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Author Topic: The Grey Company  (Read 1124 times)

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November 18, 2022, 07:03:36 PM
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Inspire

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The Grey Company
« on: November 18, 2022, 07:03:36 PM »
Below is an attempt to build a sub-culture around the Grey Company. I envisioned these for play in the Movie Block format; I am unfamiliar with post-Mount Doom sets, so I can't say that I have any idea how they would interact with those formats.

[4] •Aragorn, Dúnadan [Gondor]
Companion • Man
Strength: 8
Vitality: 4
Signet: Aragorn
Dúnedain.
Skirmish: Add 3 threats to play a Dúnedain from your hand or discard pile.
Regroup: Add a threat to discard a Dúnedain. 
"'My thoughts have often turned to you, and seldom more than tonight…'"

[3] Halbarad, Standard-bearer [Gondor]
Companion • Man
Strength: 7
Vitality: 3
Signet: Aragorn
Dúnedain.
Each time the fellowship moves, add [1].
Each time you play a Dúnedain during the skirmish phase, you may transfer a [Gondor] possession to another eligible bearer to remove a threat.
"‘...my death lies beyond it. I will dare to pass it nonetheless…'"

[2] Dúnadan of Arnor [Gondor]
Companion • Man
Strength: 6
Vitality: 3
Dúnedain.
Each time the fellowship moves, add [1].
When you play this companion, you may exhaust him to make a minion strength -X until the regroup phase, where X is the number of threats you can spot.
"...but the Grey Company in their haste rode like hunters…"

[3] Elrohir, Of the Grey Company [Elven]
Companion • Elf
Strength: 7
Vitality: 3
Dúnedain.
Each time the fellowship moves, add [1].
When you play Elrohir during a skirmish, you may exhaust him and add a threat to discard a Shadow condition.
"‘The days are short. If thou art in haste, remember the Paths of the Dead.'"

[3] Elladan, Of the Grey Company [Elven]
Companion • Elf
Strength: 7
Vitality: 3
Dúnedain.
Each time the fellowship moves, add [1].
When you play Elladan during a skirmish, you may exhaust him and add a threat to discard a Shadow possession.
"'From the North we came with this purpose… We will not turn back.'"

Elrohir and Elladan are technically not Dúnedain, but I can't think of another logical unloaded keyword to group the members of the Grey Company.

[1] •Standard of the Grey Company [Gondor]
Possession • Hand Weapon
Bearer must be a Dúnedain.
Each time bearer is discarded, you may transfer this weapon to another eligible bearer to heal a companion (except an archer).
"...the stars flamed in the sunlight ... and the crown was bright in the morning…"

[2] •Roheryn [Gondor]
Possession • Mount
Bearer must be a Dúnedain.
Each time bearer wins a skirmish, you may discard a Dúnedain not assigned to a skirmish.
"Their horses were strong and of proud bearing … and one stood there without a rider…"

(0) Into the Shadows [Gondor]
Event • Regroup
Discard a Dúnedain to wound a minion twice.
"‘Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'"

[1] Borne Upon a Wind [Gondor]
Event • Skirmish or Regroup
Discard 2 cards from hand to play a [Gondor] possession from your discard pile or transfer a [Gondor] possession to another eligible bearer.
"And all eyes followed his gaze, and behold! upon the foremost ship a great standard broke, and the wind displayed it as she turned towards the Harlond."

As an experiment, I took a stab at what a hypothetical Grey Company Free Peoples side might look like:

Frodo, Hope of Free Peoples
One Ring, Such a Weight to Carry

1 Aragorn, Dúnadan (starting)
1 Smeagol, Poor Creature (starting)
2 Halbarad, Standard-bearer
4 Dúnadan of Arnor
1 Elladan, Of the Grey Company
1 Elrohir, Of the Grey Company
1 Faramir, Son of Denethor
2 Anduril, Flame of the West
3 Hearts Raised
1 Citadel of the Stars
1 Stone Tower
1 Birthday Present
1 The Tale of the Great Ring
2 Standard of the Grey Company
2 Roheryn
1 Footman's Armor
1 Sting, Baggins Heirloom
4 Into the Shadows
2 Borne Upon a Wind
4 Nine-fingered Frodo and the Ring of Doom