouble coming up with new icons for any of the other cultures? I'm sure we could give you a hand with that.

November 09, 2012, 12:32:53 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #21 on: November 09, 2012, 12:32:53 PM »
Those signets look incredible (which is good because the rest of the templates also look incredible).

Are you having trouble coming up with new icons for any of the other cultures? I'm sure we could give you a hand with that.

Rohan is giving me a little trouble. The obvious choice would be like a horse head or something like that, but I'd like to give it a little flair as well.

As for Gondor, I have a pretty good vector of the White Tree that I'm going to spruce up.

The shadow cultures are a different matter altogether, though. I'm kinda torn on whether or not to stick with the original movie block cultures or develop new ones altogether.

November 09, 2012, 03:46:19 PM
Reply #22

menace64

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Re: Custom Templates
« Reply #22 on: November 09, 2012, 03:46:19 PM »
Perhaps you could use the pommel design on either Theoden's or Eomer's sword for the Rohan icon?

And what kind of cultures are you considering for Shadow?

November 09, 2012, 04:27:33 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #23 on: November 09, 2012, 04:27:33 PM »
And what kind of cultures are you considering for Shadow?

I'd like to see them a little more thematically organized. Something like:

Mordor Culture:
- Mouth of Sauron
- Nazgul
- Mordor Orcs/Trolls

Isengard Culture:
- Saruman
- Uruk-hai
- Isengard Orcs/Wargs
- Isengard Men (Ferny, Grima, etc.)

Fallen Realms:
- Haradrim (Southrons)
- Men of Rhun (Easterlings)
- Corsairs of Umbar

Moria
- The Balrog
- Cave Troll of Moria
- Moria Orcs
- The Watcher in the Water

Dunlendings pose the only real conundrum. Grouping them with Isengard seems like overkill. Grouping them with the Fallen Realms seems like a bit of a reach thematically. Grouping them on their own seems like a stretch gameplay-wise. Not really sure what to do there.

November 09, 2012, 05:20:00 PM
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menace64

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Re: Custom Templates
« Reply #24 on: November 09, 2012, 05:20:00 PM »
So basically you want to absorb Nazgul into the Sauron culture?

As for Dunland, how about making a Rohan Shadow side?

November 09, 2012, 05:54:44 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #25 on: November 09, 2012, 05:54:44 PM »
So basically you want to absorb Nazgul into the Sauron culture?

As for Dunland, how about making a Rohan Shadow side?

Interesting thought. Might be tough from a card design perspective, though. At this point, I'm leaning toward throwing it in the "Fallen Realm" culture because that's what Dunland technically is at this particular point in Middle Earth's history.

November 09, 2012, 07:00:56 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #26 on: November 09, 2012, 07:00:56 PM »
And here are the Gondor templates:

Character:   http://postimage.org/image/x1uc63e1b/

Non-Character:   http://postimage.org/image/d5ycqjwzz/

November 09, 2012, 09:01:18 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #27 on: November 09, 2012, 09:01:18 PM »
Here are the Rohan templates. Big shout out to menace64 for giving me the inspiration for the Rohan culture symbol. I think it turned out quite nicely.

Character:   http://postimage.org/image/j4c60sfyn/

Non-Character:   http://postimage.org/image/g8z2txbyn/
« Last Edit: November 10, 2012, 08:20:59 AM by Hobbiton Lad »

November 09, 2012, 10:38:17 PM
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Cw0rk

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Re: Custom Templates
« Reply #28 on: November 09, 2012, 10:38:17 PM »
Wow! Awesome signets.

Your cards looks so nice, that as I was looking at the Gondor cards, I realize that I forgot what the Gondor logo looked like.

Rohan cards also looks very nice, especially Simbelmyne!

Quote
The shadow cultures are a different matter altogether, though. I'm kinda torn on whether or not to stick with the original movie block cultures or develop new ones altogether.
I prefer would original movie block cultures first.


November 10, 2012, 08:09:14 PM
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Hobbiton Lad

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Re: Custom Templates
« Reply #29 on: November 10, 2012, 08:09:14 PM »
So I've been working on the Sauron template today. I'm a little frustrated. I don't feel like I'm getting the colors exactly where I want them.

Can you guys look at this minion template and give me some feedback?

http://postimage.org/image/cak8u2gun/
« Last Edit: November 10, 2012, 08:22:13 PM by Hobbiton Lad »

November 10, 2012, 08:31:29 PM
Reply #30

Not a Zombie

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Re: Custom Templates
« Reply #30 on: November 10, 2012, 08:31:29 PM »
Put more of the reddish gold in the background
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November 11, 2012, 12:22:38 AM
Reply #31

menace64

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Re: Custom Templates
« Reply #31 on: November 11, 2012, 12:22:38 AM »
My first thought was "too little color." I mean, the strength-shield is completely lost by how dark the background is. I suggest intensifying the flame motif you're rocking: a pinch more red and orange around the card would look awesome.

I'm also concerned with the culture icon. A shrunken version of it would almost certainly look exactly like a [1]. A few possibilities to consider: Barad-dur's summit, a silhouette of Mt. Doom, some portion of the Morannon...

The site number icon looks #$&*@! beautiful.

EDIT: Another random thought: The card type bar might need to be dimmed a bit, because right now it looks like an artifact.
« Last Edit: November 11, 2012, 12:28:14 AM by menace64 »

November 11, 2012, 03:41:18 PM
Reply #32

Hobbiton Lad

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Re: Custom Templates
« Reply #32 on: November 11, 2012, 03:41:18 PM »

November 11, 2012, 04:52:48 PM
Reply #33

menace64

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Re: Custom Templates
« Reply #33 on: November 11, 2012, 04:52:48 PM »
Nailed it as far as I'm concerned!

But I do have one more thought for you to consider: since you're wanting to absorb the Nazgul into this new Sauron/Mordor culture, you might want to slip a bit of Ringwraith-esque material into the card design, or else they might stand out a bit awkwardly on their cards. I'm not sure how you could achieve this with fire as part of the design, but it's obvious that you've got the chops for this sort of thing!

EDIT FOR AWESOME IDEA: If you call the culture Mordor, there's no logistical way to lump the Nazgul into it. So why not do a Morgul culture as well, which would encompass the Dead Marshes, the Nazgul, their armies of Orcs, and Shelob the Great Spider?

WORRISOME EDIT: But then you'll have Mordor, Morgul, and Moria for Shadow cultures, and if you're like me that bothers you.
« Last Edit: November 11, 2012, 04:55:28 PM by menace64 »

November 11, 2012, 05:39:56 PM
Reply #34

Hobbiton Lad

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Re: Custom Templates
« Reply #34 on: November 11, 2012, 05:39:56 PM »
But then you'll have Mordor, Morgul, and Moria for Shadow cultures, and if you're like me that bothers you.

After some consideration, I think I'm going to stick with Movie Block cultures for this endeavor. :)

November 11, 2012, 05:55:31 PM
Reply #35

menace64

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Re: Custom Templates
« Reply #35 on: November 11, 2012, 05:55:31 PM »
Hahaha that's probably a good idea  :mrgreen:

Are you planning on remaking all of the original cards with these templates? Because if you are, I'd totally be down to help you write them all up.

November 11, 2012, 06:12:55 PM
Reply #36

Hobbiton Lad

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Re: Custom Templates
« Reply #36 on: November 11, 2012, 06:12:55 PM »
Hahaha that's probably a good idea  :mrgreen:

Are you planning on remaking all of the original cards with these templates? Because if you are, I'd totally be down to help you write them all up.

I'm not sure yet. Honestly, I want to rebuild the game from scratch and create a serious, free-to-play second edition. If I did remake the cards, it would only be from movie block, and it would really just be for archive purposes only and to keep the design uniform between the first edition (Decipher) and the new second edition.

November 11, 2012, 06:27:10 PM
Reply #37

menace64

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Re: Custom Templates
« Reply #37 on: November 11, 2012, 06:27:10 PM »
You are the worst. Positively the worst. I keep asking questions, and even though you answer it causes me to ask more:

What kind of changes are you wanting to make for a 2nd Edition? What's your gameplan?

November 11, 2012, 06:48:07 PM
Reply #38

Hobbiton Lad

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Re: Custom Templates
« Reply #38 on: November 11, 2012, 06:48:07 PM »
What kind of changes are you wanting to make for a 2nd Edition? What's your gameplan?

Ha!

Well, I don't see making any significant changes to gameplay, because frankly it was never the system that was broken with this game. I think it boils down to these specific elements:

Theme - You absolutely cannot screw with the Tolkienverse. Decipher had such a good thing going with this game and then, for reasons I still have yet to comprehend, they went and introduced a bevy of alternate ring-bearers. Certainly there were short terms gains in terms of novelty and expanded deck building options, but these were eventually offset by the negative repercussions that alternate ring-bearers had on the overall thematic landscape of the game. In my re-imagining of this property, there would never, ever be ring-bearers other than Frodo or Sam.

Location, Location, Location - One of the most compelling aspects of the Tolkienverse is the vast and unique geography of Middle-earth. That immersion is ruined, however, when you find yourself playing a game that starts in Rohan, takes you to Mount Doom, swings back around to somewhere in Eriador and finally finishes in Isengard. This is unacceptable. I don't have a problem with the regional site path mechanic, but you have to begin with the end in mind when you conceptualize this sort of thing.

My plan is to have sites feature two new, distinct icons in addition to the usual elements. The first icon would indicate what region this site should be played to in block play, while the second would indicate the region that the site belongs to in expanded play. For example, Summit of Amon Hen would have an icon that shows it plays to region 3 in block play, but region 1 in expanded play. Expanded regions would essentially be FOTR locations in region 1, TTT locations in region 2 and ROTK locations in region 3.

Other than that, I think if you stick with the usual design standards (cultural enforcement, punish large fellowships, limited direct wounding, etc.) then there is potential for very rewarding game play.

November 11, 2012, 07:02:49 PM
Reply #39

menace64

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Re: Custom Templates
« Reply #39 on: November 11, 2012, 07:02:49 PM »
 =D>

Amen, brother. Those are words from my own head.

November 12, 2012, 02:09:08 AM
Reply #40

MarcinS

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Re: Custom Templates
« Reply #40 on: November 12, 2012, 02:09:08 AM »
And then I can digitize this 2nd edition. :]
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November 12, 2012, 08:43:01 AM
Reply #41

Hobbiton Lad

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Re: Custom Templates
« Reply #41 on: November 12, 2012, 08:43:01 AM »
I should also add that this is merely my first pass at the templates. Once the initial layouts and color schemes are finalized, I will go back through each one and add some "garnish" to them. I want to do justice to the source material, and spending a lot of time up front with the template design will go a long way in that regard.

November 12, 2012, 11:25:35 AM
Reply #42

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Re: Custom Templates
« Reply #42 on: November 12, 2012, 11:25:35 AM »
Having trouble thinking of ideas for Moria and Nazgul culture symbols. Anyone have ideas?

November 12, 2012, 12:15:26 PM
Reply #43

menace64

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Re: Custom Templates
« Reply #43 on: November 12, 2012, 12:15:26 PM »
Moria could be a "corrupted" version of the Doors of Durin, or maybe the pillars of Dwarrowdelf?

I think a cool icon for Ringwraiths would be a silhouette of one of their hooded heads. Or you could turn Minas Morgul into a symbol?

November 12, 2012, 06:42:35 PM
Reply #44

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Re: Custom Templates
« Reply #44 on: November 12, 2012, 06:42:35 PM »
Not sure how I feel about this one yet...

http://postimage.org/image/t4ra55gi7/

November 12, 2012, 06:46:21 PM
Reply #45

menace64

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Re: Custom Templates
« Reply #45 on: November 12, 2012, 06:46:21 PM »
Hmm yeah the rest of the card looks really smooth, but the additional Wraith head kind of makes it feel asymmetrical.

A thought: I meant it when I said smooth, and maybe that's not a good thing. Do you think you'd be able to tatter the text boxes, so it would look similar to a ripped cloak? I think that would look super-sweet and would further the Wraith image of incorporeal vessels.

ONE FOR THE ROAD EDIT: What if you used the Witch-king's crown as a basis for a culture symbol? It might look similar to the [Wraith] icon, but perhaps with your own unique take on it.
« Last Edit: November 12, 2012, 06:48:00 PM by menace64 »

November 12, 2012, 06:49:49 PM
Reply #46

Hobbiton Lad

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Re: Custom Templates
« Reply #46 on: November 12, 2012, 06:49:49 PM »
I think the big problem I have is the fact that it looks so much like the Gondor template. I think I'll incorporate some light blue shades in there somewhere.

I do plan to go back after this initial run and do additional texture work, tattering, etc. That's the "garnish" as I call right. Right now I'm trying to get the colors right, because that's really the hardest part.

November 12, 2012, 06:54:13 PM
Reply #47

menace64

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Re: Custom Templates
« Reply #47 on: November 12, 2012, 06:54:13 PM »
Okay I see what you mean. I put the Gondor and Wraith templates next to each other and there is definitely a bit too much similarity between their colors. Of course, that could easily be a deliberate thing to do (since they're undeniably related), but if you want them to be more distinct with the addition of color: maybe a bit of Twilight White in reference to the Wraith World; or maybe some Dark Lord Red to help tie the culture to Sauron?

November 12, 2012, 07:30:26 PM
Reply #48

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Re: Custom Templates
« Reply #48 on: November 12, 2012, 07:30:26 PM »
Tweaked the colors a bit. I think this result is much better.

http://postimage.org/image/kb0do1tjj/

November 12, 2012, 07:53:44 PM
Reply #49

menace64

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Re: Custom Templates
« Reply #49 on: November 12, 2012, 07:53:44 PM »
Very subtle, but now that it's done the first version looks black and white and terrible. Nice improvement! Do Isengard next!

November 13, 2012, 02:05:50 AM
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Re: Custom Templates
« Reply #50 on: November 13, 2012, 02:05:50 AM »
Hi,

Congrats on the templates, they look really nice.

Just one comment about the template, I find the shield and sword icon that is the background of the strength a bit too dark. It's hard to see it clearly.

Anyway, it's a great work!

HTH
« Last Edit: November 13, 2012, 02:10:01 AM by neopium »

November 13, 2012, 04:25:17 AM
Reply #51

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Re: Custom Templates
« Reply #51 on: November 13, 2012, 04:25:17 AM »
I want to rebuild the game from scratch and create a serious, free-to-play second edition.
I really like this idea. I was thinking about doing such thing, but lacking graphical skills never really got to doing this. But if there are things I can help in, I'm definitely willing to get involved into this project.

The main thing we have to remember is: it's 99% sure that there will be no LotR 3rd Edition in foreseeable future. Which means that when doing the 2nd one, we should address all the problems we see - this is the only chance to fix them.

I spent some time thinking how a "Fixed LotR TCG" should look, so here's my view on this:

1. Card pool
Starting point - movie block. First thing to do is going through all the cards and dividing them into three groups:
- cards that are playable and can be simply copied into the new game,
- problem cards: X-list goes there + a few others (Lady Redeemed, Son of Hamfast, Saruman's Snows etc). Possible choices: get rid of the card, errata it to a toned down version, decide it's not that much of a problem and leave as it is,
- cards that are too weak to be playable. Possible choices: get rid of the card or (if it's interesting enough) errata it to make it stronger. Examples of cards that are IMO interesting enough: Lady Undomiel, [Isengard] warg-riders.

There are 1717 non-site Movie Block cards (counting promos 56-60 and 62-67, not counting 17 reprints). My rough estimates are that we would end up with 600-700 cards that go to 2nd edition with no changes and further 100-200 that make it after fixing. Which puts us around 800 cards. Now, while I feel that post-Movie sets are generally not playtested well enough, ideas used in them are interesting. Especially those introduced in Shadows - muster, toil, lurker, resistance of non-ringbearer companions, more use of terrain keywords. So I think those sets are definitely worth going through and choosing interesting cards - even though very few will make it without changes and not many  even with them (especially as most shadow cards will need to have their culture changed). This way we should be able to add approximately further 200 cards. What I hope we'll get is a 1000 cards game with over 20 viable main deck types both for FP and Shadow, with different subtypes and some cards of general use or providing possibilities of meta game adjustments.

I think this is the absolutely maximum size we should aim at - together with sites a playset will be over 4000 cards. If we want it to be possible to use as print-and-play, more is an overkill. A box of Dominion Base Set (500 cards) costs $25 at cheap online stores and those cards are produced in bulk, I don't think we'll be able to make costs significantly lower than $0.10 per card - so the playset would cost around $400 to make. No reason to go any higher IMO.

2. Backwards compatibility
One serious advantage we'd have over Decipher is that we're making a game knowing beforehand all the rules that are going to be introduced. So we can avoid problems that have to happen if you're making later sets when the earlier ones are already published. All erratas can be already on cards, wording throughout the whole game can be consistent and clear. The most important example is IMO resistance against signets - on LotR cards they take the same space and because of this a character can't have both. The only reason is that signet characters were printed before resistance was invented and this place is really way better suited for resistance, so that we get 3 numbers next to each other. I think 2nd edition should allow characters to have both resistance (all companions) and signets (definitely only unique companions, probably not all of them) - with resistance below vitality and signet placed somewhere else - maybe in game text box.

3. Site path
I think each format supported should have its own site path. And too many formats is not a good thing to do, at least from the beginning. Maybe even a single format would do - if we're fixing a game, we're fixing it to be good with all cards allowed. The only reason for more formats I see is a problem to decide site path rules - three possible approaches being:
- a site has a fixed site number (pre-Shadows)
- a site has no fixed number (Shadows and onwards)
- a site has only a fixed region, but can be played anywhere in this region (middle ground).

If we want more formats available, I think those 3 (each allowing all non-site cards and its own site path) are interesting. They could use exactly the same site names and art, only game text would be different - a fixed number site paths allows for more freedom in abilities, while sites with no numbers, giving full freedom during the game, have to be toned down a bit.

--------------------------
I put all the links posted so far into a single list for easier viewing, if you want, copy this into the first post :) BTW, I think templates should have white card borders instead of black - amateur printing will not allow to print right to the edge so white borders give better looking cards.

Dwarven
Character: http://postimage.org/image/l3ezmz64v/
Non-Character: http://postimage.org/image/bwwozp0wf/

Elven
Character:   http://postimage.org/image/7wfwcleq7/
Non-Character:   http://postimage.org/image/c6uk86jtb/

Gandalf
Character:   http://postimage.org/image/cjr0bh8en/
Non Character:   http://postimage.org/image/oa4xsv173/

Gondor
Character:   http://postimage.org/image/x1uc63e1b/
Non-Character:   http://postimage.org/image/d5ycqjwzz/

Wraith
Character: http://postimage.org/image/kb0do1tjj/

Rohan
Character:   http://postimage.org/image/j4c60sfyn/
Non-Character:   http://postimage.org/image/g8z2txbyn/

Sauron
Character: http://postimage.org/image/89csz9k9b/

Shire
Character:   http://postimage.org/image/g4htxl6mn/
Non-Character:   http://postimage.org/image/dol2guuvj/
« Last Edit: November 13, 2012, 04:30:10 AM by hsiale »

November 13, 2012, 07:37:59 PM
Reply #52

Hobbiton Lad

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Re: Custom Templates
« Reply #52 on: November 13, 2012, 07:37:59 PM »
Tinkered with Isengard today. I did some texture work on this one as well to show you guys just how much detail I really want to get into these templates. Enjoy.

http://postimage.org/image/vqb3h9qz3/
« Last Edit: November 13, 2012, 08:05:38 PM by Hobbiton Lad »

November 13, 2012, 07:56:23 PM
Reply #53

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Re: Custom Templates
« Reply #53 on: November 13, 2012, 07:56:23 PM »
wall of text :)

Some good thoughts here, and stuff that absolutely should be discussed. For right now, though, I really want to focus on getting the templates to a polished state. We can come up with a well-organized, comprehensive plan for a second edition, but it's not going to be very successful if the cards look like junk. I think I'm off to a good start, but there is still a ways to go to get these templates done.

I will say this, though. Including both signet and resistance mechanics, while clearly optimal, is going to be tough from a graphic design standpoint. It's not impossible, but I'm really hesitant to combine these features for the sake of extra game play elements if doing so compromises layout. Once we get color schemes finalized, I'll spend some time brainstorming a potential solution, but as of right now I'm somewhat skeptical that I'll be able to incorporate everything and still have a nice looking card.

November 13, 2012, 08:51:35 PM
Reply #54

menace64

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Re: Custom Templates
« Reply #54 on: November 13, 2012, 08:51:35 PM »
My first thought when resistance was introduced as a replacement for signets was "well just make certain signets worth more resistance than others" instead of the blanket 'everyone has 6 resistance' stuff that was added. Theoden = 5, Aragorn = 6, Gandalf = 7, Frodo = 7.

As for your Isengard template, I really like the level of texture on it (#$&*@! looks real, son!) but I think it needs just a pinch more color still. It's practically the same as the Nazgul template before you incorporated the blue - right now it looks almost black and white.

November 13, 2012, 09:29:42 PM
Reply #55

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Re: Custom Templates
« Reply #55 on: November 13, 2012, 09:29:42 PM »
Agreed, you could add a splash more green to the background.
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November 14, 2012, 07:34:49 AM
Reply #56

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Re: Custom Templates
« Reply #56 on: November 14, 2012, 07:34:49 AM »
Worked some more with the Isengard template today. I really feel like this one is a finished product.

http://postimage.org/image/jm0fe13gv/

And Moria!

http://postimage.org/image/ekxmqele7/
« Last Edit: November 14, 2012, 10:17:25 AM by Hobbiton Lad »

November 14, 2012, 10:12:25 AM
Reply #57

menace64

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Re: Custom Templates
« Reply #57 on: November 14, 2012, 10:12:25 AM »
Those both look perfect. Don't change anything!

November 14, 2012, 12:02:16 PM
Reply #58

Hobbiton Lad

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Re: Custom Templates
« Reply #58 on: November 14, 2012, 12:02:16 PM »
Fallen Realms (formerly Raider):

http://postimage.org/image/sxr2oq5e7/

November 14, 2012, 12:25:27 PM
Reply #59

menace64

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Re: Custom Templates
« Reply #59 on: November 14, 2012, 12:25:27 PM »
Super sweet! What is that culture symbol based on? Also, I'm curious how those colors will look with a Dunlending minion - I'm worried that the colors might not flow as well.

November 14, 2012, 12:26:41 PM
Reply #60

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Re: Custom Templates
« Reply #60 on: November 14, 2012, 12:26:41 PM »
I'm doing Movie Block cultures. Just renaming Raider (a stupid name in the first place) to Fallen Realms, because that's what Harad, Rhun and Umbar actually are.

November 14, 2012, 01:05:33 PM
Reply #61

menace64

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Re: Custom Templates
« Reply #61 on: November 14, 2012, 01:05:33 PM »
So what's your plan for Dunland?

November 14, 2012, 01:13:34 PM
Reply #62

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Re: Custom Templates
« Reply #62 on: November 14, 2012, 01:13:34 PM »
So what's your plan for Dunland?

They will get their own culture. I'm working on the template right now.

November 14, 2012, 01:43:35 PM
Reply #63

menace64

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Re: Custom Templates
« Reply #63 on: November 14, 2012, 01:43:35 PM »
Sweet. Random idea: maybe make a culture that combines Dunland men and the villains of Bree?

November 14, 2012, 01:49:44 PM
Reply #64

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Re: Custom Templates
« Reply #64 on: November 14, 2012, 01:49:44 PM »
Sweet. Random idea: maybe make a culture that combines Dunland men and the villains of Bree?

Maybe. I'm more inclined to lump the Breelanders in Isengard though.

Right now I'm having trouble with a Dunland faction symbol. Crebain is obvious, but that's the one Decipher used. I need something different.

November 14, 2012, 01:59:28 PM
Reply #65

menace64

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Re: Custom Templates
« Reply #65 on: November 14, 2012, 01:59:28 PM »
Pitchfork?

November 14, 2012, 02:49:43 PM
Reply #66

hsiale

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Re: Custom Templates
« Reply #66 on: November 14, 2012, 02:49:43 PM »
Or a torch (like the one Dunlending Arsonist holds)

November 14, 2012, 06:39:43 PM
Reply #67

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Re: Custom Templates
« Reply #67 on: November 14, 2012, 06:39:43 PM »
Yeah. Dunland is going to take a while. This is a very tricky culture to design. Nothing I'm trying seems to really capture the feel of the wildmen. I've saved the two hardest for last, because I knew that Gollum and Dunland would be the most difficult. :(

November 14, 2012, 06:41:01 PM
Reply #68

menace64

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Re: Custom Templates
« Reply #68 on: November 14, 2012, 06:41:01 PM »
Why don't you take a break from those and whip up some templates for the Ring and sites?

November 14, 2012, 06:49:32 PM
Reply #69

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Re: Custom Templates
« Reply #69 on: November 14, 2012, 06:49:32 PM »
Wow. The Moria template looks awesome. You did a great job with that pillar!

November 14, 2012, 07:27:50 PM
Reply #70

menace64

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Re: Custom Templates
« Reply #70 on: November 14, 2012, 07:27:50 PM »
Wow. The Moria template looks awesome. You did a great job with that pillar!

All of his templates look awesome. Stop being mean!  :lol:

November 14, 2012, 08:35:54 PM
Reply #71

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Re: Custom Templates
« Reply #71 on: November 14, 2012, 08:35:54 PM »
Here's a shot at Dunland. Let me know what you guys think:

http://postimage.org/image/ardd8qitr/

November 14, 2012, 09:18:11 PM
Reply #72

menace64

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Re: Custom Templates
« Reply #72 on: November 14, 2012, 09:18:11 PM »
You're going to kill me with how good these look. Dunland is awesome - and after you apply some "garnish" to (hopefully) weather things down a bit so it looks rougher, it might actually look better than Decipher's. No joke.

November 14, 2012, 09:53:57 PM
Reply #73

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Re: Custom Templates
« Reply #73 on: November 14, 2012, 09:53:57 PM »
I think you need a bit more contrast on the culture symbol. I would either get rid of the fade at the top or reduce it a bit.
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

November 15, 2012, 06:34:08 AM
Reply #74

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Re: Custom Templates
« Reply #74 on: November 15, 2012, 06:34:08 AM »
Anyone have any ideas for a Gollum culture symbol? I've been trying a fish but it's not really coming out right.

November 15, 2012, 07:30:02 AM
Reply #75

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Re: Custom Templates
« Reply #75 on: November 15, 2012, 07:30:02 AM »
Anyone have any ideas for a Gollum culture symbol? I've been trying a fish but it's not really coming out right.
Fishbones?

November 15, 2012, 07:38:09 AM
Reply #76

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Re: Custom Templates
« Reply #76 on: November 15, 2012, 07:38:09 AM »
Anyone have any ideas for a Gollum culture symbol? I've been trying a fish but it's not really coming out right.
Fishbones?

Oooooh. That sounds promising. I'll try that!

November 15, 2012, 07:39:07 AM
Reply #77

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Re: Custom Templates
« Reply #77 on: November 15, 2012, 07:39:07 AM »
Also, here's what I have for the Site template so far:

http://postimage.org/image/qx9pvdo0f/

You'll see two new icons on this card. The new icon on the left is the block icon, which is this case would be Fellowship Block. This icon means that Tol Brandir plays to Region III in Fellowship Block. The icon on the right is the Expanded Format icon. This means that in Expanded format, Tol Brandir plays to Region I.

I feel like this is a good compromise to keep the variable site mechanic while still retaining the thematic feel.
« Last Edit: November 15, 2012, 07:41:31 AM by Hobbiton Lad »

November 15, 2012, 07:41:02 AM
Reply #78

menace64

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Re: Custom Templates
« Reply #78 on: November 15, 2012, 07:41:02 AM »
Maybe something like the Ring half-buried in mud? Or his eyes?

November 15, 2012, 07:46:26 AM
Reply #79

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Re: Custom Templates
« Reply #79 on: November 15, 2012, 07:46:26 AM »
Wow, the site template is great. Nice job.
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

November 15, 2012, 08:00:01 AM
Reply #80

menace64

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Re: Custom Templates
« Reply #80 on: November 15, 2012, 08:00:01 AM »
I have a feeling that you're already planning to do this, but I think it would be better to reuse the old movie-related site icons with those left-side region numbers.

November 15, 2012, 08:48:25 AM
Reply #81

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Re: Custom Templates
« Reply #81 on: November 15, 2012, 08:48:25 AM »
Here's Smeagol. At this point I'm not entirely certain I want to differentiate the template between FP and shadow other than the cost orb and the home icon.

http://postimage.org/image/jvgdmx9sf/

November 15, 2012, 08:58:18 AM
Reply #82

menace64

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Re: Custom Templates
« Reply #82 on: November 15, 2012, 08:58:18 AM »
I'm not really a fan of using a fish as a culture icon for Gollum. Doesn't really fit, in my mind.

November 15, 2012, 09:02:02 AM
Reply #83

Hobbiton Lad

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Re: Custom Templates
« Reply #83 on: November 15, 2012, 09:02:02 AM »
I'm not really a fan of using a fish as a culture icon for Gollum. Doesn't really fit, in my mind.

Well. It kinda does. He's one of the water folk and all he eats is fish. There aren't really many other options. Using the ring isn't really something I'm apt to do, and using just his eyes looks weird. I don't know. If someone wants to give me a better option I'm totally open to it, but I'm having a hard time thinking of one.

November 15, 2012, 09:40:01 AM
Reply #84

hsiale

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Re: Custom Templates
« Reply #84 on: November 15, 2012, 09:40:01 AM »
You'll see two new icons on this card. The new icon on the left is the block icon, which is this case would be Fellowship Block. This icon means that Tol Brandir plays to Region III in Fellowship Block. The icon on the right is the Expanded Format icon. This means that in Expanded format, Tol Brandir plays to Region I.
I don't think this is a good idea. Game text on such site will never fit to both possibilities if they differ a lot, and this site is a good example. It is ok when played to region III, but noone will  ever use it as a region I site - how likely it is to have even two trackers in your discard pile and twilight to play them after you play the ones from hand when the fellowship is at most at site 3?

I think we will have such issues with nearly all 1/3 and 3/1 combinations, and with quite many 1/2, 2/1, 2/3 and 3/2. No need to put double icons if the site is dead in one of the formats anyway. I think it's better to make a separate site path for each format supported by the game, with game texts made with this card pool in mind. Of course names and art can be reused, there can be a "FotR Block" Tol Brandir and "Expanded" Tol Brandir, but they definitely need different game texts.

November 15, 2012, 10:20:30 AM
Reply #85

Hobbiton Lad

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Re: Custom Templates
« Reply #85 on: November 15, 2012, 10:20:30 AM »
[I think it's better to make a separate site path for each format supported by the game, with game texts made with this card pool in mind. Of course names and art can be reused, there can be a "FotR Block" Tol Brandir and "Expanded" Tol Brandir, but they definitely need different game texts.

Hmm. You're probably right about this.

Here's the problem I see, though. A rebooted second edition would undoubtedly start with a Fellowship of the Ring themed block, which means that all the sites will be developed with that block in mind.

So you have your FotR-themed Tol Brandir. But when do you release your Expanded-themed Tol Brandir? After the first block is complete? And what path do you use for Tower Block? Do you use a TTT-themed path only or do you use TTT sites along with the Expanded-themed FotR sites?  You run into a lot of weird territory when you start creating different site paths for different formats while trying to keep the travel themes in line.

November 15, 2012, 12:17:32 PM
Reply #86

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Re: Custom Templates
« Reply #86 on: November 15, 2012, 12:17:32 PM »
Also, I went ahead and did some differentiation between the FP Gollum and the Shadow Gollum templates. It's only the background, but I think it works.

Free Peoples:   http://postimage.org/image/adgmmvo3z/

Shadow:   http://postimage.org/image/b1ph5tmtr/

November 15, 2012, 12:28:02 PM
Reply #87

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Re: Custom Templates
« Reply #87 on: November 15, 2012, 12:28:02 PM »
I've been having trouble putting my finger on it, but many of the templates look just slightly off. I think I figured out why with your smeagol template, it needs more of a border around the picture.

Btw, I love the smeagol/gollum
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November 15, 2012, 01:09:04 PM
Reply #88

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Re: Custom Templates
« Reply #88 on: November 15, 2012, 01:09:04 PM »
I've been having trouble putting my finger on it, but many of the templates look just slightly off. I think I figured out why with your smeagol template, it needs more of a border around the picture.

You are right. Those are preliminary borders. I plan to add some nice border design elements to each template around the image. I just needed something to act as a placeholder so I can make sure everything is in the same place on each template.

November 15, 2012, 03:54:19 PM
Reply #89

hsiale

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Re: Custom Templates
« Reply #89 on: November 15, 2012, 03:54:19 PM »
Here's the problem I see, though. A rebooted second edition would undoubtedly start with a Fellowship of the Ring themed block
Why would it?

I think the game should start as a full game. We will need to make all decisions before releasing anything anyway, so that everything works together and no ad hoc fixes need to be made in later "sets". And if we have everything prepared, why not release it all together.

People play various formats because they want to play cards which are unplayable in some formats (either too weak, or overpowered and X-listed). I feel we should aim at a game that needs no X-list and every card is playable (though of course some are played more often, just there's no completely dead cards). Such a game should not need various formats, as the default one (all cards allowed) will contain all the other ones.

It still may need variants. Difference: a format is a change of cards pool. Formats with small card pool are appealing when they allow some cool cards banned in formats with broader card pool (note that the only Block format popular on Gemp is FotR - it's the only format where lots of interesting cards are allowed (ones banned after TTT set came out). A variant is a bit different ruleset, if possible (I hope so) allowing exactly the same cards. I think LotR 2nd Edition should be done as a full game right from the start, with first site path supporting expanded format, let's say the "half freedom" version (fixed region, non-fixed site number). This will be already highly interesting and replayable game, designed to have a lot more viable decktypes than Movie. Maybe no variants would be needed at all. But if looking for them, the natural way to make them is to leave the cards and add a new site path, maybe changing game rules a bit. There are various ways to do it, starting from "full freedom" and "zero freedom" paths, maybe some "long adventure" with 15-18 sites long path to show the journey from Shire to Mordor in more detail and give a longer game. But those things are far. I think one "Expanded" format is the only thing we should think about now. And templates are perfect way to start this work.

And, when it comes to templates. The game will eventually have to be printed. If I was to start such project, I'd probably try to find an efficient way to print on those: http://www.spielematerial.de/en/game-components/playing-cards/playing-cards.html - but those are white. Did you try the templates with white borders instead of black? On a home printer you'd never print right till the border, so making it white will definitely look to better looking cards.

November 15, 2012, 08:06:50 PM
Reply #90

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Re: Custom Templates
« Reply #90 on: November 15, 2012, 08:06:50 PM »
I get what you are saying about white borders, I just absolutely hate the way they look. I've never had any trouble getting my printers to print black all the way to edges, but maybe that's just me.

I'm starting to get to the edge of my graphic design ability with these templates. I don't know how much better I'm going to be able to make them look. I may try to consult with some other designers I know for some feedback and pointers.

November 15, 2012, 08:40:18 PM
Reply #91

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Re: Custom Templates
« Reply #91 on: November 15, 2012, 08:40:18 PM »
I've been following the Pokemon TCG fakers for years (I don't play the game but I think it's really cool how they can do that stuff). HL, your templates are right there with them, and probably even more impressive given the detail-heavy nature of LotR TCG cards. The fact that you broke the font-barrier alone is worthy of praise among the Dwarves.

As for white borders, fuuuuck that. I have enough painful memories of SWCCG collecting, thank you very much!

November 16, 2012, 11:49:45 AM
Reply #92

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Re: Custom Templates
« Reply #92 on: November 16, 2012, 11:49:45 AM »
Holy crap those texts look solid. Are those lifts from real cards or have you found the Holy Grail of custom texts?

I'm certain these will be worthless to you, but I blanked a bunch of templates years ago. They're all .bmp format (I've always been an idiot), but maybe you can make some use of them?

Imgur album: http://imgur.com/a/ggAH3#0

Hum.. Menace.. Do you remember the InvisionFree Forum ?

Very nice templates, love them ;)
« Last Edit: November 16, 2012, 12:01:45 PM by Eldarion »

November 17, 2012, 12:14:52 AM
Reply #93

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Re: Custom Templates
« Reply #93 on: November 17, 2012, 12:14:52 AM »
Been working some with the borders. Not sure if this is a good look or not. Would love feedback.

http://postimage.org/image/7umnxglhr/
« Last Edit: November 17, 2012, 12:17:13 AM by Hobbiton Lad »

November 17, 2012, 12:30:15 AM
Reply #94

menace64

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Re: Custom Templates
« Reply #94 on: November 17, 2012, 12:30:15 AM »
That's much too far. The picture has been lost to the background of the template!

EDIT: And I guess what I mean is that it's not subtle enough. Straighten the picture's border a bit a lot and make the deterioration effect less noticeable. Then you'll get more image seen and it won't draw so much attention away from the rest of the card.

November 17, 2012, 06:16:51 AM
Reply #95

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Re: Custom Templates
« Reply #95 on: November 17, 2012, 06:16:51 AM »

November 17, 2012, 07:01:49 AM
Reply #96

menace64

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Re: Custom Templates
« Reply #96 on: November 17, 2012, 07:01:49 AM »
Yup! Looks stupendous!

November 17, 2012, 11:24:00 AM
Reply #97

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Re: Custom Templates
« Reply #97 on: November 17, 2012, 11:24:00 AM »
I think I'm done with the Shadow cultures. I really feel like these are as finished as I can get them. Hope you guys enjoy:

Dunland:   http://postimage.org/image/jnp2ff7bj/

Fallen Realms:   http://postimage.org/image/5q6wa498v/

Gollum (Shadow):   http://postimage.org/image/w279209fz/

Isengard:   http://postimage.org/image/lcy5nhn0v/

Moria:   http://postimage.org/image/rbbyxq5zj/

Ringwraith:   http://postimage.org/image/l1gpaq6kv/

Sauron:   http://postimage.org/image/kjgyh4rm7/

November 17, 2012, 05:38:25 PM
Reply #98

menace64

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Re: Custom Templates
« Reply #98 on: November 17, 2012, 05:38:25 PM »
Those are all solid. Sauron is my absolute favorite!

Also, I suppose you've intentionally done away with the whole Circle-for-Free-Peoples and Diamond-for-Shadow twilight cost icons?

November 17, 2012, 06:05:32 PM
Reply #99

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Re: Custom Templates
« Reply #99 on: November 17, 2012, 06:05:32 PM »
Also, I suppose you've intentionally done away with the whole Circle-for-Free-Peoples and Diamond-for-Shadow twilight cost icons?

Yes. You'll notice that the orb is blue for Free People's cards and violet for Shadow cards.

November 17, 2012, 06:11:04 PM
Reply #100

menace64

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Re: Custom Templates
« Reply #100 on: November 17, 2012, 06:11:04 PM »
Hmmm. My first thought is, "Wow I've looked at all of these templates many times and I haven't noticed that before." Which makes me think that you should probably strengthen the colors a bit more to make the difference more noticeable!

November 17, 2012, 06:14:44 PM
Reply #101

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Re: Custom Templates
« Reply #101 on: November 17, 2012, 06:14:44 PM »
Hmmm. My first thought is, "Wow I've looked at all of these templates many times and I haven't noticed that before." Which makes me think that you should probably strengthen the colors a bit more to make the difference more noticeable!

Hmmm. Ok. I'll do that. I"m also gonna try to touch up the border on the Dunland template a bit. I'm actually learning a lot of neat tricks along the way. The Sauron template was the last one I did the border on, and you can tell it looks a lot more polished than Dunland, which was the first.

All the other templates feel solid to me. Once I get Dunland where I want it, I'll go back through the FP cards and touch them up. Then that just leaves touching up the site and the ring and we'll be ready to move on to the fun part -- actually designing the second edition!

November 17, 2012, 07:19:20 PM
Reply #102

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Re: Custom Templates
« Reply #102 on: November 17, 2012, 07:19:20 PM »
Ok. I swear this is the final, final version of the Shadow character templates. I still have to do the non-character ones, but they are a cinch once the format is set.

Dunland:   http://postimage.org/image/ojxakuwun/

Fallen Realms:   http://postimage.org/image/glya5gu6n/

Gollum:   http://postimage.org/image/gagtspdqn/

Isengard:   http://postimage.org/image/mpkg349u7/

Moria:   http://postimage.org/image/q57yyxhov/

Ringwraith:   http://postimage.org/image/asstin7wv/

Sauron:   http://postimage.org/image/8dwckh2a7/

November 17, 2012, 08:00:54 PM
Reply #103

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Re: Custom Templates
« Reply #103 on: November 17, 2012, 08:00:54 PM »
Amazing job!

November 17, 2012, 10:33:08 PM
Reply #104

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Re: Custom Templates
« Reply #104 on: November 17, 2012, 10:33:08 PM »
These are all freaking amazing! Awesome job!

November 18, 2012, 12:37:52 PM
Reply #105

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Re: Custom Templates
« Reply #105 on: November 18, 2012, 12:37:52 PM »
I've been playing around with the strength icon, trying to find a solution that's easier to see against the backgrounds. I've also been trying to find a solution for both resistance and signet mechanics in the design. I came up with this layout. Feedback welcome.

http://postimage.org/image/4anelsvkf/

November 18, 2012, 01:13:14 PM
Reply #106

menace64

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Re: Custom Templates
« Reply #106 on: November 18, 2012, 01:13:14 PM »
I really don't think you should have both resistance and signets on the cards. If you do that for one character, you're locking yourself into doing it for everybody, because at that point you'll have to stay universally-consistent on where the strength boosters are on weapons. Changing the strength icon to another circle isn't really a big deal, but I do feel like you lose a degree of flavor.

Now, for some additional options:

1) Overlay signets and resistance. I think we can all agree that resistance should be a stat given to every companion, and that signets wont always be required. So why not put a signet icon behind the resistance number when they do appear?

2) Different-colored resistance. Each color would represent a specific signet - a silver resistance would be Aragorn, pink for Theoden, tan for Gandalf, green for Frodo. Again, you're sacrificing the flavor of actually seeing the signet in order to keep both signets and resistance, but it would work.

3) Ditch signets. I think nostalgia has more to do with our desire to hold onto signets than real gameplay value. Very few cards played off of signets, and most that did offered very little to competitive formats. I always bring my points back to flavor: signets might look nicer than resistance, but on most characters they seem randomly assigned, while resistance usually makes sense at all times.

November 18, 2012, 02:11:18 PM
Reply #107

hsiale

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Re: Custom Templates
« Reply #107 on: November 18, 2012, 02:11:18 PM »
Ditch signets.
After checking the cards I think this is the way to go.

There are in total 21 LotR cards with word "signet" in their gametext. Including one strong card (TMAYOD) and three decent (Aragorn, KiE, Frodo's Pipe, Hard Choice). I think we should get rid of signets, simplifying the game both from gameplay and graphics point of view. And TMAYOD can probably be reworked into for example a card helping multicultural fellowships using Gandalf.

November 18, 2012, 03:18:30 PM
Reply #108

menace64

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Re: Custom Templates
« Reply #108 on: November 18, 2012, 03:18:30 PM »
Or you could make things slightly more complicated and write cards that give companions signets. TMAYOD could be kept as is, but there could be other [Gandalf] cards that say "Bearer must be a companion. Bearer gains the [Gandalf signet]."

I mean, we've already got a precedent for such things: Horn of the Mark. The only change I'd suggest is making an icon in-text for signets rather than just calling them such.

November 18, 2012, 03:37:02 PM
Reply #109

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Re: Custom Templates
« Reply #109 on: November 18, 2012, 03:37:02 PM »
Here's one w/o a signet just for comparison:

http://postimage.org/image/pyccw8vyn/

November 18, 2012, 03:59:25 PM
Reply #110

menace64

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Re: Custom Templates
« Reply #110 on: November 18, 2012, 03:59:25 PM »
Your newest pass at a strength icon is very good, and fits right into the overall design of these new templates. I think you've got a winner!

EDIT: Basically unrelated, but I think the Shire template needs to be brightened up a bit. It's too dark, methinks.

November 18, 2012, 04:07:46 PM
Reply #111

Hobbiton Lad

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Re: Custom Templates
« Reply #111 on: November 18, 2012, 04:07:46 PM »

November 18, 2012, 04:32:11 PM
Reply #112

menace64

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Re: Custom Templates
« Reply #112 on: November 18, 2012, 04:32:11 PM »
Definitely an improvement. One last suggestion: brighten the shadows on the left and right sides of the game text box. Between you and me (and I guess everyone else who reads this lol) I think the Shire template should be the "happiest" of all the cultures.

November 18, 2012, 09:37:09 PM
Reply #113

Hobbiton Lad

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Re: Custom Templates
« Reply #113 on: November 18, 2012, 09:37:09 PM »

November 18, 2012, 10:07:46 PM
Reply #114

menace64

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Re: Custom Templates
« Reply #114 on: November 18, 2012, 10:07:46 PM »
Gandalf's picture made me smile  :mrgreen: And the Elven template is superb - the way you tied in the Caras Galadhon lights is #$&*@! sweet action.

I have very few critiques left to offer, but here they are:
-> You should probably darken the outline of the Gandalf icon just the barest bit to help it stand out against the template. It's a bit lost at the moment. I also think there needs to be more going on with the rest of the template... right now it looks like a rock.
-> Gondor looks too good. STOP BEING GOOD AT THIS. Actually my observation with the Gandalf icon applies here, too. Make the Gondor culture icon pop a bit more.
-> The Rohan template is beautiful as #$&*@!, but going along with what I suggested earlier with the Shire template (which again looks perfect now!), you might want to brighten it a smidgen. It's quite dark at the moment, which makes it hard to notice all the pretty goings-on around the card. I reckon I know why you went so dark (don't want the whole thing to look pink), so just a tiny bit of a brightening would be fine, I feel.

And as far as I'm concerned, that's all that's left to say. This is amazing to see.

November 18, 2012, 10:24:02 PM
Reply #115

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Re: Custom Templates
« Reply #115 on: November 18, 2012, 10:24:02 PM »
Which fonts are you using?

November 19, 2012, 08:07:38 AM
Reply #116

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Re: Custom Templates
« Reply #116 on: November 19, 2012, 08:07:38 AM »
Took your critiques and did some more fine tuning on the Gandalf and Gondor templates. I did some color tweaking on Gandalf to give it a more earthy tone. It feels more Gandalf-y now. Added some garnish to the Gondor template as long as some more contrast to the culture symbol.

I like the changes. I still need to work with Rohan a bit. I brightened it, but I want to add a little more flavor as well. It's the only FP template now that doesn't have extra flavor on the background.

Gandalf:   http://postimage.org/image/ugx17b5jj/

Gondor:   http://postimage.org/image/usehk2lzj/


November 19, 2012, 08:11:09 AM
Reply #117

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Re: Custom Templates
« Reply #117 on: November 19, 2012, 08:11:09 AM »
Which fonts are you using?

The Title and Type are Matrix Bold with the Photoshop option for using small caps. I tried Matrix Bold Small Caps, but it didn't give quite the same style.

The number fonts for cost, strength, vitality and resistance are Campanero. These are not the fonts that Decipher used. I can't figure out which ones those were, but I think I like these better anyway.

The text font is a custom font I obtained through rigorous searching. I believe this to be the actual font that Decipher used. The file was actually somewhat corrupted when I got it, so I've had to do some work in a font editor to rehabilitate it. I still need to fix some errors in it, but it's working well enough to make templates with now.

The flavor text font is Centaur MT Swash Capitals.

November 19, 2012, 05:21:38 PM
Reply #118

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Re: Custom Templates
« Reply #118 on: November 19, 2012, 05:21:38 PM »
I was inspired by the Gondor template to attempt more realism. So I've made yet another round of garnishes to the Free People's side. I didn't do much to the Elven template other than remove the blue haze around the image. You will see the obvious changes I made to the Rohan, Dwarven, and Gandalf templates. I didn't change Gollum at all. I really like it. :)

I also changed the Dwarven text box engraving and the watermark to be more thematically accurate, as well as the Rohan and Gondor watermarks.

This is by far the most I feel like I've ever been able to accomplish as a hobbyist graphic designer.  I feel good about all the FP templates except Gandalf. I just don't know what to put in the background for him. Still experimenting. I'd love some suggestions.

Also, FYI, I'm deleting the old versions of templates as I go to conserve space and minimize confusion.

Dwarven:   http://postimage.org/image/o7k539znz/

Elven:   http://postimage.org/image/5mrbigoun/

Gandalf:   http://postimage.org/image/kmo9k1v4f/

Gondor:   http://postimage.org/image/vwce19arz/

Rohan:   http://postimage.org/image/k0zany027/

Shire:   http://postimage.org/image/86rjqb1sf/

November 19, 2012, 05:44:28 PM
Reply #119

menace64

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Re: Custom Templates
« Reply #119 on: November 19, 2012, 05:44:28 PM »
ROHAN LOOKS SEXY AS #$&*@!.

*Ahem*

So they all look really, really good (it's getting hard to say this and mean it more than I did last time haha!). I do have one critique though: as awesome as the template backgrounds look, I think you should pull 'em back a bit. As it stands right now, the focal point of the cards have drifted off of the images. Dwarven and Gandalf are the big offenders, and Gondor is hovering right on the edge. I know it hurts to 'hide' your amazing work, but I think doing so would strength the overall look of each card!

EDIT: And on second look, I'm going to say that your Rohan template is better than Decipher's. No, I'm not just saying that to make you feel good (you already should)... it's just that beautiful. Bravo.
« Last Edit: November 19, 2012, 05:46:59 PM by menace64 »

November 19, 2012, 05:55:52 PM
Reply #120

Hobbiton Lad

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Re: Custom Templates
« Reply #120 on: November 19, 2012, 05:55:52 PM »
I'm going to dim the scale armor features on the Dwarf template and just do away with the cloth texture on Gandalf. At this point, I'm prone to leave him plain b/c there just isn't much that's flashy about ol' Gandy.

November 19, 2012, 06:03:50 PM
Reply #121

menace64

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Re: Custom Templates
« Reply #121 on: November 19, 2012, 06:03:50 PM »
I liked the scroll design you were rocking before. If you fade it a bit more, I think it would work well!

November 19, 2012, 06:18:02 PM
Reply #122

Hobbiton Lad

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Re: Custom Templates
« Reply #122 on: November 19, 2012, 06:18:02 PM »
I liked the scroll design you were rocking before. If you fade it a bit more, I think it would work well!

I didn't like it once I looked at it again. It's just not right. I really think the plain look is best for the Gandalf template, and that's hard for me to say. Sometimes in design, less turns out to be more. I think that's the case here.

November 19, 2012, 07:45:00 PM
Reply #123

macheteman

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Re: Custom Templates
« Reply #123 on: November 19, 2012, 07:45:00 PM »
this is awesome. the only thing i have to say is that the shire is very green. like, electric green. i think that a deeper grass-green might look better, and maybe some map-like beige for the text background. idk, thats the ONLy think that stood out to me as i looked over them for the first time. good work!

November 20, 2012, 01:07:32 AM
Reply #124

neopium

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Re: Custom Templates
« Reply #124 on: November 20, 2012, 01:07:32 AM »
Hi,

I agree with menace64, your templates look awesome.

As macheteman says, I also find the [Shire] a bit too flashy.

I am not fond either of the yellow of the [Dwarven] template. It reminds me of the [Raider] culture. Moreover, I think it's too bright for a culture that lives under the mountains. Decipher's choice of color reminds me more of this underground aspect of the culture.

I love you new strength icon, it looks much more better than the previous one!

November 20, 2012, 01:09:37 AM
Reply #125

neopium

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Re: Custom Templates
« Reply #125 on: November 20, 2012, 01:09:37 AM »
For the strength icon, maybe you could widen a bit the sword, or increase contrast, I d'ont know. On [Gandalf] template, it's hard to distinguish from the background

November 20, 2012, 05:14:03 AM
Reply #126

Hobbiton Lad

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Re: Custom Templates
« Reply #126 on: November 20, 2012, 05:14:03 AM »
I found a different sword model for the strength icon and adjusted the colors on the Dwarven template. Let me know what you think of this:

http://postimage.org/image/ahpluhcjz/

I also tried to tone down the Shire template. Here's what I came up with:

http://postimage.org/image/45agkn9hr/

November 20, 2012, 08:49:07 AM
Reply #127

neopium

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Re: Custom Templates
« Reply #127 on: November 20, 2012, 08:49:07 AM »
They look great!

November 20, 2012, 09:10:03 AM
Reply #128

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Re: Custom Templates
« Reply #128 on: November 20, 2012, 09:10:03 AM »
Quote
I found a different sword model for the strength icon and adjusted the colors on the Dwarven template.
Where do you get your free-to-use models?

November 20, 2012, 09:31:23 AM
Reply #129

Hobbiton Lad

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Re: Custom Templates
« Reply #129 on: November 20, 2012, 09:31:23 AM »
Quote
I found a different sword model for the strength icon and adjusted the colors on the Dwarven template.
Where do you get your free-to-use models?

Some I get from the resource & stock image portion of Deviantart. Others I get from other various public image repositories.

November 20, 2012, 03:45:46 PM
Reply #130

macheteman

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Re: Custom Templates
« Reply #130 on: November 20, 2012, 03:45:46 PM »
shire definitely looks better!

November 20, 2012, 06:32:59 PM
Reply #131

Hobbiton Lad

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Re: Custom Templates
« Reply #131 on: November 20, 2012, 06:32:59 PM »
It's sometimes hard to visualize the new templates with old cards and gametext, so I thought I'd give you guys a treat.

Here's a look at what The Fellowship of the Ring could look like in Second Edition!

November 20, 2012, 08:39:56 PM
Reply #132

menace64

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Re: Custom Templates
« Reply #132 on: November 20, 2012, 08:39:56 PM »
Terrible. Simply terrible.

November 20, 2012, 08:46:20 PM
Reply #133

Hobbiton Lad

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Re: Custom Templates
« Reply #133 on: November 20, 2012, 08:46:20 PM »

November 20, 2012, 09:28:59 PM
Reply #134

menace64

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Re: Custom Templates
« Reply #134 on: November 20, 2012, 09:28:59 PM »
 ???

You can't possibly think I'm serious! Dammit man, those are the #$&*@!!

November 21, 2012, 12:40:32 AM
Reply #135

neopium

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Re: Custom Templates
« Reply #135 on: November 21, 2012, 12:40:32 AM »
Agreed: great fellowship, great templates!

November 21, 2012, 07:30:15 AM
Reply #136

Hobbiton Lad

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Re: Custom Templates
« Reply #136 on: November 21, 2012, 07:30:15 AM »
I will work on finishing up the Shadow culture templates over the holidays. Once these are finished, I wonder if we can get a child board in the Undying Lands for Second Edition topics. I don't consider a new edition a "dream card" project as much as a true resurrection of the game.

Do any moderators still frequent the forum? It's a shame I couldn't get this done like 2 years ago, there might be a lot more interest. :(

November 21, 2012, 12:11:54 PM
Reply #137

macheteman

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Re: Custom Templates
« Reply #137 on: November 21, 2012, 12:11:54 PM »
i would love to see your template work put to use by this forum developing sets for The Hobbit based on the LOTR mechanics. i've been out of the loop for so long, thats probably forbidden by some rights infringement or something, but i'd much rather see an this developing something new than revamping something already done.

November 21, 2012, 08:56:57 PM
Reply #138

Hobbiton Lad

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Re: Custom Templates
« Reply #138 on: November 21, 2012, 08:56:57 PM »
FYI - I have updated the original post to include finished versions of all the Free Peoples templates.

November 22, 2012, 05:00:08 PM
Reply #139

Gerontius

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Re: Custom Templates
« Reply #139 on: November 22, 2012, 05:00:08 PM »
The Fellowship templates look great. One small thing that's bothering me though- the empty space at the top of non-character templates seems too big. You've probably noticed this already, but Decipher non-character cards have that space smaller than on characters- even to the point at which the culture icon overlaps with the picture significantly (particularly in Rohan and Moria templates). I can understand why you'd want to avoid this overlap, and maybe I'm just too used to Decipher's templates, but some of yours, particularly the Gandalf non-character template, feel a bit disproportionate to me.
Regardless, fantastic job and I'm hoping this all turns out!

November 24, 2012, 02:06:39 PM
Reply #140

Hobbiton Lad

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Re: Custom Templates
« Reply #140 on: November 24, 2012, 02:06:39 PM »
The Fellowship templates look great. One small thing that's bothering me though- the empty space at the top of non-character templates seems too big. You've probably noticed this already, but Decipher non-character cards have that space smaller than on characters- even to the point at which the culture icon overlaps with the picture significantly (particularly in Rohan and Moria templates). I can understand why you'd want to avoid this overlap, and maybe I'm just too used to Decipher's templates, but some of yours, particularly the Gandalf non-character template, feel a bit disproportionate to me. Regardless, fantastic job and I'm hoping this all turns out!

I see what you're saying. What do you think of this style for the Non-Character template?

http://postimage.org/image/wwv7xp8lr/

November 24, 2012, 03:23:01 PM
Reply #141

menace64

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Re: Custom Templates
« Reply #141 on: November 24, 2012, 03:23:01 PM »
It's immediately better! But I think I'd need to see all of the templates like this to make sure none of the current culture icons overlap too much.

November 24, 2012, 07:08:31 PM
Reply #142

Hobbiton Lad

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Re: Custom Templates
« Reply #142 on: November 24, 2012, 07:08:31 PM »
Here are Dwarven and Gollum. It'll be a day or two before I can get the others up.

http://postimage.org/image/adedljnwv/

http://postimage.org/image/b1n84hmmn/

November 25, 2012, 06:55:07 PM
Reply #143

Hobbiton Lad

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Re: Custom Templates
« Reply #143 on: November 25, 2012, 06:55:07 PM »
I have modified the original post to include updated Non-Character templates per Gerontius's suggestion. If nobody sees any further glaring issues, I'd like to go ahead and mark these as completed.

November 25, 2012, 09:56:37 PM
Reply #144

menace64

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Re: Custom Templates
« Reply #144 on: November 25, 2012, 09:56:37 PM »
Mark away then!

I'd like to say that, beyond doing an extraordinary job with these templates, you turned this into an awesome collaboration between a bunch of us. I know that if I was doing all the work, I'd take very few criticisms and I wouldn't listen to the input of others nearly as often as you have. If gold pieces still meant anything, I'm sure we'd be showering you in them!

What's your next step?

November 26, 2012, 07:03:09 AM
Reply #145

MarcinS

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Re: Custom Templates
« Reply #145 on: November 26, 2012, 07:03:09 AM »
I'm not sure if it was intentional, but on the Dwarven templates the pattern of light-brown dark-brown panels doesn't align properly as well as you have neighboring dark-dark and light-light panels. It is barely visible on the character, as it is obscured by the lower side of the vitality blob, but on the item it is clearly visible to the left of the lines of text starting with "may stack..." and "pile on..."
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November 26, 2012, 08:13:56 AM
Reply #146

Hobbiton Lad

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Re: Custom Templates
« Reply #146 on: November 26, 2012, 08:13:56 AM »
I'm not sure if it was intentional, but on the Dwarven templates the pattern of light-brown dark-brown panels doesn't align properly as well as you have neighboring dark-dark and light-light panels. It is barely visible on the character, as it is obscured by the lower side of the vitality blob, but on the item it is clearly visible to the left of the lines of text starting with "may stack..." and "pile on..."

I've updated the Dwarven templates per this observation.

November 26, 2012, 08:40:25 AM
Reply #147

Hobbiton Lad

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Re: Custom Templates
« Reply #147 on: November 26, 2012, 08:40:25 AM »
What's your next step?

Next I will finish up the Shadow Culture templates. I still need to get the Non-Character versions of those whipped up. Then we can look at the site template again, and finally The One Ring.

Once all the templates are complete. It will then be the right time to start talking about how Second Edition is going to work. That discussion should probably take place in the Undying Lands forum rather than here, because 2E isn't a dream card project as far as I'm concerned.

EDIT: As of 10:00 pm this evening, I have located the version of Garamond BE used for the cost, strength, vitality, resistance and home site numbers. With this discovery, all font requirements for templating are now complete. In theory, if I got hi-res versions of the original templates, I could completely generate new cards from them and maintain the exact same look.

I mocked up a version of Freca using the 72dpi character blank I have for Dunland. Keep in mind, this blank does not have a home site icon.

http://postimage.org/image/vab29l2vj/

Now compare it with my custom Dunland template.

http://postimage.org/image/5dhdwyz7z/

As you can see, it is much more optimal to work with a 300 dpi blank because of text rasterization. I scale all of the previews for the new templates down from 300dpi to 72dpi to show you guys, but the text is still very clear because I worked with a high resolution template from the beginning. When I render the same font directly onto a 72dpi image, however, the result is much more fuzzy.

So, long story short, I would need 300dpi resolution versions of the original blank templates in order to realistically use them for this 2E project.
« Last Edit: November 26, 2012, 07:33:42 PM by Hobbiton Lad »

November 27, 2012, 02:38:03 AM
Reply #148

MarcinS

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Re: Custom Templates
« Reply #148 on: November 27, 2012, 02:38:03 AM »
(Snip)
So, long story short, I would need 300dpi resolution versions of the original blank templates in order to realistically use them for this 2E project.
I don't think there is a need for using the old templates. The new ones look awesome, avoid some copyrights issues and also bring fresh breath into the game. Also if you were to keep the old templates you'd also have to probably follow the shadow culture madness that we experienced across multiple blocks, where original cultures were abandoned for the new ones. If 2ed will be done, it can be fixed (in whatever way chosen) from the start.
« Last Edit: November 27, 2012, 02:52:07 AM by MarcinS »
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

November 27, 2012, 07:53:23 AM
Reply #149

Hobbiton Lad

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Re: Custom Templates
« Reply #149 on: November 27, 2012, 07:53:23 AM »
I have updated the Free Peoples templates in the original post to reflect the correct numerical fonts. Shadow culture templates should hopefully be finished by tomorrow, if not late tonight.

November 27, 2012, 09:57:28 AM
Reply #150

MarcinS

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Re: Custom Templates
« Reply #150 on: November 27, 2012, 09:57:28 AM »
Getting a bit ahead, but if the second edition was to be implemented as an online game, I'd like to suggest some rule changes.

The effect timing rules of LotR do not translate very well to online experience. As an example - if you exert your minion to do some effect and the game pauses, you immediately know your opponent has Unheeded in his or her hand. This problem doesn't really exist in paper game, as you back up stuff, if your opponent wants to respond to an effect, but in an online gameplay you have to play (and be able to play) an effect, as it happens.

To avoid revealing this kind of information (very valuable) in an online gameplay, we could adopt the Magic: the Gathering timing rules. It should be possible (I already did an investigation) to have timing rules of Magic and gameplay (phases, story, etc) of LotR.
New/old way to play Lord of the Rings online.
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November 27, 2012, 11:39:51 AM
Reply #151

menace64

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Re: Custom Templates
« Reply #151 on: November 27, 2012, 11:39:51 AM »
Once you think each template is finished, I'd really like to see them next to the first ones you uploaded. You know, for awesome.

November 27, 2012, 01:56:45 PM
Reply #152

Hobbiton Lad

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Re: Custom Templates
« Reply #152 on: November 27, 2012, 01:56:45 PM »
The Shadow templates are now complete. The original post has been updated.

November 27, 2012, 02:13:00 PM
Reply #153

menace64

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Re: Custom Templates
« Reply #153 on: November 27, 2012, 02:13:00 PM »
The new Sauron template is so good that I think it overshadows (haha) all the other evil templates. Is it just me, or did you pull a lot of the gold colors out of Fallen Realms? I really liked it last time I saw it, and now it just seems flat.

Also, would anybody be against the creation of an Ent culture? Maybe call it the Fangorn culture?

November 27, 2012, 03:18:17 PM
Reply #154

LOTRFreak15

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Re: Custom Templates
« Reply #154 on: November 27, 2012, 03:18:17 PM »
That sounds like a good idea Menace. Making them be their own thing would be sweet. My favorite shadow one is Sauron. I just love how it looks. Amazing.

November 27, 2012, 07:39:25 PM
Reply #155

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Re: Custom Templates
« Reply #155 on: November 27, 2012, 07:39:25 PM »
I guess the keyword means he can't be assigned to skirmishes or take wounds in the archery phase, kinda like a shadow unhasty and like most versions of him :)
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November 28, 2012, 12:15:22 AM
Reply #156

Hobbiton Lad

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Re: Custom Templates
« Reply #156 on: November 28, 2012, 12:15:22 AM »
Is it just me, or did you pull a lot of the gold colors out of Fallen Realms? I really liked it last time I saw it, and now it just seems flat.

This is intentional. I wanted more of a faded brass look rather than pure gold. These are fallen realms -- they should look a little flat. Their luster and vibrance is mostly gone, and I wanted the template to reflect that.

I guess the keyword means he can't be assigned to skirmishes or take wounds in the archery phase, kinda like a shadow unhasty and like most versions of him :)

Correct! Not quite the same as unhasty though, because unhasty companions still participate in the archery phase. Specifically, the cunning keyword means, "This minion does not participate in archery fire or skirmishes."

Also, would anybody be against the creation of an Ent culture? Maybe call it the Fangorn culture?

Right now I'm not really in favor of this. My reasons are twofold:

1) There are already seven Free Peoples cultures. Adding an eighth would, in my opinion, represent a bit of overkill.

2) There are seven Shadow cultures. Adding an eighth Free Peoples culture would upset the symmetry between the two sides and would likely prompt me to look at creating an eighth Shadow culture. Frankly, I'm not sure there's anything left to put into a new Shadow culture, so I'm loathe to upset the balance by introducing a new FP culture.

November 28, 2012, 12:37:15 AM
Reply #157

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Re: Custom Templates
« Reply #157 on: November 28, 2012, 12:37:15 AM »
Specifically, the cunning keyword means, "This minion does not participate in archery fire or skirmishes."
Is there really a need to introduce a loaded keyword? Probably this will be only for Saruman and maybe a few other oddities, leaving the full text makes people have to learn one rule less. The only thing I see is improved by this change is better wording for Saruman's Staff, but I don't think it's enough reason.





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November 28, 2012, 01:00:13 AM
Reply #158

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Re: Custom Templates
« Reply #158 on: November 28, 2012, 01:00:13 AM »
Specifically, the cunning keyword means, "This minion does not participate in archery fire or skirmishes."
Is there really a need to introduce a loaded keyword? Probably this will be only for Saruman and maybe a few other oddities, leaving the full text makes people have to learn one rule less. The only thing I see is improved by this change is better wording for Saruman's Staff, but I don't think it's enough reason.

I've read a lot of material on design theory, and one of the most important concepts that comes up again and again is the idea of, "If you have to say something a lot, say it with a symbol or keyword."

So many versions of Saruman have this gametext. Frankly, it takes up way too much real estate on the card and limits the creative aspect of card creation because of space limitations. I want to be able to create new and interesting versions of Saruman w/o having to deal with losing so much space to an ability that pops up again and again.

Also, I can see other minions having this keyword. Gollum, Grima, and Bill Ferny immediately come to mind.

November 28, 2012, 01:03:47 AM
Reply #159

Hobbiton Lad

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Re: Custom Templates
« Reply #159 on: November 28, 2012, 01:03:47 AM »
The Site template has been posted. Original post updated.

November 28, 2012, 03:44:39 AM
Reply #160

MarcinS

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Re: Custom Templates
« Reply #160 on: November 28, 2012, 03:44:39 AM »
Do the sites have to be horizontal?
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November 28, 2012, 04:09:30 AM
Reply #161

hsiale

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Re: Custom Templates
« Reply #161 on: November 28, 2012, 04:09:30 AM »
Sites need little game text and a landscape picture. This fits way better onto a horizontal card.

November 28, 2012, 07:51:01 AM
Reply #162

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Re: Custom Templates
« Reply #162 on: November 28, 2012, 07:51:01 AM »
And finally, The One Ring is templated. Original post updated.

November 28, 2012, 09:39:19 AM
Reply #163

MarcinS

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Re: Custom Templates
« Reply #163 on: November 28, 2012, 09:39:19 AM »
Sites need little game text and a landscape picture. This fits way better onto a horizontal card.
I believe it's the other way around - because sites are horizontal, they can have only very little text.
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November 28, 2012, 07:46:30 PM
Reply #164

menace64

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Re: Custom Templates
« Reply #164 on: November 28, 2012, 07:46:30 PM »
This is intentional. I wanted more of a faded brass look rather than pure gold. These are fallen realms -- they should look a little flat. Their luster and vibrance is mostly gone, and I wanted the template to reflect that.

Makes sense, but doesn't change my opinion that the newer look is boring. Nothing pops on the template!

November 29, 2012, 02:49:35 PM
Reply #165

macheteman

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Re: Custom Templates
« Reply #165 on: November 29, 2012, 02:49:35 PM »
Sites need little game text and a landscape picture. This fits way better onto a horizontal card.
I believe it's the other way around - because sites are horizontal, they can have only very little text.

i believe that it is both/and: sites need very little game text, and can only fit very little game text.

December 02, 2012, 02:49:41 AM
Reply #166

Cw0rk

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Re: Custom Templates
« Reply #166 on: December 02, 2012, 02:49:41 AM »
I know this is not a very constructive comment but: I like everything you did.

March 28, 2014, 03:50:06 PM
Reply #167

dougburton

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Re: Custom Templates
« Reply #167 on: March 28, 2014, 03:50:06 PM »
I've just started getting back into this again and can't wait till I can check out these templates at home.  My work has the image site blocked.  By the sounds of the comments already, I can't wait.