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The Last Homely House
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Chamber of Mazarbul
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Wild and crazy card ideas!
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Topic: Wild and crazy card ideas! (Read 15440 times)
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August 20, 2008, 04:27:04 PM
Reply #30
sickofpalantirs
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Re: Wild and crazy card ideas!
«
Reply #30 on:
August 20, 2008, 04:27:04 PM »
no but it says continue as if you moved...so wouldn't the shadow player get to play minions?
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Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School...
),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!!
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August 20, 2008, 05:02:23 PM
Reply #31
Thranduil
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Re: Wild and crazy card ideas!
«
Reply #31 on:
August 20, 2008, 05:02:23 PM »
But perhaps if the next site is something like
Anduin Banks
and you know that you'll die if you move there you'd want to not go on.
Thranduil
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August 21, 2008, 08:38:12 AM
Reply #32
FM
Future Judge
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Wizard
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Re: Wild and crazy card ideas!
«
Reply #32 on:
August 21, 2008, 08:38:12 AM »
He would, but you ALREADY moved, so if you played nothing during the fellowship phase, he'd not have twilight (since it is added as you move, and you already moved) to play anything with a cost higher than 0.
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I don't make the crazy rules, I just twist them to my purpose.
August 21, 2008, 05:04:08 PM
Reply #33
sickofpalantirs
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Re: Wild and crazy card ideas!
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Reply #33 on:
August 21, 2008, 05:04:08 PM »
got it...so you can effectively skip your turn since he wouldn't get any twilight and whack him...clever.
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Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School...
),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!!
~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com
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Wild and crazy card ideas!