LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

Author Topic: New Players comittee  (Read 30424 times)

0 Members and 1 Guest are viewing this topic.

June 05, 2009, 08:56:14 AM
Reply #60

Legosmurf

  • *
  • Information Offline
  • Goblin
  • Posts: 22
Re: New Players comittee
« Reply #60 on: June 05, 2009, 08:56:14 AM »
I can't say I like the tone of the way this PC's introduction. It belittles all the effort JW and others have put into this effort and it makes me ask: "Who put you in charge anyway?"

Be that as it may, I agree with a lot of what is being said. I think the group should be small and there will always be people who don't agree with the proposed changes etc. I would like to say that we should first try and play the changes. If they really don't work, we can always change them again.

I have a serious problem with the expressed ban on any card from the latter series until the PC can get around to fixing them. I agree that making old cards playable again should be a priority but so should erratas and (if unavoidable!) banning specific cards from the latter series so the broken cards can be toned down and or excluded. This combinations imho will result in a possible return of older players as well as keeping those who kept faith with LotR over the years interested in the game.

As for my qualifications; since you work closely with the teams from the SW PC, I made most of the banners for the Virtual sets 1 through 12 and some additional stuff for auctions etc. Apart from that, I used to work as a graphics designer and I have played LotR from its conception until now. I thoroughly hate combo-decks (That was one of the reasons why I stopped playing Magic) so playing against JW is sometimes a bit of a challenge;-).

I hope the PC goes forward but I balk at letting people who used to be big in the game take this away from the others who put time and effort in it in the way proposed in the above qoute of Smeagollum. My suggetion would be to combine the effort and find the best people for the job that way!

Henk Maul
"There is no problem that can't be solved by a disciplined Cardassian mind....or a firing squad!"

June 06, 2009, 02:29:03 AM
Reply #61

Smeagollum

  • Guest
Re: New Players comittee
« Reply #61 on: June 06, 2009, 02:29:03 AM »
I can't say I like the tone of the way this PC's introduction. It belittles all the effort JW and others have put into this effort and it makes me ask: "Who put you in charge anyway?"

???

Well.. gues you'll gonna explain tuesday!

June 08, 2009, 06:33:32 AM
Reply #62

Legosmurf

  • *
  • Information Offline
  • Goblin
  • Posts: 22
Re: New Players comittee
« Reply #62 on: June 08, 2009, 06:33:32 AM »
Sorry! I hate it when I think I'm c lear about something but then it turns out that I'm not. All I wanted to indicate that I didn't like the way they're taking over from you and were laying down the law. I think your work warrants more recognition!

Reading back now; I can see how it could be misinterpreted the way you did.  In short, I think that you should have an active part in this PC! Sorry again for the misunderstanding!
"There is no problem that can't be solved by a disciplined Cardassian mind....or a firing squad!"

June 08, 2009, 06:47:37 AM
Reply #63

Smeagollum

  • Guest
Re: New Players comittee
« Reply #63 on: June 08, 2009, 06:47:37 AM »
I think I've got an active part in it??? Am I something missing here????

June 08, 2009, 07:14:59 AM
Reply #64

Gil-Estel

  • *****
  • Information Offline
  • King
  • Posts: 2267
  • Abuser of the Force
Re: New Players comittee
« Reply #64 on: June 08, 2009, 07:14:59 AM »
JW ik denk dat ie bedoelt dat hij vindt dat jij een actieve rol moet hebben -als in: jij neemt nu al zo veel hooi op je vork en dus dat jij een leidende figuur moet zijn is voor hem duidelijk- en dat hij vindt dat je er te weinig waardering voor krijgt, haha.

Sorry y'all. 2 dutch guys trying to communicate in english and they are misreading eachothers words. Therefor I interupted in dutch, to clear some things up, at least I think I did ;D
..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...

June 09, 2009, 05:34:01 AM
Reply #65

Legosmurf

  • *
  • Information Offline
  • Goblin
  • Posts: 22
Re: New Players comittee
« Reply #65 on: June 09, 2009, 05:34:01 AM »
Gil-Estel is one hunderd procent right in his assumption!
Way to go JW and the rest of the explanation will follow tonight (If I can get away from work at all!)

 
"There is no problem that can't be solved by a disciplined Cardassian mind....or a firing squad!"

June 09, 2009, 06:35:03 AM
Reply #66

Jerba

  • ****
  • Information Offline
  • Villager
  • Posts: 243
Re: New Players comittee
« Reply #66 on: June 09, 2009, 06:35:03 AM »
I just want to say that I'm behind JW too. Its a lot of work to get this going and there are a lot of nay sayers and frivolous demands put on him. I'll support a PC, even if I don't initially agree with a decision. I just want the game to return to us.

June 10, 2009, 03:44:53 AM
Reply #67

Smeagollum

  • Guest
Re: New Players comittee
« Reply #67 on: June 10, 2009, 03:44:53 AM »
No worries. I think it's all a misunderstanding. My plan is ready. Only one problem I've got it in open office and I've got it at home. I don't have internet at home and where I have internet there is no possibility to get it from a mem-stick. So will go to an internetcafe tomorow to put it up.

Jerba, I used most of your organisation, but I like to have different names. As name for the pc I think: The Council of the White tree. For the different team so far I've got: Istari (design), Knights of the White tree (Like riders of rohan, later d'agent), Knights of Justice (format & crd). But Maybe you can help me to another few names for teams. Roles in the pc so far: The returned King of Gondor, The white wizard, The steward, The captain of the white tree and the prince of Dol Amroth .

Oh people I realy want to be in the pc are Hawkeyespf and Discostu. I even think that one of those two should take over my position after I've set things up.

To the others the comming weeks I want to plan inetsessions per team where people can discuss to be in the team and what they want to do and who from them they want to represent them in the PC. So far I've got 4 teams.

I can say one thing allready about new cards. Idea of legosmurf is very appealing. One question to him and I'll do that in dutch as it's abit more easy for me.

Henk, gister vertelde je mij dat er workarounds zijn mbt maken van nieuwe teksten voor een kaartje, maar dat naamgeving, strength, vitality gelijk moeten blijven, maar dat je bijvoorbeeld in de tekst kon zetten dat iets ipv zeg moria culture de orc culture heeft. Werkt dat ook bij titels. Je laat de titel hetzelfde, maar je zet in de tekst bijvoorbeeld: Sauron counts as Annatar, huppelepup huppelepup?
Zou dit wel mogen?


June 10, 2009, 04:39:41 AM
Reply #68

legolas3333

  • *****
  • Information Offline
  • King
  • Posts: 2152
Re: New Players comittee
« Reply #68 on: June 10, 2009, 04:39:41 AM »
not to be a naysayer or anything, because i really want a PC, but we (you) only have one chance, if D, Peter Jackson or the Heirs of Tolkien get ticked off were going to be back at square one and there will be no way to try again.
A Promo Saved is a Promo Earned

June 10, 2009, 07:45:09 AM
Reply #69

Jerba

  • ****
  • Information Offline
  • Villager
  • Posts: 243
Re: New Players comittee
« Reply #69 on: June 10, 2009, 07:45:09 AM »
not to be a naysayer or anything, because i really want a PC, but we (you) only have one chance, if D, Peter Jackson or the Heirs of Tolkien get ticked off were going to be back at square one and there will be no way to try again.

While a possibility, I think that we're not as important to them as you might think. The people we have here are no threat at all. I think we need to tread carefully at first with just working out rules, erratas, bans, or whatever. Ramp it up with V-Cards that don't change the images, titles, or subtitles. Eventually, if there is not any problem, I think totally new cards would be a fine. But like you say, being careful is wise at this juncture. The continuance of the playing community should be the first priority.

Smeagollum, you can use whatever you want. I've just posted ideas, use what works. Unlike the cards we use, my ideas are not copyrighted... unless you want to pay me for them. ;) I just want it all to work out. I'm confident it will.

June 11, 2009, 04:05:12 AM
Reply #70

Legosmurf

  • *
  • Information Offline
  • Goblin
  • Posts: 22
Re: New Players comittee
« Reply #70 on: June 11, 2009, 04:05:12 AM »

Henk, gister vertelde je mij dat er workarounds zijn mbt maken van nieuwe teksten voor een kaartje, maar dat naamgeving, strength, vitality gelijk moeten blijven, maar dat je bijvoorbeeld in de tekst kon zetten dat iets ipv zeg moria culture de orc culture heeft. Werkt dat ook bij titels. Je laat de titel hetzelfde, maar je zet in de tekst bijvoorbeeld: Sauron counts as Annatar, huppelepup huppelepup?
Zou dit wel mogen?



Translation: I can create alternative game text for a virtual card but can I also change a card title?

Answer: Legally no because then you'll be creating a new card. It should be possible to say that the card can count as <Insert Name> like it is now done with rings that could be worn by a variaty of characters. In the same way could you change te gametext of an old card to fit unto a new culture or work with certain new culture cards but you legally can't change te culture symbol on the card. It's a little warped legally but I agree with Legolas3333 that we only get one shot at this so caution should be the key-word here.

(I still remember making posters for the the Star Wars PC and being told that we could use existing images but that we couldn't resize tem, warp them or even tilt tem! Frustration but good to keep in mind!)
"There is no problem that can't be solved by a disciplined Cardassian mind....or a firing squad!"

June 20, 2009, 02:11:41 AM
Reply #71

Smeagollum

  • Guest
Re: New Players comittee
« Reply #71 on: June 20, 2009, 02:11:41 AM »

Henk, gister vertelde je mij dat er workarounds zijn mbt maken van nieuwe teksten voor een kaartje, maar dat naamgeving, strength, vitality gelijk moeten blijven, maar dat je bijvoorbeeld in de tekst kon zetten dat iets ipv zeg moria culture de orc culture heeft. Werkt dat ook bij titels. Je laat de titel hetzelfde, maar je zet in de tekst bijvoorbeeld: Sauron counts as Annatar, huppelepup huppelepup?
Zou dit wel mogen?



Translation: I can create alternative game text for a virtual card but can I also change a card title?

Answer: Legally no because then you'll be creating a new card. It should be possible to say that the card can count as <Insert Name> like it is now done with rings that could be worn by a variaty of characters. In the same way could you change te gametext of an old card to fit unto a new culture or work with certain new culture cards but you legally can't change te culture symbol on the card. It's a little warped legally but I agree with Legolas3333 that we only get one shot at this so caution should be the key-word here.

(I still remember making posters for the the Star Wars PC and being told that we could use existing images but that we couldn't resize tem, warp them or even tilt tem! Frustration but good to keep in mind!)

The anwser you gave me is exactly what I asked ;)