I think adding Hunters starters and reseting S-prices and MC collections & gold would be enough. Maybe put a max price-cap (but no fixed prices) at about 50-100 gold for extra safety?
I agree that Hunters definitely needs to be added. Although, since the Merchant can no longer go out of stock, and S-card prices will be fixed, it's not so much an issue. My impression is that only MarcinS can add Hunters to the merchant though, so that's probably not going to happen.
Price-caps could work, though I am still wary of any system that basically favors the first players to buy up cards. The first to buy get advantage over everyone else, and everyone else will be stuck with the max price thereafter. For that reason, I think I prefer a fixed system. I could see eventually assigning individual fixed values to cards based upon their worth, though.
I'm not really sure how this fixed prices thing will work out, I'm pretty certain I can collect my primary decks in less than a month (it took me as much last 2 times) if all the rares cost 10 gold..
...Unless Daily prizes get severely reduced, but then we will have the current situation where noone plays them.
Time will tell. If it really takes so little time for people to rebuild their collections, then the system can be tweaked and reset again.
Not to mention big part of the fun of opening boosters and collecting will be gone when you know that you'll always get exactly 4 gold and 12 silver from every booster you open (barring some foil) and you can buy Goblin Armory and Hides and every other staple out there for 10 gold.
I disagree. With the old system, the focus of opening packs was on getting cards that were worth a lot of
gold, not on getting cards you particularly
want. Fixed prices shifts the focus back to getting the cards that you actually
want, which is where I think the focus should be. Part of the problem of the old system, was that it got people focused on gaming it for more and more gold, rather than collecting cards.
Now that I think about it, Im afraid collecting may become less fun,
I think that depends on what a particular player finds to be "fun." For those who enjoyed playing with the Merchant System like a stock market, obviously that aspect will
be gone. Good riddance, I say.
and geting it up to All Cards much easier and faster thing to do.
If that is true, that may yet need to be tweeked. Or we could simply schedule periodic resets to give people the pleasure of going through the process again. Maybe players get to keep whatever goes in "Trophies" through each reset.
So I hope you guys are giving the whole thing some serious thought and will make it right this time, because I doubt the MC scene will live through yet another reset later next year.
IMO this is the most promising change to the MC system so far, as I had largely given up on the old system. We'll see how it goes.
P.S. Whatever you do, make sure people start playing Dailys again, as they're the backbone of My Cards. Speaking of which I think its time to cancel the obviously failed Expanded Daily experiment, and try TS in its place. Its the logical thing to do, especially after a reset. You can put Expanded again later if there is enough interest.
Based on Gemp statistics, TS is a far less popular format than Expanded, which is about as popular as Movie. IMO Expanded Dailies mainly failed because they were scheduled (and had to compete with) the much more established Movie Dailies. I think Dailies should exist for the three most popular formats (Fellowship, Movie, and Expanded), and each format should get it's own day and times, in rotation. So, if you want to play Dailies every day, you'd have to mix it up between all three formats.