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Author Topic: Galadriel tank - Eater of Light  (Read 247 times)

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June 08, 2025, 12:35:18 PM
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Shelobplayer

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Galadriel tank - Eater of Light
« on: June 08, 2025, 12:35:18 PM »
This is a list I threw together probably like 5 years ago, and never actually played it. I showed a bunch of unrefined ideas to friend returning to the game, so he can start building his own deck, and this one stuck. Then I refined it a bit and played a few games. It can definitely win games, and it is super consistent.

I paired it with my usual Gollum mix with 4x Not Easily Avoided and 3x Incited, but I feel it is completely unnecessary here, so I'll throw together a new shadow side for it shortly :)

Ring-bearer: Galadriel, Bearer of Wisdom
Ring: The One Ring, The Binding Ring

Adventure deck:
Cavern Entrance
Ettenmoors
Neekerbreekers' Bog
Chamber of Mazarbul
Mithlond
Redhorn Pass
Dammed Gate-stream
Imladris
Mount Doom

Free Peoples Draw Deck:
1x Ordulus, Young Warrior
1x Sméagol, Simple Stoor
1x Aragorn, Defender of Rohan
1x Gamling, Defender of the Hornburg
1x Háma, Captain of the King's Guard
1x Éomer, Forthwith Banished
1x Éowyn, Northwoman
1x Déor
1x Léod, Westfold Herdsman
1x Léowyn
1x Weland, Smith of the Riddermark
1x Arwen's Dagger
1x Asfaloth, Elven Steed
1x Elven Brooch
1x Elven Cloak
1x Elven Rope
1x Naith Longbow
1x Phial of Galadriel
1x Sword of the Fallen
1x Flaming Brand
1x Brego
1x Erkenbrand's Horn
1x Heavy Chain
1x Rider's Spear
1x Éowyn's Sword, Dernhelm's Blade
1x Galadriel's Silver Ewer
1x Nenya
1x Andúril, Flame of the West
2x Throne of the Golden Hall
3x Lothlórien Guides
4x Naked Waste
4x Not Listening
1x One Good Turn Deserves Another
1x Softly Up Behind
4x Still Far Ahead
1x Last Days of My House
4x Simbelmynë
2x Don't Look at Them
1x Follow Sméagol
2x Gladden Homestead
4x There's Another Way
1x Celebring, Elven-smith
1x Woodhall Elf, Exile
4x Déagol, Fateful Finder
1x Rohan Stable Master
1x Rohan Worker
1x Rohirrim Doorwarden

Shadow Draw Deck:
1x Gollum, Hopeless
1x Gollum, Old Villain
1x Gollum, Skulker
1x Gollum, Threatening Guide
3x Shelob, Eater of Light
1x Shelob, Her Ladyship
1x Gríma, Wormtongue
1x The Balrog, Demon of Might
1x Black Gate Sentry
4x Black Land Chieftain
4x Black Land Overlord
1x Chamber Patrol
4x Desolation Orc
3x Gothmog, Morgul Leader
1x Orkish Fiend
4x Orkish Warrior
1x Watchful Orc
1x Úlairë Enquëa, Lieutenant of Morgul
1x Úlairë Nelya, Third of the Nine Riders
1x Larder
4x Web
4x Captured by the Ring
2x Led Astray
1x So Polite
4x Sudden Strike
1x We Must Have It
4x Deceit
4x Evil-smelling Fens
1x Final Strike
2x Incited
3x Not Easily Avoided
2x Not This Time!
1x Promise Keeping
1x Unabated in Malice

The idea is to make a beastly Galadriel then choke.
Site 1 fetch Erkenbrand's Horn -> Celebring -> Rohirrim Doorwarden -> Deagol -> Woodhall Elf
Then Déagol can fetch Asfaloth, Elven Steed. If nothing else was drawn, that's already a str 11 ringbearer without a skirmish penalty on site 2.
Then Gamling can pull Elven Broch and Elven Cloak, and a steady stream of Déagols can get Elven Sword, Naith Longbow, Awen's Dagger, Phial of Galadriel and Elven Rope (can be a pretty neat trick vs Gollum too).
2 items per turn without drawing only from the engine.

Éowyn, Northwoman can tank problem minions, and diminish Demon of Might into a joke.

Simple Stoor also becomes a very potent fighter really fast, and fills the discard pile with Naked Waste Also removes burdens with Not Listening.

Then there is the vilager package:
Leowyn: I'm convinced that she is the best healing effect after Mithlond/Neekerbeeker's Bog, and she heals other vilagers
Weland: Heals Galadriel
Déor: with Woodhall Elf, he becomes a beast too.
Léod: can pump Sméagol if it has Rohan Stable Master attached. Simple Stoor winning is very high value.

It's main weakness is Her Ladyship, since without Galadriel handling business, the rest of the company is not that strong.

Háma is here so if I see a [Sauron] sign I fetch him ASAP. Grond is brutal against me, but Háma can make short work of it. Also good vs corsairs. Very underrated Chad.

Things to consider:
Don't Follow the Lights
One Good Turn Deserves Another
Elrond, Herald to Gil-Galad + Vilya + Suport of the Last Homely House (maybe) + Glimpse of Fate
Something Slimy (if I get Glimpse of Fate working)
More copies of Throne of the Golden Hall - Up to 2 now
More copies of Don't Look at Them
Sword of the Fallen instead of Elven Sword (but I like my discard outlets) ADDED

Works pretty fine already, here are some replays: (with the old shadow I used)
VS some forestguls
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$u7k9ujenll12v23f
Galadriel bullied them nazzies.

The man the myth himself (Sgtdraino):
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$ax77qf7qu9wezbo7
I lost this one, but the freeps went strong. The Number Must be Few probably takes this matchup home. We went 1-1 this time :)
And went at it again here for my revenge in a site 9 race:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$i7b1agx5n62va5vj
2-1 :)

Here she is bullying trolls:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$rhoz3w2xhsxycvwp

A very competitive game vs forestguls and RB Gandalf:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$p19u2l7qhdtcg8y4

6-1 in 7 games for now, only loss to Madril. The freeps was never touched.

The Shadow:

I went for an Eater of Light build. I know it's not the most viable thing in exapnded because of Ithilien Blade, but I absolutely loved that shadow as a kid around the time when only WOTR block was out.

Still, I think it can be quite viable, and maybe slow Madril down enough so I can get a fellowship win.
Orc selection:
Desolation Orc: This dude is a beast, when I can play it, and in matchups where I can't I just get Larder out ASAP. Plus I can ditch it to Nenya and Sméagol's muster too, in a 140 card deck, I think it totally worths playing.
Orkish Warrior: usually a str 18 for 4, his drawback is meaningless when he goes on the Web
Gothmog: Shelob can tank the archery, and he can use the aid cost of followers and whatever other twilight to fill webs in regroup.
Black Land Chieftain + Overseer: this duo is OP as #$&*@!, I'm genuinly surprised they are not more common on GEMP.
Chamber Patrol, Black Gate Sentry: good value/cost minions, nothing crazy here, they worth a single copy for sure
Orkish Fiend: he can lock the fellowship to Cavern Entrance while also being pretty cost efficient (mini Demon of Might)
Watchful Orc: Nelya is usually used as a splash minion to a) get Cavern Entrance Out b) get Mount Doom out c) reuse an important site, like Mithlond. This dude does it all AND goes on webs.

Since the deck is 140 cards, Sudden Strike and Not Easily Avoided are making it more consistent, and the fact that Eater of Light searches up her stuff is also great.

Incited + lurker Gollum are absolute gold.

I'm considering cutting down on the [Gollum] conditions and lean more heavily into [Orc] stuff, so I'm less vulerable to matchups where Shelob gets owned.

Replays with the new shadow:
When the orc pack puts in the work early:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$1fkaktr2bu7dqajq

And a more grindy game:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$gdeff9puu58v0wjb

The power of Not Easily Avoided:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$kf5yiwvdsxc040up


Let me know what you think!
« Last Edit: June 18, 2025, 12:42:12 PM by Shelobplayer »

June 18, 2025, 01:01:20 PM
Reply #1

Shelobplayer

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Re: Galadriel tank - Eater of Light
« Reply #1 on: June 18, 2025, 01:01:20 PM »
Played a bunch of games with this deck, and made a new shadow for it with Eater of Light. Eater of Light is desrvingly so not very popular, but it's one of my favourite cards, so I'll try to make it work here :)

14-4 so far, but I managed to take away the enduring keyword from Enquea, ToTo on Ettenmoors once in an otherwise totally dominated game, so it's more like 15-3 :D