This deck grew out of a silly idea here:
https://lotrtcgwiki.com/forums/index.php?topic=11410.0I toyed with the hybrid grind a few ways and in the end, there's just no reason for it.
Orc Bowmen is so much more efficient than any minion could be and is just too natural of a fit with
Under the Watching Eye, but you're just not gonna have twilight for a Sauron Orc, a Nazgul, and a Morgul Orc until site 7 and you've got to discard the Morgul Orcs all along the way. In the games I've managed to assign
Morgul Spearman myself, I would have already ended the game with Sauron Grind. These minions are better left as support for
Morgul Brute and
Morgul Destroyer, they're just another way of doing the same thing.
I wound up rebuilding it with non-tracker
![Sauron [Sauron]](https://lotrtcgdb.com/forums/Smileys/classic/sauron.png)
Orcs and corruption.
Desperate Defense of the Ring with fierce Nazgul does a number on a Fellowship. You need fewer Orcs in the deck since they've got higher vitality and a single Orc can play several conditions. Their higher strength means there's rarely an easy out for
Thin and Stretched, especially for players using
Answer to All Riddles.
Morgul Skulker can dampen its effectiveness, but you can definitely tell when you've added 6 important Wraith cards back into your deck -- shadow hands at the end are much stronger.
The deck worked pretty well and had far fewer condition discarding woes since the damage is much harder to undo (particularly for the very popular Elf-Man fellowships). Still, I was left with a dire problem: the deck title no longer fit without the "red rovers." And I was so proud of that title! I looked for some reason --
any reason -- to put a
![Sauron [Sauron]](https://lotrtcgdb.com/forums/Smileys/classic/sauron.png)
tracker in play for a Nazgul deck. The only Sauron cards to key off tracker specifically are
Seeking It Always,
UtWE, and
Spies of Mordor.
Seeking It Always is no good after Fellowship block,
UtWE I had already tried, and
Spies of Mordor wouldn't actually benefit from the trackers.
I'd Make You Squeak is there and Nazgul always love some more twilight, but it and
UtWE were too many exertions, plus the Morcs were already plenty capable of putting wounds on Frodo which meant that card was once again better for regular Orcs. There's simply nothing that Trackers can provide to the deck.
Except! And some of you may have realized this already. The set 7 initiative trackers would make discarding cards for
DDotR a very unappealing choice. I had already put a few in the corruption deck, so I swapped out the remaining big guys (even
Orc Archer Troop, who is probably not a tracker for balance reasons. There's no need for my doing this, I admit

) and came up with this:
White Wizard, Black Rider, Red RoverRing-bearer:
Frodo, Reluctant AdventurerRing:
The One Ring, Such a Weight to CarryAdventure deck:
Isengard RuinedKing's TentHall of the KingsOsgiliath FallenPelennor FlatMinas Tirith Fifth CircleRuined CapitolMorgulduinSlag MoundsFree Peoples Draw Deck (36):
1x
Gandalf, The White Wizard (Starting)
1x
Smeagol, Poor Creature (Starting)
1x
Pippin, Hobbit of Some Intelligence1x
Sam, Proper Poet1x
Thrarin, Dwarven Smith2x
Barliman Butterbur, Prancing Pony Proprietor2x
Bounder1x
Old Noakes, Purveyor of Wisdoms2x
Glamdring, Lightning Brand2x
Brace of Coneys2x
Sting, Baggins Heirloom2x
Gandalf's Staff, Focus of Power1x
Mithril-coat2x
Deep in Thought3x
Depart Silently2x
Mysterious Wizard2x
Roll of Thunder3x
Servant of the Secret Fire2x
Terrible and Evil3x
Moment of RespiteShadow Draw Deck (36):
4x
Orc Chaser1x
Orc Cutthroat4x
Orc Pursuer(2)
3x
Orc Stalker3x
The Witch-king, Morgul King2x Úlairë Attëa,
Keeper of Dol Guldur1x Úlairë Cantëa, Faster Than Winds
2x Úlairë Cantëa,
Lieutenant of Dol Guldur2x Úlairë Enquëa, Lieutenant of Morgul
1x Úlairë
Lemenya, Assailing Minion3x Úlairë Toldëa,
Messenger of Morgul2x
Disposable Servants1x
Fear2x
Dead Marshes4x
Desperate Defense of the Ring1x
Out of Sight and ShotI had pared it down to 34 at one point before bringing it up to 36, I am using
Poor Creature aggressively to find
DDotR as soon as possible and have decked myself at site 7 depending on the draws. It might need to go back to 38 but ket was right, when you're looking for 4 specific cards you want the deck as trim as possible. The Free Peoples strategy is still the same even if a few cards are different, I upped the quantity on all the expensive permanents in hopes of getting them out as soon as possible. I'm not bidding anymore, if the opportunity presents itself to pass my opponent I take it but I'm not trying to make that happen most of the time. This version of
Glamdring lets me put away minions much more easily, though I'm not sure if it's really better than using
Gandalf's Staff, Walking Stick and
Shadowfax (or either of the other Glamdrings, for that matter)
The aim is to play all
DDotR on the one or two companions who can handle skirmishing a Nazgul, forcing a ton of burdens.
Thin and Stretched missed too often with
Orc Pursuer and even
Orc Chaser, so it had to go.
Disposable Servants can fill the need for cycling on the Shadow side and since the opponent's hand is already reduced to the most valuable cards thanks to
DDotR it's plenty of threats for WK. I'm going back and forth on whether to try
Enduring Evil instead -- it would certainly be a surprise. It's possible that
Orc Stalker would do more for me and I could remove the weaker minions add back
Thin and Stretched (and probably
Orc Patrol Troop). I had Grishnakh but you're always gonna get 3 cards with him and the whole thing costs at least 5 twilight (more often 7-8). Sometimes you draw a better Nazgul than you already had in hand, but more often the effect is the same as reconciling. Gonna try out Cutthroat to kill supporting companions faster.
The neat thing is that
Ulaire Toldea, Messenger of Morgul can assign himself to
Arwen, Fair Elf Maiden bearing
Gwemegil and
Asfaloth,
lose the skirmish, and then assign himself to her again to die. Why? Well when she's stacked with 2
DDotR, not only have I just added 2-3 burdens but I've also deprived my opponent of a chance to exhaust her with
Gwemegil and get her killed by one of the Orcs. Finally, a Nazgul deck using that
wants to see her all geared up!
All-in-all, I'm much happier with this version. The Free Peoples are still silly but fun to navigate, and the Shadow side can be downright terrifying when it comes together. Plus I got to keep my title
