Eh. If I limit the site to Jedi it'll be nerfed. I mean, *anybody* stands to get a lava-bath on Mustafar, not just Jedi.
Thanks for the help on that one, guys. I knew it needed some balancing.

Ithor
Mid. Forest. When you take control of Ithor, it loses forest and gains
volcanic, and at the start of each of your Dark Side phases, you may discard a card at random from the Light Side player's hand.
Ithor is a planet that has shown up many times throughout Star Wars lore, and I had a terrible time trying to decide which era to focus upon for its site. Eventually, I chose the Yuuzhan Vong war (as I haven't yet thought of many sites to write for Vong). Ithor suffers a sad fate at the hands of Yuuzhan Vong bio-weapon technology, and is reduced to a smoldering, ashen waste of a world. I tried reflecting that. There aren't many sites that give bonuses for being controlled, so I'm not too sure how balanced Ithor is.
Oh, and Yuuzhan Vong - it appears - are going to use volcanic sites like Rohan uses plains. They love destroying stuff.

Bestine IV
Inner. Oceanic. At the start of each maneuver phase, if you control Bestine IV, you may play an
![Uruk-hai [Uruk]](https://lotrtcgdb.com/forums/Smileys/classic/uruk.png)
starship from your draw deck.
Like Ithor, Bestine IV appears frequently over the various eras. This card is designed around its recession from the Republic during the Clone Wars and its alignment with the Separatists. Separatists will most-likely wind up being the undisputed kings of site control, since they use politics and money to convince planets to join their cause instead of going down the costly route of subjugating. In response, the Republic culture will excel at 'freeing' planets and pushing the Separatists back.
Now, Bestine IV was used for starship construction. I think all of the cultures will get their own 'shipyard' site. Shipyard sites will key off of their respective culture's strengths (in this case, controlling it) in order to bring out more ships.