Ok well here are a few ideas One is expanded the other is standard. I will do the expanded one first since this is indeed in the expanded thread.
I don't quite like this one as much as the standard but here goes.
Frodo and Ring
*The One Ring, The Great Ring (
19P1)
*Frodo, Master of the Precious (
5U111)
Sites
(3)
Dammed Gate-stream (
11U235)
any other forest, river, mountain or undergound sites for
Safe Passage Fellowship (33)
2x
*Mithril-coat, Dwarf-mail (
13R153)
1x
*Gandalf, Leader of Men (
8R15)
1x
*Pippin, Hobbit of Some Intelligence (
12R127)
1x
*Sam, Son Of Hamfast (
1C311)
1x
*Smeagol, Always Helps (
7R71)
2x
*Safe Passage (
11R50)
4x
Home and Hearth (
12C122)
2x
Scouring of the Shire (
18R112)
2x
Scouting (
7R68)
3x
Shadowplay (
10U114)
1x
Make Haste (
10C109)
3x
One Good Turn Deserves Another (
11U49)
4x
Saved From The Fire (
8R20)
2x
Unheeded (
8R115)
2x
*Daddy Twofoot, Next-door Neighbor (
13U144)
1x
*The Gaffer, Master Gardener (
13U151)
1x
*Sting, Elven Long Knife (
18R113)
I tried to avoid the allies here because in Dain's Deck if he gets all his allies out and then moves to
Westemnet Village Frodo is dead. He only has 4 vitality and with those 5 allies on the table that is 5 wounds on him and the ring can't be worn until the maneuver phase.
Ok Start
Gandalf, Leader of Men and
Sam Son of Hamfast. You can bid as much a 3 to start to ensure you go first. Use Sam's text to quickily peel 3 of the 4 burdens you start with, then Burn him with
Saved from the Fire to grab
Pippin, Hobbit of Some Intelligence,
Make Haste and
Daddy Twofoot. When you play Pippin you can remove that 4th burden so you have a fresh start with them. Ater this is done Gandy can just die when it is required
. Make Dammed-Gate Stream as your starting site. Use it's Text to Grab either
Safe Passage or
One Good Turn Deserves another whichever you don't mamange to grab in your starting hand (hopefully you pick on one or the other). Now You can start choking 4 twilight a move and play your low shadow number sites. You use Shadow play to exert whatever minions come into play to ensure
scouting will get rid of them. You can also use
Make Haste (which can be taken back into hand with Daddy-Twofoot) to toss other minions. With the choke going on they will less than likely have the 2 twilight to peel to prevent. Everytime you replay Pippin from hand he can heal Frodo or peel an extra burden.
Home and Hearth can peel more burdens when Pippin is played over and over again.
Scouring of the Shire helps keep those much needed conditions and possession safe.
Mithril-Coat, Dwarf-Mail can keep those annoying fierce minions at bay and all minions lose damage bonuses so Frodo can cruise into each sanctuary safely.
Sting helps peel those burdens used incase
scouting hides on you. If you are having problems getting
Scouting to show up you can use Smeagol's text paired with an
Unheeded to kill a minion off
. The Gaffer can heal heal Frodo when Pippin just isn't enough. I'm sure there are a few flaws here but why it is posted to get some suggestions.
Here is the standard deck (wish I like a bit more):
Frodo and Ring
*The One Ring, The Great Ring (
19P1)
*Frodo, Weary From The Journey (
15C144)
Fellowship (30)
2x
*Mithril-coat, Dwarf-mail (
13R153)
1x
*Farmer Maggot, Hobbit of the Marish (
11U163)
1x
*Gandalf, Leader of Men (
8R15)
1x
*Pippin, Hobbit of Some Intelligence (
12R127)
4x
*The Tale of the Great Ring (
10U116)
4x
Home and Hearth (
12C122)
3x
Pressing On (
7R325)
3x
Scouring of the Shire (
18R112)
2x
Make Haste (
10C109)
4x
Saved From The Fire (
8R20)
1x
*Daddy Twofoot, Next-door Neighbor (
13U144)
1x
*The Gaffer, Master Gardener (
13U151)
3x
*Sting, Elven Long Knife (
18R113)
Ok just about same strategy as before except no smeagol and the ability to bid high to start is a bet less. Anyway don't have to bid much as this freeps doesn't require you to go 1st or 2nd. Start with Farmer Maggot, Pippin and Gandy,
Leader of Men. Burn Farmer Maggot ASAP (but if you don't get Saved from the fore to start he can still hold his own at dwelling and forest to start off). When you burn Maggot grab
Make Haste,
Daddy Twofoot, and whatever other
you may need to get things started. Now the engine is ready. After Maggot is burned Gandy is once again fodder.
Dwarf-Mail paired with
The Tale of the Great Ring will ensure that your low strength Frodo can't be overwhelmed and the minions he faces don't gain damage bonuses and can lose their fierceness
. There arent many 0 cost skirmish events in standard, but the culture with the most are
. There are a few in the
and
cultures as well.
Pressing on can control the path a bit and Gaffer and Pippin can help keep Frodo healed.
Sting removes the threats added by
Pressing on as well. Home and Hearh keeps the burdens managable if not gone with Pippin being replayed over and over. This helps when you are forced to use
The Great Ring if you don't have
The Tale of the Great Ring out or the manage to get a skirmish event played. Anyway I think this deck has more potential than the expanded one, and the shadows you see will be more limited as well. Anyway feel free to comment on these Dain, and you may have them moved to thread own threads if you rather them not be here on yours
.
Thanks,
NK