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Author Topic: GCCG (1.2.0 "Lady Shredder" - 02/26/11)  (Read 13563 times)

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January 21, 2011, 06:19:34 AM
Reply #210

ket_the_jet

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Re: GCCG (1.1.4 release; 01/20/11)
« Reply #210 on: January 21, 2011, 06:19:34 AM »
That does take away some of the fun of it...
-wtk

January 21, 2011, 06:26:43 AM
Reply #211

Kralik

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Re: GCCG (1.1.4 release; 01/20/11)
« Reply #211 on: January 21, 2011, 06:26:43 AM »
That does take away some of the fun of it...

If you can catch me later today, we can test a better version together.

January 21, 2011, 09:06:11 AM
Reply #212

Kenddrick

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Re: GCCG (1.1.4 release; 01/20/11)
« Reply #212 on: January 21, 2011, 09:06:11 AM »
Hi Kralik can u help me? I've played a full game and all I got was this promo and $9!

What was supposed to happen?

I've updated!

January 21, 2011, 09:34:24 AM
Reply #213

ket_the_jet

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Re: GCCG (1.1.4 release; 01/20/11)
« Reply #213 on: January 21, 2011, 09:34:24 AM »
Turn the sound on and play another game.
-wtk

January 21, 2011, 09:52:16 AM
Reply #214

Kenddrick

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Re: GCCG (1.1.4 release; 01/20/11)
« Reply #214 on: January 21, 2011, 09:52:16 AM »
I managed to discover what the secret is without playing GCCG at all! :D
« Last Edit: January 21, 2011, 09:57:03 AM by Kenddrick »

January 22, 2011, 09:38:39 AM
Reply #215

Kralik

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Re: GCCG (1.1.6 "Death Cry" - 01/22/11)
« Reply #215 on: January 22, 2011, 09:38:39 AM »
New version today with minor feature addition/fix.

January 22, 2011, 10:15:02 AM
Reply #216

hrcho

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Re: GCCG (1.1.6 "Death Cry" - 01/22/11)
« Reply #216 on: January 22, 2011, 10:15:02 AM »
Sooo... what happened to GCCG 1.1.5? :)
Some days you're the statue, and some days you're the pigeon.

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January 22, 2011, 10:16:55 AM
Reply #217

Kralik

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Re: GCCG (1.1.6 "Death Cry" - 01/22/11)
« Reply #217 on: January 22, 2011, 10:16:55 AM »
Used in testing, didn't fix the issue like 1.1.6 does. :P

January 22, 2011, 04:42:34 PM
Reply #218

Kralik

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Re: GCCG (1.1.7 "Stacked Palantir" - 01/22/11)
« Reply #218 on: January 22, 2011, 04:42:34 PM »
Two releases in one day! I fixed the stacked companions, Palantir of Orthanc (TS) and Hornburg Wall bugs mentioned here.

January 22, 2011, 04:44:39 PM
Reply #219

hrcho

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Re: GCCG (1.1.7 "Stacked Palantir" - 01/22/11)
« Reply #219 on: January 22, 2011, 04:44:39 PM »
You're on a roll, Kralik... nothing can stop you!  :up:
Some days you're the statue, and some days you're the pigeon.

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January 22, 2011, 05:40:05 PM
Reply #220

Legolis

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Re: GCCG (1.1.7 "Stacked Palantir" - 01/22/11)
« Reply #220 on: January 22, 2011, 05:40:05 PM »
Gold for Kralik!!!   :gp:

January 23, 2011, 04:01:35 AM
Reply #221

zadetek

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Re: GCCG (1.1.7 "Stacked Palantir" - 01/22/11)
« Reply #221 on: January 23, 2011, 04:01:35 AM »
well done kralik :gp: :up:

January 30, 2011, 01:44:20 PM
Reply #222

Kralik

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Re: GCCG (1.1.8 "Crashing Porticos" - 01/30/11)
« Reply #222 on: January 30, 2011, 01:44:20 PM »
Update today! Fixed the bug with Zorbec's/Portico (typo in GCCG DB) and a certain cheating/crashing issue. :)

February 01, 2011, 05:42:57 AM
Reply #223

legolas3333

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Re: GCCG (1.1.8 "Crashing Porticos" - 01/30/11)
« Reply #223 on: February 01, 2011, 05:42:57 AM »
I love what you added when someone tries to add more than 50, i saw it at work today, pretty sweet.
A Promo Saved is a Promo Earned

February 01, 2011, 05:52:48 AM
Reply #224

Kralik

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Re: GCCG (1.1.8 "Crashing Porticos" - 01/30/11)
« Reply #224 on: February 01, 2011, 05:52:48 AM »
I was thinking of making it a "/yell" to alert all players, but I guess it's good enough. ;)