LotR TCG Wiki
→ Card Sets:
All
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
→ Forums:
TLHH
CC
Welcome, Guest
Login
Register
Search
Home
Help
Login
Register
Menu
Home
Help
Login
Register
The Last Homely House
/
The Barrow-Downs
/
The Multiverse
/
Deck Check
/
Standard
/
Zombie Deathtouch
« previous
next »
Print
Pages:
1
Go Down
Author
Topic: Zombie Deathtouch (Read 2469 times)
0 Members and 1 Guest are viewing this topic.
October 31, 2008, 04:01:46 PM
Read 2469 times
TheJord
League Director
Information
King
Posts:
2294
High King of Rules
Zombie Deathtouch
«
on:
October 31, 2008, 04:01:46 PM »
// Lands
4 [SA] Swamp (1)
4 [SA] Swamp (3)
4 [EVE] Twilight Mire
4 [LRW] Vivid Marsh
4 [10E] Spawning Pool
4 [MOR] Mutavault
// Creatures
3 [SA] Dregscape Zombie
4 [MOR] Chameleon Colossus
1 [10E] Phage the Untouchable
4 [SA] Death Baron
4 [10E] Drudge Skeletons
4 [SHM] Cinderbones
4 [LRW] Shriekmaw
4 [EVE] Stillmoon Cavalier
4 [10E] Severed Legion
4 [10E] Scathe Zombies
The point is - Deathtouch. Everything dies when your guys attack. Unearth brings them back to kill again. Colossus for the kill.
He is my new fav!
Logged
"The rule of Gondor is mine!"
October 31, 2008, 11:10:01 PM
Reply #1
FM
Future Judge
Information
Wizard
Posts:
4074
Re: Zombie Deathtouch
«
Reply #1 on:
October 31, 2008, 11:10:01 PM »
Phage? Really? A single Turn to Mist kills you, you know. I'd never ever play Phage, except perhaps in combo decks that reliably got her down with haste. I'd also lose Scathe Zombies (there HAS to be something else better than it, even if it's Woodland Changeling) and Drudge Skeletons.
Logged
I don't make the crazy rules, I just twist them to my purpose.
Print
Pages:
1
Go Up
« previous
next »
The Last Homely House
/
The Barrow-Downs
/
The Multiverse
/
Deck Check
/
Standard
/
Zombie Deathtouch