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Author Topic: Roaming minions die and Attea is such a heavy burden!  (Read 5935 times)

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October 20, 2008, 02:45:41 PM
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Gil-Estel

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Roaming minions die and Attea is such a heavy burden!
« on: October 20, 2008, 02:45:41 PM »
*The One Ring, Such a Weight to Carry (7R2)
*Frodo, Reluctant Adventurer (2C102)

Sites
(1R)Steps of Edoras (7U334)
(2R)Rohirrim Camp (7U336)
(3R)Base of Mindolluin (10U117)
(4R)Pelennor Plain (7U343)
(5R)Pelennor Flat (7U345)
(6R)Minas Tirith Sixth Circle (7U351)
(7R)Ruined Capitol (7U355)
(8R)Morgulduin (7U358)
(9R)Slag Mounds (7U363)

Fellowship (34)
1x *Gondorian Merchant (7R97)
1x *Anborn, Skilled Huntsman (6C48)
3x *Aragorn, Elessar Telcontar (10R25)
1x *Faramir, Son of Denethor (4C117)
2x *Mablung, Soldier of Gondor (4U127)
1x *Pippin, Wearer of Black and Silver (7R324)
2x Gondorian Ranger (4C122)
2x *Citadel of the Stars (5C32)
1x *Hardy Garrison (10U33)
2x Citadel Of Minas Tirith (3R40)
4x Shadowplay (10U114)
4x Stand to Arms (7U120)
2x *Aragorn's Bow (1R90)
2x *Faramir's Bow (4R118)
3x Banner of Westernesse (6U51)
3x Ranger's Bow (4C131)

Shadow (34)
2x *Ithil Stone (9R+47)
4x *Ring of Rancor (9R44)
1x *Flung Into the Fray (8U71)
3x *Streaming to the Field (8U78)
2x Black Marshal (10U53)
4x *Ulaire Attea, Wraith on Wings (7R210)
2x *Ulaire Cantea, Faster Than Winds (7R211)
3x *Ulaire Enquea, Lieutenant of Morgul (1U231)
4x Morgul Brute (7R188)
4x Morgul Destroyer (7U190)
2x Morgul Squealer (8R77)
3x Morgul Whelp (7U202)

Eversince I build the Morgul Swarm deck -for over a half week- I'm impressed by how easy it is to gain initiative during the shadow. Attea with a ring is a pain to the max when that happens. 3 burdens added before anyone can do anything. This way he's preparing the stage for his ghostly buddy: Enquea. I was talking with Nappy this afternoon -well afternoon for me- and he has launched this idea, but seriously, this is a seed from my mind....to be honest I never carefully read his deck..again sorry for that NK....
The rangers are nice. Shadowplay with Pippin, and next thing he does is returning to hand for 2 wounds. There are some ways to make some1 roaming and the banners make sure you keep healing those exertions spread out by the bows. In movieblock raiders are populair, which is nice for the bows, cause they hurt Man in general. Lot of healing, lot of wounding...I like it!
..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...

October 20, 2008, 04:03:56 PM
Reply #1

Pepin The Breve

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Re: Roaming minions die and Attea is such a heavy burden!
« Reply #1 on: October 20, 2008, 04:03:56 PM »
   I really liked this one! Even more after face it!

   Both Freeps and Shadow are awesome. You would have some problem against heavy condition discard (both sides) but i think you can manage it (specially Pippin + Shadowplay). Like i said too you try to keep your comps at 5 when facing isengard (Greed would just destroy your guys) and you should be fine  :up:

   For the freeps i think tou can change 4x Stand to Arms for some other pump event (maybe War and Valor) cause you alredy have Gondorian Merchant to cicle and a pump can save your life sometimes.

   At the shadow side maybe you can throw some Out of Sight and Shot at the place of one Ithil Stone or Black Marshal.

October 20, 2008, 10:06:57 PM
Reply #2

SomeRandomDude

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Re: Roaming minions die and Attea is such a heavy burden!
« Reply #2 on: October 20, 2008, 10:06:57 PM »
AH!!!!!!!!!! Cheesy thread titles are driving me berserk! :P

I run Attea as the corruption engine with the Rings + Gates of the Dead City and Shotgun Enquea. I usually blast to pieces with Enquea.

As for the freeps.....

ahem.

ARROWS THICK IN THE AIR!!!!!!!!! d'oh! :P
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