Hey all!
My last post was a deck trying to show that
Wraiths are actually viable in Movie block.
http://lotrtcgwiki.com/forums/index.php/topic,10810.0.htmlIt is a fun deck that probably outperforms it's true worth as there are several pretty basic counters (
Saruman's Power,
Great Hill Troll and
The Pale Blade all sliding to mind). Therefore surely there's no point even considering these guys in Expanded where the power curve is even more obscene?
Well that's what I thought for far too long, despite there being some obviously useful bonuses to these guys, most notably
Pallando. However, I eventually decided to just test the waters. Dealing with
Saruman's Power is obviously a must and there's only one card that comes to mind that can do that:
Gandalf, Wise Guide.
GotM can then provide burden removal almost for free given how effective these Wraiths are at removing threats. After a few failed attempts, the following deck is doing really well (with over an 80% win rate).
Ring-bearer:
Isildur, Bearer of HeirloomsRing:
The One Ring, The Ring of RingsAdventure deck:
(1)
Cavern Entrance(1)
Rohan Uplands(1)
Nurn(2)
Caras Galadhon(2)
Mithlond(2)
Westfold Village(3)
Mount Doom(3)
Imladris(4)
Sirannon RuinsFree Peoples Draw Deck (42 cards):
3x
Gandalf, Wise Guide1x
Cursed of Erech1x
Denethor, Lord of Minas Tirith (starting)
1x
Faramir, Captain of Ithilien (starting)
1x
King of the Dead, Oathbreaker1x
Shadow Host2x
Sleepless Dead1x
Barliman Butterbur, Prancing Pony Proprietor2x
Shadowfax, Greatest of the Mearas3x
Banner of Westernesse1x
Narsil, Blade of the Faithful1x
Scroll of Isildur1x
Seeing Stone of Orthanc1x
The Shards of Narsil1x
Throne of Minas Tirith1x
A Wizard Is Never Late1x
Deep in Thought2x
Speak Friend and Enter2x
Traveled Leader2x
Swordarm of the White Tower1x
Hearts Raised1x
Noble Leaders1x
Stewards' Legacy1x
Storied Homestead2x
Stronger and More Terrible3x
Swept Away2x
The Faithful Stone2x
Pallando, Far-travelling One1x
Elendil's ArmyShadow Draw Deck (42 cards):
2x
Following Uruk3x
Mauhur, Relentless Hunter1x
Saruman, Agent of the Dark Lord2x
Sentry Uruk1x
Shagrat, Tower Captain4x
Ugluk, Ugly Fellow4x
White Hand Guard2x
White Hand Taskmaster3x
White Hand Warrior1x
Isengard Sword1x
Savagery to Match Their Numbers1x
Broken in Defeat4x
Ghastly Wound4x
Violent Hurl3x
You Do Not Know Fear1x
Greed1x
Worry3x
Fury of the Evil Army1x
Tracking the Prize1x
With All Possible SpeedAs with the movie deck, keep Denethor alive until site 3, then use him to pull the three most useful
cards in your deck (with Narsil). Then transfer Narsil to Isildur, triggering threats allowing you a clean slate for
Swept Away as well as pumping up your Wraiths. Site 4 looks as though it should hurt, but surprisingly it is rarely a problem, especially if you choose it (
Caras Galadhon is always tempting to try, though I often prefer
Mount Doom, especially against Nazgul).
Gandalf protects against
Saruman's Power, and Faramir with
Stewards' Legacy and
Storied Homestead can really help constrict your opponent.
Throne of Minas Tirith discards almost all of the other problematic cards for the deck, such as Grond while adding more tokens to your cards (
Oathbreaker is a really good companion).
The Faithful Stone is just broken. I hate using the term, but it just is.
Wounds don't pile up on Gandalf like they do on many other
Wise Guide decks thanks to Faramir who is constantly kept healed by
Banner of Westernesse. The synergy between the cards does make the deck almost have an answer to everything. You just have to draw it in time, but Denethor really helps here.
The Shadow is a pretty standard
Hunters deck that probably gets more kills than my FP runs to 9 (though it often can). They compliment the Wraiths well, as their biggest drawback is normally that they are known to clog you on your FP turn as you try to get a killer hand. The Wraiths need you to have 4 cards in hand anyway, so don't mind a clog. It's very event heavy (10 pumps), but they are all just so good.
White Hand Warrior is so great for
White Hand Guard and
Mauhur, RH that I'm surprised it isn't more popular.
Fury of the Evil Army is also very versatile. Play
Nurn as site 1 (or 2 if you go second). I have always thought it is a really well designed site, and I don't often say that about Hunters Block cards.
Feel free to comment, criticise or copy. It turns out that these Wraiths are very good against
Troll's Keyward and
Mountain Troll Swarm (the
culture has no way to get rid of your conditions), and that alone makes it worth noting.