I have a fun one that has had great success within my circle (er...square, considering there are 4 of us) of friends who play. It has managed fairly decently on gemp, too. I always liked the strength and damage of
Gandalf, Mithrandir. Although I wish like heck that it was "exert" instead of "wound," I still found a fun way of using him as a cornerstone rather than a quick splash. Methodology is as follows:
-play them out
-deck them out
-rock them out
Site 1:
Westfold (going first is critical - exert Aragorn to pull Gandalf)
Starting:
Frodo, Old Bilbo's HeirThe One Ring, The
Answer to All RiddlesAragorn, Ranger of the NorthShadowfax x2 (I find chemistry with
Threw Down My Enemy a better deal than extra dmg +1 from
Glamdring)
Gandalf's Staff x2 (Moria version - as fun as dmg +3 is with
walking stick, it's kinda superfluous - staff is mainly for vitality)
Narya x2
Ranger's Sword, Blade of Aragorn (no dmg +1, but helps the old guy when Uruks come to play)
Aragorn's BowRing of BarahirThe Saga of ElendilArmor x2
Athelas x3
Gandalf's Cart (so duplicates don't clog my hand)
Barliman Butterbur, Prancing Pony Proprietor (to recycle a
SotSF or an opportune pump)
BounderDown from the HillsIntimidate x2
Mysterious Wizard x4
Servant of the Secret Fire x3
Threw Down My Enemy x3
A
Hard Choice x2 (in this case, not so hard...)
Behold the White Rider x2
Gandalf's Wisdom x2
Grown Suddenly Tall (in case Frodo has a crisis, or to prevent a def+ Aragorn from being overwhelmed)
At 41 cards, it looks big and is big, but I have always found it to cycle very well. The key is to use the pumps, as this is key to keeping the deck cycling.
Servant of the Secret Fire and
Down from the Hills (very fun in late game if Gandalf has the vitality for it) are the two exceptions. Don't worry when Aragorn losing skirmishes - he doesn't get the window seat in this bus, that's Gandalf's seniority privilege.
Benefits:
-Choke: Once
Gandalf's Wisdom is played, the staff is the only item that isn't free.
-Plenty of pumps: Gandalf rarely ever loses. Even if he does, having
Threw Down My Enemy (especially coupled with
Shadowfax) usually makes killing/overwhelming enemies a cinch. However, be sure not to hold pumps, as this is key to keeping the deck cycling (except perhaps
Servant of the Secret Fire and
Down from the Hills, very fun in late game when Gandalf has high vitality).
-Burden removal:
Narya is a big help, and lets
Mysterious Wizard keep its potency.
-Crowd Control: Aragorn and his bow protect against swarm, or once Aragorn has armor, sending two moderate uruks his way is usually no problem provided either a) he has his sword b)
Servant of the Secret Fire is in hand, or c)
Grown Suddenly Tall can help prevent overwhelming in a pinch.
-Ring-bearer protection:
Servant of the Secret Fire is always helpful. If
bounder is in play, Frodo keeps him healed turn-to-turn.
Grown Suddenly Tall offers a +2 in a bind.
-Wound management: while the only time Gandalf is free of wounds is at a sanctuary, that's okay. Keep winning by using pumps to cycle the vitality-boosting artifacts into play. Keep count of how many wounds he can handle before sanctuaries. Getting tokens on
Behold the White Rider is very easy, so take advantage of the
Ring of Barahir. That being said - there's nothing wrong with ditching the condition to deal with an oddball Vanguard, Assault Band, or Berserker.
Weaknesses:
-losing the opening bid (to have a good start, going first is paramount)
-direct wounding (though
Intimidate can be a temporary solution)
-Weary
-Easterlings (without
Narya, burdens can stack up - making the captain tough to manage)
As it's a bigger deck, you normally won't cycle every single card, and I'm okay with that. Doubles of the most important possessions/artifacts makes discard less of an issue. A good majority of the time, I find this deck offers plenty of ways to survive and thrive.
For shadow, I like pairing it with Uruk Trackers - I think they're fun.
Ugluk, Servant of Saruman x4
Mauhur, Patrol Leader x2
Uruk Chaser x4
Uruk Plains Runner x3
Uruk Runner x2
Uruk Searcher x4
Uruk Seeker x3
Broad-Bladed Sword x4
Kill Them Now x4
Vengeance x4
Many Riddles x3
Weary x4
What Did you Discover? It's not an ideal in all circumstances - it's a high-risk, higher-reward type of deck (as long as the "reward" part kicks in before the "risk," which in my experience, it normally does). While it is big and isn't perfect, I find it uber-fun to win with a Gandalf / Aragorn build.
Enjoy!