As I promised looong time ago, here it is:
"Reclaiming Erebor" Thematic Pack:-
Shadow side: Smaug. Flames & Mind Games.
The mechanics of the Shadow cards are meant to work in two different ways. The first 5 cards, which I call "Flames", are tricks to depict Smaug as an unbeatable force to face, and to straightly destroy companions, allies and followers. But he does that with cunning ways and elegant stretegies, instead of by simple brute strength.
The other 3 cards work very differently. Those I call "Mind Games", and are meant to protray Smaug's talk with Bilbo. That is, to add twilight and doubts, exert Bilbo, reveal his plans (his hand) and block him from doing anything. With cruelty!
1.
"Flames": Fire Breath
Clawing For Breath
I Will Show You Revenge!
The Dragon and The One
No Blade Can Pierce Me
2.
"Mind Games": Only A Means To An End
Nice Manners for a Thief
Far More Precious!
"Flames":
Fire Breath [No Culture]
Event • Skirmish
Exert Smaug to make him strength +3 and either discard a follower or make Smaug
damage +1. The Free Peoples player may exert 2 companions to prevent that.
You may exert Smaug or remove a doubt to play this event from your discard pile.
"You will burn!"A pump for Smaug, but not mere brute strength as it allows you to direct the flame towards the defender (damage +1) or the supporting characters (discard a follower). May be played from discard pile, thus won't clog your hand and also can be repeated if necessary.
Being so powerful, provides the FP player a way to prevent it (the Company exerts to distract Smaug). Which can can be seen as a strong impairment, althought it happens to be
quite the opposite if Smaug has enough resources to keep spitting flames: you will get 2 exertion each time, and can repeat up to 4 times (unwounded Smaug, 8 twilight and 4 doubts). Tug of War!
Clawing For Breath [No Culture]
Event • Assignment
Search. Stealth.Assign Smaug to a Dwarf. The Free Peoples player may add a doubt and make that Dwarf cannot be assigned to skirmishes until the regroup phase to prevent that.
"'The last of our kin. They must have come here hoping beyond hope.'"You want to get rid of a specific annoying dwarf? Use this event to either force him to fight Smaug, or to make him cower and nullify him as a defender (and add a doubt in the meanwhile).
I Will Show You Revenge! [No Culture]
Event • Regroup
Exert Smaug to suspend this phase and make allies may be assigned to skirmish. The Free Peoples player must assign an ally or companion to a skirmish against Smaug. When it ends, resume the regroup phase (and add a doubt if an ally was killed).
"'You care about them, do you?!'"A Dark Shape Sprang for Smaug, but undirected and during regroup. The FP player survives both skirmishes against the Dragon and may think "well, that's all", but you can strike him again. And again (see below

)...
The Dragon and The One [No Culture]
Condition • Support Area
Shadow: Reveal your hand to play Smaug from your draw deck or discard pile.
Maneuver or
Regroup: Exert 2 minions or remove
![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
to heal Smaug.
Skirmish or
Regroup: Exert Smaug twice to play an event from your discard pile.
"'Oakenshield's quest will fail. The darkness is coming. It will spread to every corner of the land.'"A toolbox meant to tie loose ends and provide
teamwork with other minions. This pack will need a card to play Smaug from deck or discard pile, and something involving his alliance with Sauron seems to be the right way; the idea of revealing your hand to play Smaug is meant to portray his dialogue with Bilbo (in which he revealed too much information).
The other 2 abilities are to show Smaug aiding Sauron's forces, and being aided by them. That way Smaug becomes also a support character and plays pumps for other minions, or regroup tricks. The healing part may be used to boost Smaug's own regroup ability, or to relieve the cost of his other tricks (those in the Smaug Pack).
No Blade Can Pierce Me [No Culture]
Condition • Support Area
Bard is strength +1 and may participate in archery fire and skirmishes.
Response: If Smaug is about to take a wound (except as effect of a [Dale] card), remove
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
or discard 3 cards from hand to prevent that wound.
"'Dazzlingly marvellous! Perfect! Flawless! Staggering!?' exclaimed Bilbo aloud..."Smaug needs his own version of
Hides. But this won't prevent wounds from Dale cards, and will call Bard to the fight. Given that drawback, the "or discard this possession" part of
Hides is replaced by "or discard 3 cards from hand" to ensure this card will remain on the board (somewhat similar to the problem with Stealth Sorcery).
"Mind Games":
Only A Means to An End [No Culture]
Event • Maneuver
Riddle.Spot Smaug to make until the regroup phase
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
events may not be played and special abilities of
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
cards may not be used. The Free Peoples player may discard 2 cards at random from hand to prevent that.
"'What did he promise you? A share of the treasure? As if it was his to give.'"Bilbo will bring plenty of trouble to Smaug (see the
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
tricks below), so this event is meant to stop him before with hesitation about the Quest, or at least to confuse him a little (discarding at random). Besides, this not only blocks Bilbo from using
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
events but also abilities in his game text, the Burglar's Contract and even The One Ring (!).
Nice Manners for a Thief [No Culture]
Condition • Support Area
Maneuver: Discard 2 cards from hand and exert Smaug to make the Free Peoples player exert Bilbo or add a doubt.
Each time a
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
event is played, you may spot Smaug to make the opponent choose to either reveal his or her hand or add
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
.
"'And what about your little Dwarf friends? Where are they hiding?'"A contest of wills between Smaug and Bilbo. Another tug of war here: you can make your move to hurt Bilbo
a la Cruel Caradhras, and also if he makes his moves he'll be giving you twilight or information. The passive skill is worded like
Worry (in case you are
worried about the "make the opponent choose" part).
Far More Precious! [No Culture]
Condition • Support Area
While at site 7 or higher, each time a doubt is added you may add
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
or draw a card (or both if you spot Smaug).
Skirmish: If Bilbo wears The One Ring, exert Smaug and discard this condition to make him take off The One Ring.
"'Where are you? Come, now, don't be shy. Step into the light.'"My inspiration ran bit short with this one. You get
some advantage when a doubt happens to be added, and if Smaug is present that advantage gets broader. And oh! what a coincidence! Smaug is good at adding doubts, so you can get twilight and cards each time you pile up another doubt. If Bilbo puts on The Ring (which requires a doubt, by the way) you can make him take it off by discarding this condition.